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I remember hearing about this inventory bug when Midnight Rayne first came out. Dspirit was trying to solve it on his server. Since I didn't have it, we tried to compare differences between the two servers. As I recall, we narrowed it down to custom items. When he removed his, the bug vanished. When he restored them ir came back. I'm not sure how he finally resolved it. Maybe he can tell you. If its something in the emulator, it needs to be squashed immediately. If its db/items related, it needs to be identified and a fix for the db made available. |
Perhaps we should switch to a fresh "lucy only" items db with all those unknowns set to 0 )
who knows.... I'll let you know how my testing goes with this db |
This is the best server I have played on in my several months of playing everquest emulator. The support even though there doesn't seem enough are great. The leveling is fast and recently they have added some challenges that some have not grown to accept but had to happen. I will play this server and only this one for quite a long time and I suggest it to others.
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