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-   Development: Custom Code (https://www.eqemulator.org/forums/forumdisplay.php?f=665)
-   -   EQEmu-0.7.0-1110b - Unofficial Release (https://www.eqemulator.org/forums/showthread.php?t=25391)

xxarthurxx 06-12-2008 01:51 PM

Thanks much Trev, going to get this installed and running right away.

Angelox 06-12-2008 04:10 PM

Thanks a ton Trev - I plan to post your binaries with my database (at Rathe Forums) when I finally get the new AX_CLASSIC database ready for download, if that's OK with you.

trevius 06-13-2008 12:25 AM

Certainly fine with me lol. This stuff is open source and most of the code changes aren't even my own lol. All I am doing is trying to get some of the nice code features that people have posted and add them to the source.

GeorgeS 06-13-2008 12:58 AM

Great work!

Made the thread stickified so others can follow and keep track of the development easier.

GeorgeS

Scorpious2k 06-14-2008 02:26 PM

I only see some of the changes listed here that I saw in the code, so to avoid missing ant in the changelog, could I get a list from you.

Otherwise I have this all ready to go.

Angelox 06-14-2008 02:46 PM

Quote:

Originally Posted by Scorpious2k (Post 150618)
I only see some of the changes listed here that I saw in the code, so to avoid missing ant in the changelog, could I get a list from you.

Otherwise I have this all ready to go.

I posted the door fixes in some diffs for you here;
http://www.eqemulator.net/forums/sho...3&postcount=25

Scorpious2k 06-14-2008 02:55 PM

Looks good. All I need is what all goes in the changelog.

I know the doors fix is there, I saw the /rewind code, the code to restrict number of connections from an IP address, the quest code to change race... anything else?

And let's make sure the people who did the work get the credit.

And that I don't miss any DB updates. I only see the one for doors.

Angelox 06-14-2008 03:07 PM

don't forget the flee fixes by Derision;
http://www.eqemulator.net/forums/sho...3&postcount=14

That post also has a few suggestions for the changelog I think doors is the only database fix

Scorpious2k 06-14-2008 07:09 PM

Should all be in 1111.

Nice work everyone!!

Angelox 06-17-2008 02:14 PM

Just making sure you saw this post scorp;
http://www.eqemulator.net/forums/sho...1&postcount=27
I don't think the doors will work right unless this is there too.

Scorpious2k 06-17-2008 07:38 PM

Quote:

Originally Posted by Angelox (Post 150800)
Just making sure you saw this post scorp;
http://www.eqemulator.net/forums/sho...1&postcount=27
I don't think the doors will work right unless this is there too.

Thanks. Will have the source updated in a few minutes.


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