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-   -   Merc Weapons not showing since last source update (https://www.eqemulator.org/forums/showthread.php?t=40998)

DanCanDo 10-21-2016 08:31 PM

While we're on the on the topic of merc behaviour (chuckle)
I had one simple question. Is it normal for mercs to be able to zone in, or be created in
an instance zone? The instance I created on my server allows mercs (not my choice),
but I don't remember if that was something normal way back on live.
Edit: Just to clarify it is not a group or raid instance.

demonstar55 10-23-2016 01:13 PM

If you remember the last good commit, can you run git bisect to find the commit that introduced the error?

https://git-scm.com/docs/git-bisect

Uleat 10-23-2016 03:32 PM

I just committed a fix for an issue that was probably causing this..update and see if your problem goes away.

DanCanDo 10-23-2016 05:06 PM

Quote:

Originally Posted by Uleat (Post 252034)
I just committed a fix for an issue that was probably causing this..update and see if your problem goes away.

Eureka! Once again, your expertise have prevailed.
I pulled that update this afternoon and weps are showing up on the mercs.

Thank You so much Uleat :)

Uleat 10-23-2016 05:13 PM

Lol! Don't thank me so much..I broke it in the first place :P

DanCanDo 10-23-2016 05:25 PM

Is it safe to assume, that ^sow cmd update is still in the code (with todays pull) ?
The only reason I ask, on my public server it was reverted back to code from before
that for the merc weps, but if I run this on the server, then I can tell players the
new ^sow cmd is back ? (chuckle) "I can have my cake and eat it to" ? :)

Uleat 10-23-2016 05:41 PM

Yeah, I made the physical change to the affect code and did not revert.

The sow command change is still current.


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