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-   -   How do I export Skill/Spell changes? (https://www.eqemulator.org/forums/showthread.php?t=37598)

chrsschb 12-08-2013 12:43 AM

Quote:

Originally Posted by KLS (Post 226634)
If you're using current upstream source (which it sounds like you are).

1) Put export_client_files.exe into your server directory. eg: C:/eqemu/export_client_files.exe
2) Create a directory "export" in your server directory. eg: C:/eqemu/export
3) Run export_client_files.exe.
4) All the files that export_client_files.exe works with will now be in the directory created.

Currently we export: spells, skills and base data. We don't yet work with race but if someone works it out I'm not against more of the files being officially exportable.

This worked, thanks KLS.

Lucia Moore 12-08-2013 01:18 AM

I do not currently have that EXE file. The only default setting I changed was to add bots. Is it REQUIRED that I create it at compile, or can I compile it now without having to recompile my entire server?

chrsschb 12-08-2013 01:38 AM

Quote:

Originally Posted by Lucia Moore (Post 226644)
I do not currently have that EXE file. The only default setting I changed was to add bots. Is it REQUIRED that I create it at compile, or can I compile it now without having to recompile my entire server?

Should be inside your /Source/Build/Bin/Debug/ folder assuming you followed the guide.

Lucia Moore 12-08-2013 03:14 PM

It is! Thanks!

personx 08-04-2020 01:08 PM

Whew
 
Ahh thanks very much KLS!


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