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-   -   Pathing (Fear pathing, possible tool) discussion. (https://www.eqemulator.org/forums/showthread.php?t=24040)

Derision 10-11-2008 03:52 PM

Quote:

Originally Posted by YeahlightEQC (Post 158107)
I cannot imagine anything outperforming preprocessed A* pathing: www.eqcprices.com/SebPull.avi (requires XViD codec). It is definitely the way to go and is not that costly if you design it properly (an extra 5MB per zone to store all the pathing data).

Your work looks fantastic. If you should ever decide to Open Source your pathing code for EQC, it would certainly be welcome here :)

trevius 10-11-2008 10:14 PM

Wow, that is really amazing pathing lol! I can only imagine what else you guys might have working!

So_1337 10-12-2008 10:33 AM

That was very impressive.

AndMetal 10-20-2008 10:31 PM

I just added a similar command to #pullzone into Revision 125, #aggrozone, that pulls all NPCs in the zone:

http://www.andmetal.net/eqemu/aggrozone.jpg

Enjoy :D


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