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I wanted to note that you will have to register on his site before you will be able to see the download. Also, I was wondering if you redid all of them, or only certain ones? |
I made a GIANT batch file and in it are all s3d zone files i could find in the Titanium edition directory. I figured that's all we really need for this - it must have been around one gig of sd3s when I finally got them all cropped out. I pretty much covered them all. The water maps might have more maps too. What I had before was a mixture of maps I made and downloaded, but now I'm pretty sure I got them all covered with this package, what you see in this package is what I re-did.
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John tells me there's still 100+ zones not in the package - I see Azone does eqg files too now, so I'll do them and post also in a while.
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Aye, I couldn't connect here for a while so I hit you up on your site :)
You could get fancy and use a "for" loop if you wanted to just go through all zone files. But I guess more than zones have the extension s3d and eqg... If you are doing this on linux, I am not sure of the bash command similar to DOS "for / do" |
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I only have limited space at the Rathe Forums, and I guess i used it up with the maps package. I'm waiting for Leara to open me up some more for the eqg package. Meanwhile, here's a temporary spot where you can grab it.
When you de-compress this one and unload them into your /Maps be careful what you overwrite! You may already have the proper maps from the s3d dump. I left out Lavastorm and Nektulos since we already have the good ones from the sd3. But Bazaar and a few more are there and I use the original. I noticed many more maps that got made (i didn't have) in this one. If anyone sees any other map they want made, post and i'll do it. |
Thanx Angelox!
I have setup a mirror for the map archives. eqg_maps.tar.gz NewMaps.tar.gz NewWaterMaps.tar.gz |
Great work Derision, and thanks for the hosting and mirrors, Angelox and Erde :)
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Nice work, Angelox. Thanks for doing this. I'll test them out today. I am a little confused by what you mean by "we already have good ones from s3d". Aren't the eqg's newer zone formats? I know no one likes the Titanium Nektulos (gods, please let me use the one from the Live Progression servers!) but I do not so much mind Lavastorm or Bazaar as it is in Titanium.
Maybe you can make a smaller pack with just the dupe zones in it? Then the admin can decide what to apply. |
Well, it's not what we like, but what we got - for example, Lavastorm is already spawned with the old sd3 , so if you go to eqg update, you have to respawn and redo everything.
I also noticed something I believe is new with these maps; I've been working on all the boats these past weeks, since I added the new maps, boats would turn up in the air or under water - I guess what happened is, with the old Maps, boats used the Z coord from their spawnpoint, and ignored what ever Z coords that were in the grid waypoints. With the new maps, Z coord is now used in grids, so if you had a Z coord you made while setting the WPs too high, your boat will be headed there. What I did was, go back to the grids and set all the Z coords too the original spawn point of the boat (this is the way it should have been anyways). Anyways, when ever we finish the new AX_CLASSIC database update, all those fixes will be there. |
I also just got the "eqg_maps.tar.gz" file posted at Rathe Forums.
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WOOT! Those eqg maps work great! Unless I am wrong, I think we now FINALLY have full access to use all zones in Titanium!
Thanks a TON, Angelox and Derision! |
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I know what it feels like to not have access to Azone, because either it doesn't compile, or have a windows server - Then, have to beg for weeks just to get some new map files. This Emulator is still alpha right? even if it were beta, I think ALL reasonable fixes need to go in the source asap. |
For ServerOps that want to continue using the original zones (nektulos, lavastorm, arena, oasis, sro, nro, etc) are there updated .map files of the old versions of these zones as well?
Thanks, Dax |
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