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-   -   EQEmu 0.3.2 Todo List (https://www.eqemulator.org/forums/showthread.php?t=1817)

Lyenu X`Arie 05-18-2002 02:27 AM

Here is a few more that image didn't mention:

Broken:
----------
1. Combat (hand to hand) doesn't show a message but still does DMG.
2. #zone causes zone to crash
3. /zone can never find zone safe coords
4. Delete spawns crashes zones.

Thats just a few that I've found =P

EQfan2002 05-18-2002 02:44 AM

emu
 
when is it all gonna be fixed? when can we apply for cdkeys? when will it be released?

Lyenu X`Arie 05-18-2002 03:01 AM

1. Quit asking, we're telling you all we know and as it happens.
2. Quit asking.
3. QUIT ASKING!!!

It'll be out when it's out and we WILL tell you, so you don't even need to ask =)

EQfan2002 05-18-2002 03:58 AM

:)
 
i Would love to stop asking about the new emu release, but i cant! I want to be able to play! I know all the dev. are working very hard on this, but i would just like something to do like sign up for a CDkey or setup the new emu to play or something!



EQfan2002:)

DeletedUser 05-18-2002 04:03 AM

zone only crashes when using cfg files, without it does not.

Lyenu X`Arie 05-18-2002 04:05 AM

You scare me. But you could try logging on sometimes and seeing if there are any servers marked as "NewPatch". That will let you test our latest work, but it's really buggy and crashes a lot, almost not even worth playing. Anyways just please don't ask.. it's part of the new forum rules if you didn't read that post to ask us when the emu is coming out, we will tell you when we do, plain and simple.

EQfan2002 05-18-2002 04:08 AM

servers
 
I cant even get into the server screen because the login screen says incorrect username/password and nothing i try will make it do any different

Arcalyn 05-18-2002 12:36 PM

List of DEMANDS
 
FINISH THE EMU!

ROFL - I am sooooo joking! *******

Please take your time dev team, what ya'll are doing should be fun, cause I know its gotta be challenging.....hopefully thats somewhat part of the fun for ya'll.

If you all are having problems with your #features, do you think the Everquest team could be DLing the emu to try and find ways to cause your code to get corrupted?

I dunno just tryin to give ya'll something trival and simple to take your minds off the hard stuff.

And remember, if the fart stinks, smell it?

Useless EQemu player.

DeletedUser 05-18-2002 02:45 PM

I hope they are not that focused on the emu, and most of the # commands tie in with / commands (/goto, /zone are the same as #goto and #zone, just only GM's can use the / commands)

EQfan2002 05-19-2002 03:40 AM

play time
 
keep up the good work, we are all looking forward to the release of the new emu:D

veggita2099 05-20-2002 03:57 AM

Hopefully with any luck the next release will let us people who ended up patching eq can use it again.

kachime 05-20-2002 06:43 AM

Veg
ummm not to be rude, but DUH!!
that does seem to be a general part of the next release

veggita2099 05-20-2002 09:49 AM

oh umm I knew that

Magic0205 05-20-2002 11:46 AM

image: why not make the / commands for all users to use instead of GMs only? I mean the / is much easier to hit than hitting shift then 3.

just a thought

Scruffy 05-20-2002 12:35 PM

>why not make the / commands for all users to use instead of GMs only? I mean the / is much easier to hit than hitting shift then 3.

The reason is because the / require the character to be GM flagged. Now, we could have everyone GM flagged and all, but then the /who list would be inaccurate (it would say everyone is a GM even though they are not) and some other bad stuff would occur as well.

-Scruffy


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