Well after messing around with it a bit more, I think there is nothing wrong with my server and actually there is a flaw in the Arcanum NPC code causing oddities to not purchase. I find it hard to believe no one would have caught this before though, because the oddities can't be bought at all but the more expensive antiquities (low vs high) work just fine.
The code I posted in the comment above this one is actually for antiquities only, due to it only checking the following: Code:
Unfortunately despite having some decent coding experience I'm struggling a little to fix this (to make both accessible at same time), because I've not used Perl before. I tried adding like this: Code:
## Determines antiquities or oddities I thought about fixing the SELECT statement so that it pulls from both high & low DB tables, but the problem there is they actually have a bunch of duplicate items between both tables, but the low ones are about a third the cost. So that introduces problems of its own. |
your link for the tinyurl requires permission to access, which i submitted but still cant access the file on google drive.
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according to this thread: http://www.eqemulator.org/forums/showthread.php?t=43745 these support forums are slowly being faded out. I think all those links have been removed intentionally.
edit: ok, I see what huppy meant on website in his signature now |
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In case anyone needs a link, you can join here: https://discord.com/invite/dUjQtvTm |
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