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better do it just once and never have to worry about it again :D |
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The solution was changing the 1000 multiplier to a lower number. It allows for a smooth progression. |
I wonder if that multiplier should be made into a rule that defaults to 1000. Might not be a bad solution for the servers out there wanting to go higher. I know there aren't many, but a rule might not be a bad option. I am not sure on the details of how exp is sent to the client though, so not sure how changing that might effect leveling rates and such.
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This is why I cried custom feature. :(
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Either way, as long as it isn't hindering normal servers at all, and isn't a massive amount of extra code, I don't see any reason it couldn't be added in for servers wanting to make use of higher levels. We know there are at least a few out there that do want to or do already.
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Sorry to sound like a tool here and uneducated, however just looking at this from an outsiders standpoint wouldnt it just be easier to set XP required per level to 50% and then just modify the XP rates down to 50% as well allowing for 188 levels without rolling over the numbers?
And for hitting 254 or 255 then couldnt one just reduce XP required to level down to say 15% of its current value and then reduce xp rates to 15% as well allowing more than enough room for the 254 levels without pssible rollover? |
yeah there is no reason to use 1,000 to represent XP from 1 to 2, when you could use say 100, or even 20
and then max level could be much much higher - isn't it? |
That's a good option, but it would also cause current servers to change their config (oh no!!1).
Theoretically couldn't you just make this a "long long" type and therefore 64bits long allowing for over 18 000 000 000 000 000 000 or level 181,211 (given other restrictions allow)? P.S.- This is just an observation from a novice, but isn't level^3*3.1*1000 additional CPU cycles, rather than 3100*level^3, no decimal and less operations? |
what ever it takes- I just need my lev 255 =)
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ChaosSlayer, why not check out the exp code from the x5 diff? |
Secrets and I worked on this a bit tonight. It looks possible, with the exception of one area:
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struct LevelUpdate_Struct |
Guys- if you can get this to work- I will named npcs after you!!!
I can even make you Raid bosses! =) |
So has this gone anywhere. I know akkadius has a way to get to atleast 90 on his server. I plan on asking him how its done. I would like level 100 on mine if possible for the time being.
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