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-   -   Highpass Hold (https://www.eqemulator.org/forums/showthread.php?t=33521)

KingMort 05-12-2011 03:00 PM

NP !! While I do suck at C++, I am fair - midland on PERL and SQL stuff hehe :)

Zothen 05-13-2011 08:00 AM

I tested it and unfortunetely, it does not work. :(

All gnoll and orc models are now human male.

KingMort 05-13-2011 01:26 PM

That's your Client seeing them as a human male.. Now your diving into the individual zone character text file. You may also go to the human males and do a #gender 0, or #texture 0, or #texture 1, , 2 , 3 , 4 etc and see what happens. Some times those can mess it up so it won't show up.

robinreg 05-13-2011 02:56 PM

I know you can change old model orc to new model orc in the classic world. but not so much to change new model to old model in revamp zones. I guess you got to tweak and mess with the client files for it to work.

sorvani 05-13-2011 03:25 PM

Logged onto my test server with Titanium, SoD, and UF. As expected everything looks pre-change on Titanium while SoD and UF show the new zone and orc models. So if you are using Titanium and not seeing hte right stuff you got something messed up. My DB is straight from the SVN

Zothen 05-14-2011 05:12 AM

I am using SoD.

Well, i managed to change the orcs back to old world model. But it needed adding the model to highpasshold_chr.txt.

Unfortunetely, gnolls still dont work so far. Referring to EQEmus model list, I added

gnn,blackburrow_chr

to the .txt file, but that doesnt do the trick.

Is there another model anywhere for race 39?

Zothen 05-14-2011 09:01 AM

Okay, I got it working at last!

First, we need the following modified SQL-Statement from KingMort:

Code:

-- Change Highpass Hold mobs back to classic

-- Change Orcs
UPDATE
npc_types INNER JOIN spawnentry ON npc_types.id = spawnentry.npcID
INNER JOIN spawn2 ON spawnentry.spawngroupID = spawn2.spawngroupID
INNER JOIN zone ON spawn2.zone = zone.short_name
SET
npc_types.race = 54, npc_types.size = 8, npc_types.texture = 1, npc_types.helmtexture = 0, npc_types.gender = 2
WHERE
npc_types.race = 458 AND zone.zoneidnumber = 407;

-- Change Gnolls
UPDATE
npc_types INNER JOIN spawnentry ON npc_types.id = spawnentry.npcID
INNER JOIN spawn2 ON spawnentry.spawngroupID = spawn2.spawngroupID
INNER JOIN zone ON spawn2.zone = zone.short_name
SET
npc_types.race = 39, npc_types.size = 6, npc_types.texture = 2, npc_types.helmtexture = 0, npc_types.gender = 2
WHERE
npc_types.race = 524 AND zone.zoneidnumber = 407;

Then we really need to edit the client file "highpasshold_chr.txt" and add 2 lines:

Code:

7
hhm,highkeep_chr
qcm,qeynos_chr
qcf,qeynos_chr
gnl,gnl
mmy,mmy_chr
gnn,qeytoqrg_chr
orc,ecommons_chr

Done! Enjoy the new old models ;)


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