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-   -   Most Important Feature? (https://www.eqemulator.org/forums/showthread.php?t=9715)

predominant 10-09-2003 06:39 PM

I've voted 'zoning' due to the fact that I don't want players to use #zone for too much longer. They miss too much of the game :)
Combat is *as* important , but hey... I can't vote twice.

10-11-2003 07:37 AM

why do i have to be a pointless poster? cant i be a follower i promise to not make any more dumb post :-D

mattmeck 10-11-2003 08:21 AM

Because darkz you do posts like this one would be my guess.

What dose your post have to do with the topic?

x-scythe 10-11-2003 09:07 AM

lol
 
lol where did that even come from? did you just pick the newest topic and post in it?

flyrken 10-11-2003 11:32 AM

Getting back to subject Priority..
 
Eventhough these are not "bugs" in a bug report they would probably list in this order.

1. Zoning is A1 Crash on client or fall to death.
2. Spells is A1 major feature not working forcing Zoning issue.
3. Combat is A2 major feature not working.


However:

1. Crash bug exists on LIVE. So this could be lowered on the list.
2. Spells -- perpetual casting should be fixed ASAP, however new LDON spell implementation can wait.
3. Combat -- Should be high priority to fix. Current mobs exist to be beaten down :)

So, I am voting for 3, hoping that possibly 2 gets fixed while fixing Combat.

EOF

kai_shadowbane 10-11-2003 12:36 PM

Re: Getting back to subject Priority..
 
Quote:

Originally Posted by flyrken
3. Combat -- Should be high priority to fix. Current mobs exist to be beaten down :)

And you still kill them, you just don't see damage on them, but they still die.

Wonder if anyone else caught that too. You still hit, they still hit, and you and they still die like normal (tested in Toxxula Forest with an Erudite Enchanter) still loot like normal.

flyrken 10-11-2003 12:43 PM

Spirit of that comment, is why populate a zone if combat is not implemented 100%. I will try to be more exact with my jests.

edit starts here:
Melee and Archery buttons get remapped in client to not have hotkey 1 and 2, Kick is ignored, as well as Archery, etc etc.. I am sure others have stated what is missing from combat more elaborate then me.

EOF

Trumpcard 10-11-2003 01:30 PM

Quote:

And you still kill them, you just don't see damage on them, but they still die.
Thats been fixed....

kai_shadowbane 10-11-2003 04:20 PM

sorry bout that, it's just more that ppl can't use their 2nd, 3rd attacks or whatnot, let the major code get fixed that doesn't cause LD in zoning, I mean the quickest way to a legit server will be to fix that, not to add the extra stuff for combat, since combat is functional, and if I remember right, they need to tweak the formulaes on that anyway.

flyrken 10-13-2003 01:31 PM

57 votes thats all!!

Vote for your voice in the development of EQEMu, post is optional. No one needs to know what you voted for.

EOF

10-16-2003 12:26 PM

:lol: lmao u guys are funny i am so proud of myself see kyle9 and i like to annoy stuck up people like u guys and matt dont flame me against the rules pal and x-scythe same goes for u i should be a friggen dev cause u guys are flammin me and i wana ban u muwhahah


*ps im tired because i just had practice and dont listen to this post
thank you*

oh and i dont just pic the newest topic u FUDGE PACKER lmao i bet u guys dont even know wat that is

Merth 10-16-2003 02:10 PM

Folks, please don't jump all over him. It's already been taken care of.


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