that should really be self explanatory.
the binaries your shell script is looking for do not exist where it is looking for them. |
ok how do i copy then if u dont mind im new to linux
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Just glancing at the script, this part should have made links to them:
Code:
ln -s /home/eqemu/source/EQEmuServer/EMuShareMem/libEMuShareMem.so /home/eqemu/server/libEMuShareMem.so |
ok ill try that thank you
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Yea, ran into the same errors.. noticed in the log file.. CPU errors.. 64 bit vs 32 bit perhaps ?? Testing... |
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Rebuilding this weekend with 32 bit, will report back. I looked for the files in the directories, as well as running an updatedb and locate and manually searching etc... not there... not created. --> my fault, for going with 64 bit I presume.. |
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Moving onwards and upwards at this point.. now to try and login ;) |
new build instructions for Cmake
In addition to installing the other packages, you'll need to install cmake. Ubuntu/Debian users will run: Code:
sudo apt-get install cmake Code:
cmake -i If you're on an AMD64 system you'll want to say "yes" to the advanced options. This is to allow you to disable the -O2 and -O3 optimizations that mess up the stringstream stuff that plague us. For example: Code:
$ cmake -i Then: Code:
Variable Name: CMAKE_CXX_FLAGS_RELWITHDEBINFO Again later: Code:
Variable Name: CMAKE_C_FLAGS_RELEASE Last -O2 entry: Code:
Variable Name: CMAKE_C_FLAGS_RELWITHDEBINFO Finally, if you want "Bots": Code:
Variable Name: EQEMU_ENABLE_BOTS After "cmake -i" finishes, to compile the build: Code:
make clean && make Code:
cp Bin/* <server directory> ***Edit: I forgot, if you're on a multi-core system you can use "make -jx" (instead of just "make") where x is the number of CPU cores you want to use during compile. This greatly speeds up the compile. For example, on my quad-core system I use "make -j3" to use 3 cores, because my one of my cores is usually really busy with MySQL queries. |
I built a vm enviornment with Vagrant, loosely based on this.
http://www.eqemulator.org/forums/sho...d.php?p=218729 |
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