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-   -   Players cant connect to my server (https://www.eqemulator.org/forums/showthread.php?t=27694)

Maze_EQ 03-17-2017 10:48 AM

Try forwarding ports kiddo.

GRUMPY 03-17-2017 11:28 AM

This is what I am presently using for a couple friends to log in from their homes. As Maze suggested, check open ports.
Code:

<?xml version="1.0"?>
<server>
        <world>
                <shortname>servername</shortname>
                <longname>Server Name</longname>

                <!-- Only specify these two if you really think you need to.  (read: You don't) -->
                <address>xx.xx.xx.xx</address> <!-- EXTERNAL IP -->
                <localaddress>127.0.0.1</localaddress>

                <!-- Loginserver information.  Defaults shown -->

                <loginserver>
                        <host>127.0.0.1</host>
                        <port>5999</port>
                        <account>*****</account>
                        <password>*****</password>
                </loginserver>

                <!-- Server status.  Default is unlocked -->
                <!-- <locked/> -->
                <!-- <unlocked/> -->

                <!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
                <tcp ip="127.0.0.1" port="9000" telnet="disable"/>

                <!-- Sets the shared key used by zone/launcher to connect to world -->
                <key>somestupidstringofcharacters</key>

                <!-- Enable and set the port for the HTTP service.  Defaults are shown -->
                <http port="9080" enabled="false" mimefile="mime.types" />
        </world>

        <!-- Chatserver (channels) information.  Defaults shown -->
        <chatserver>
                <host>127.0.0.1</host>
                <port>7778</port>
        </chatserver>

        <!-- Mailserver (in-game mail) information.  Defaults shown -->
        <mailserver>
                <host>127.0.0.1</host>
                <port>7778</port>
        </mailserver>

        <zones>
                <defaultstatus>0</defaultstatus>

                <!-- Sets port range for world to use to auto configure zones -->
                <ports low="7000" high="7500"/>
        </zones>

        <!-- Database configuration, replaces db.ini.  Defaults shown -->
        <database>
                <host>127.0.0.1</host>
                <port>3306</port>
                <username>*****</username>
                <password>******</password>
                <db>peq***whatever</db>
        </database>

        <qsdatabase>
                <host>127.0.0.1</host>
                <port>3306</port>
                <username>*****</username>
                <password>******</password>
                <db>peq***whatever</db>
        </qsdatabase>

        <!-- Launcher Configuration -->
        <launcher>
                <!-- <logprefix>zone-</logprefix> -->
                <!-- <logsuffix>.log</logsuffix> -->
                <!-- <exe>zone.exe or ./zone</exe> -->
                <!-- <timers restart="10000" reterminate="10000"> -->
        </launcher>

        <!-- File locations.  Defaults shown -->
        <files>
                <!-- <spells>spells_us.txt</spells> -->
                <!-- <opcodes>opcodes.conf</opcodes> -->
                <!-- <logsettings>log.ini</logsettings> -->
                <!-- <eqtime>eqtime.cfg</eqtime> -->
                <!-- <plugin.pl>plugin.pl</plugin.pl> -->
        </files>
        <!-- Directory locations.  Defaults shown -->
        <directories>
                <!-- <maps>maps/</maps> -->
                <!-- <quests>quests/</quests> -->
                <!-- <plugins>plugins/</plugins> -->
                <!-- <lua_modules>lua_modules/</lua_modules> -->
                <!-- <patches>./</patches> -->
                <!-- <shared_memory>shared/</shared_memory> -->
                <!-- <logs>logs/</logs> -->
        </directories>
</server>

In the login.ini (notice the "local_network = 127.0.0.") leaving the period at end. This is what I use.
Code:

[database]
host = 127.0.0.1
port = 3306
db = peq**whatever
user = ****
password = *****
subsystem = MySQL

[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5999
local_network = 127.0.0.
auto_create_accounts = TRUE

[security]
plugin = EQEmuAuthCrypto
mode = 5

[Titanium]
port = 5998
opcodes = login_opcodes.conf

[SoD]
port = 5999
opcodes = login_opcodes_sod.conf

[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType


Maze_EQ 03-17-2017 11:29 AM

Grumpy, wanna have my babes?

GRUMPY 03-17-2017 11:33 AM

Quote:

Originally Posted by Maze_EQ (Post 253509)
Grumpy, wanna have my babes?

Haha, Do they poop and read ? I'm not changing crappy diapers :P

anthonny3af 03-22-2017 03:39 AM

we got it working thank you for your help

anthonny3af 04-10-2017 02:17 AM

Got it working

Nightrider84 04-11-2017 04:11 PM

if your getting to the login screen and you can click login but you get a black screen after that its a port forwarding issue. And don't hate me for being too confusing lol. This doesn't apply to everyone but if you have a modem/router combo from your cable provider and your using your own personal router that connects to it. you need to port forward the ports from your cable companies modem to your personal router. So if your personal router has an address of 192.168.1.20 than forward the ports 9000, 7000-7100 and 5998 to your personal routers IP address. And in your personal router forward the ports to your computer with the server. Basically the external login has to enter through your modem first so you need to open the ports so it can access your router and your routers ports will be opened to the computer running the server.


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