I worked on a project a long time ago that we licensed some code for. It was in C with 1 space indents, all uppercase where possible, and with most variable/function names being 32 characters long which was the limit of the compiler. It was the most horrible thing I'd ever seen.
Even back in the dark days of 80x50 DOS terminals I'd rather break a line in the middle than indent less. |
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I always use tabs and never spaces, that could be false for some of my really old stuff. There are programs or scripts that can be gone through the source that will beautify things but really there just needs to be practices defined in the Github. It hasn't been a problem really with SVN because the individuals that could commit were already proven to have a somewhat decent methodology. If they didn't, they got torn up in IRC or on threads. KLS has the most professional opinion as to standards and practices not only due to the massive experience on the Emulator but 4+ years of specialized computer science/programming that only seasoned the raw skill KLS had before and during. Trevius has also policed our practices on emulator such as how Perl exported objects are named in quest:: and $entity-> objects for example. quest::allbeinglowercase() and $entity->HavingWordsCapitalized(); are just a few small examples. Standards and guidelines aren't bad to have, but as always they have to be enforced and kept up upon and we've done a decent job of policing that amongst ourselves but it is a different story with anyone being able to fork to the Github now, so it wouldn't be a bad idea. |
Most simple indent policy would be just don't mix tabs and spaces, ever. Then a Dev can use tabs if they want or spaces. Plus it is better for tools to convert.
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I knew a guy in college who did 3 space indents, cause 2 was too few and 4 was too many. Hated reading his code, cause it was just utterly bizarre trying to line it up.
I don't intend to do complicated standards. -We need to standardize our naming conventions (especially for things like files). -Stop mixing tabs and spaces no matter which way we go. -I'd like to limit line length to something, maybe not a hard limit and probably a bit more than 80 characters. Its just that it sucks reading lines that are 780 characters long cause someone couldn't be bothered to break a string up. -There's a few practices with regard to the actual coding that would be nice to clarify how it should be done rather than keep answering questions or correcting people who do it wrong. |
I have a suggestion which is related to standards, but not so much about syntax. I would love to see ALL embedded SQL moved to a single file and perhaps one day we could even transition into stored procedures.
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Thought of 1 more reason why I prefer to stick with tabs over spaces; If we move to spaces, that means I have 1 of 3 possible choices, which all kinda suck:
1. I change every other project I work on to use spaces instead of tabs, so I don't have to switch the configuration back and forth every time on my editors when changing between projects. 2. I change my editor settings each time I switch between projects and hope I don't forget and start mixing tabs and spaces by mistake. 3. I live without the editor config change to use spaces in the place of tabs and it makes coding in the emu a bit more annoying/time consuming. Again, it is definitely not a huge issue, but trying to keep everything in mind before anything gets set in stone. |
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i personally would be highly against the stored procedure bit though. I agree entirely with this piece: http://www.codinghorror.com/blog/200...s-anyways.html |
Yeah definitely no to stored procedures, we're gonna rewrite the database system soonish though. So we can at least support prepared statements as well as potentially other backends besides MySQL if people choose. That all involves cleaning up the current mess that is our SQL though.
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