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-   -   sweetFX - make eq look uber (https://www.eqemulator.org/forums/showthread.php?t=38349)

knowom 08-02-2015 10:48 PM

Quote:

#define USE_DITHER 1
I recommend setting it to 0 made the sky look ugly and scale like almost.

I enabled SMAA and tweaked it to it's "ultra" configuration preset below

Quote:

/*-----------------------------------------------------------.
/ SMAA Anti-aliasing settings /
'-----------------------------------------------------------*/

#define SMAA_THRESHOLD 0.05 //[0.05 to 0.20] Edge detection threshold. If SMAA misses some edges try lowering this slightly. I prefer between 0.08 and

0.12.
#define SMAA_MAX_SEARCH_STEPS 32 //[0 to 98] Determines the radius SMAA will search for aliased edges
#define SMAA_MAX_SEARCH_STEPS_DIAG 16 //[0 to 16] Determines the radius SMAA will search for diagonal aliased edges
#define SMAA_CORNER_ROUNDING 25 //[0 to 100] Determines the percent of antialiasing to apply to corners. 0 seems to affect fine text the least so it's the

default.
Currently how things look with latest adjustment changes
http://i127.photobucket.com/albums/p...pspqd2wlw4.jpg

Will have to try FXAA Anti-aliasing settings tomorrow not sure if both can be enabled for a best of both worlds effect or not, but in any case it's worth comparing. Will also probably try other stuff too just want to see how well I can tune these tweak settings for different things they are quite nice.

knowom 08-03-2015 12:33 PM

Tweaked some stuff further made some adjustments to MSAA/FXAA though have FXAA disabled for now you can enable both, but it if anything all it does it make it a bit more blurry if MSAA is also enabled and separately that AA is better FXAA is better performance I think at the cost of IQ if I'm not mistaken.

I also enabled and adjust bloom a bit it's there, but set conservatively. Enabled and tweaked Lift Gain Gamma slightly just to enhance shadows and highlights lightly, but kept midtones neutral though you could always skew that +/- 5 to fine tune the results or go crazy adjust those settings I went for a fairly unobtrusive touch up to them.

Also set
Quote:

#define Vibrance 0.10
awhile earlier, but may adjust it back to 0.20 to see how it looks now with the other adjustments that's more preference it makes it look warmer and less bleak basically though if set to high clips darker colors a lot.

Anyway here's current results on how my settings are looking.
http://i127.photobucket.com/albums/p...psyybtcklq.jpg

Vaneheart 08-28-2015 12:28 AM

Been messing with this using RadeonPro. The settings, while subtle, look pretty good. I'm curious to see how your final efforts turn out, especially if you ended up getting Reshade going.

knowom 08-28-2015 11:06 PM

Quote:

Originally Posted by Vaneheart (Post 242794)
Been messing with this using RadeonPro. The settings, while subtle, look pretty good. I'm curious to see how your final efforts turn out, especially if you ended up getting Reshade going.

I didn't get into tweaking it any further and I was going for relatively subtle. I'd suggest trying the #define Vibrance and setting it higher you didn't you'll get a lot more noticeable impact a more vibrant warmer look in general. There was more stuff I didn't try that could be tweaked as well. Davood could have some pointers as well perhaps since he mucked around with it as well. I didn't end up trying ReShade, but anyway good luck.

Vaneheart 08-29-2015 05:42 PM

Alright, I'll mess around with it and see what happens. Been mixing it with an ENB Injector, to some decent results.

Shin Noir 09-25-2015 11:23 PM

haven't fine tuned anything but.
No Shaders
http://i.imgur.com/nF5C3Ki.jpg
---
Shaders in SS
http://i.imgur.com/GNjrWWh.jpg

Note that the UI is being affected with shaders too..

Shin Noir 09-25-2015 11:43 PM

Bloom Effect may be up too high. Lol.
http://i.imgur.com/XKmtmSB.jpg

knowom 03-18-2016 03:49 PM

Quote:

Originally Posted by Shin Noir (Post 243521)
haven't fine tuned anything but.
No Shaders
http://i.imgur.com/nF5C3Ki.jpg
---
Shaders in SS
http://i.imgur.com/GNjrWWh.jpg

Note that the UI is being affected with shaders too..

GeDoSaTo is worth mentioning it's basically SweetFX/reShade, but you can configure it so it doesn't apply to UI elements thus you can crank the other settings a bit harder w/o it impacting them negatively. It's crazy how many new post process injector tweaks have come about in the last year or two great time to be a gamer.


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