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-   -   Cannot connect to my server (https://www.eqemulator.org/forums/showthread.php?t=25351)

Congdar 07-02-2008 12:37 PM

your logs show you logging in before the zones have completed their loading all 6 instances. Maybe a little patience before logging in?

Avarion 07-02-2008 01:01 PM

Ok. Now Ive waited for all zones come online and I inserted your account-table. Still problems.

1st. Sometimes I cannot login.
2nd If I can login I choose the server and go straid back to loginscreen.

Congdar 07-02-2008 03:06 PM

there are also log files in the client directory... see if they might have some information in them.

I also have these errors with the minilogin, but after about the 3rd or 4th try I get in.

Avarion 07-02-2008 03:14 PM

There is only one logfile. It is in the logdir:

Code:


2008-07-02 18:57:13        Starting EverQuest (Build Oct 31 2005 10:33:37)
2008-07-02 18:57:13        Timezone: UTC+1h00m
2008-07-02 18:57:13        Loading graphics DLL.
2008-07-02 18:57:13        Parsing INI file .\eqclient.ini
2008-07-02 18:57:13        INI file .\eqclient.ini loaded.
2008-07-02 18:57:14        Initializing timers.
2008-07-02 18:57:17        Psh (905601).
2008-07-02 18:57:17       
2008-07-02 18:57:17        Checking critical files.
2008-07-02 18:57:17        Initializing WinSock.
2008-07-02 18:57:17        Enumerating 3D devices.
2008-07-02 18:57:17        Found adapter #0 - NVIDIA GeForce 8600 GTS (6.14.11.6921)
2008-07-02 18:57:17        Adapter #0 - NVIDIA GeForce 8600 GTS :
2008-07-02 18:57:17        32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2008-07-02 18:57:17        16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2008-07-02 18:57:17        16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2008-07-02 18:57:17        Initializing keypress handler.
2008-07-02 18:57:17        Parsing INI file .\defaults.ini
2008-07-02 18:57:17        INI file .\defaults.ini loaded.
2008-07-02 18:57:17        Loading keyboard tables.
2008-07-02 18:57:17        Creating window.
2008-07-02 18:57:17        Checking display driver version.
2008-07-02 18:57:18        Activating window.
2008-07-02 18:57:18        Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:18        Ratio is 1.33
2008-07-02 18:57:18        Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:18        CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:18        CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:18        CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:18        CRender::InitDevice: HardwareTnL Enabled. 
2008-07-02 18:57:18        Using hardware vertex shaders.
2008-07-02 18:57:18        Initializing render system.
2008-07-02 18:57:18        Trilinear Mipmapping available.
2008-07-02 18:57:18        Vertex Shader Version: 3.0
2008-07-02 18:57:18        Pixel Shader Version: 3.0
2008-07-02 18:57:18        Initializing engine internals.
2008-07-02 18:57:18        CRender::InitDevice completed successfully.
2008-07-02 18:57:18        Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:18        INI file ./eqlsUIConfig.ini loaded.
2008-07-02 18:57:28        Server selected 192.168.0.102 (88).
2008-07-02 18:57:28        Initializing DirectInput.
2008-07-02 18:57:28        Initializing Keyboard.
2008-07-02 18:57:28        Initializing Mouse.
2008-07-02 18:57:28        Creating font list.
2008-07-02 18:57:28        Creating game object.
2008-07-02 18:57:28        Deleting obsolete files.
2008-07-02 18:57:28        Loading string tables.
2008-07-02 18:57:28        Initializing client variables.
2008-07-02 18:57:28        Loading spell effects.
2008-07-02 18:57:28        Initializing display structures.
2008-07-02 18:57:28        Sound Manager loaded 2165 filenames from soundassets.txt.
2008-07-02 18:57:31        Voice Manager loaded 12 macros from VoiceData.txt.
2008-07-02 18:57:31        Networking: using port [2163].
2008-07-02 18:57:31        Networking: Connection Established [1]
2008-07-02 18:57:31        WorldAuthenticate: Initiating Login.
2008-07-02 18:57:32        Networking: Connection Closed [0] with 0 pending bytes.
2008-07-02 18:57:32        *** ERROR: WorldAuthenticate.  My message arrival was NULL, the net has been shutdown.
2008-07-02 18:57:32        *** WorldAuthenticate.  Checkpoint 3.
2008-07-02 18:57:32        Cleanup 4
2008-07-02 18:57:32       
2008-07-02 18:57:32        Cleanup 5
2008-07-02 18:57:32       
2008-07-02 18:57:32        Cleanup 6
2008-07-02 18:57:32       
2008-07-02 18:57:32        Cleanup 7
2008-07-02 18:57:32       
2008-07-02 18:57:32        Cleanup 8
2008-07-02 18:57:32       
2008-07-02 18:57:32        Cleanup 9
2008-07-02 18:57:32       
2008-07-02 18:57:32        Cleanup 10
2008-07-02 18:57:32       
2008-07-02 18:57:32        Cleanup 11
2008-07-02 18:57:32       
2008-07-02 18:57:32        Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:32        Ratio is 1.33
2008-07-02 18:57:32        Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:32        CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:32        CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:32        CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:32        CRender::InitDevice: HardwareTnL Enabled. 
2008-07-02 18:57:32        Using hardware vertex shaders.
2008-07-02 18:57:32        Initializing render system.
2008-07-02 18:57:32        Trilinear Mipmapping available.
2008-07-02 18:57:32        Vertex Shader Version: 3.0
2008-07-02 18:57:32        Pixel Shader Version: 3.0
2008-07-02 18:57:32        Initializing engine internals.
2008-07-02 18:57:32        CRender::InitDevice completed successfully.
2008-07-02 18:57:32        Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:32        INI file ./eqlsUIConfig.ini loaded.
2008-07-02 18:57:42        Server selected 192.168.0.102 (22).
2008-07-02 18:57:42        Initializing DirectInput.
2008-07-02 18:57:42        Initializing Keyboard.
2008-07-02 18:57:42        Initializing Mouse.
2008-07-02 18:57:42        Creating font list.
2008-07-02 18:57:42        Creating game object.
2008-07-02 18:57:42        Deleting obsolete files.
2008-07-02 18:57:42        Loading string tables.
2008-07-02 18:57:43        Initializing client variables.
2008-07-02 18:57:43        Loading spell effects.
2008-07-02 18:57:43        Initializing display structures.
2008-07-02 18:57:43        Sound Manager loaded 2165 filenames from soundassets.txt.
2008-07-02 18:57:43        Voice Manager loaded 12 macros from VoiceData.txt.
2008-07-02 18:57:43        Networking: using port [2165].
2008-07-02 18:57:43        Networking: Connection Established [1]
2008-07-02 18:57:43        WorldAuthenticate: Initiating Login.
2008-07-02 18:57:43        Networking: Connection Closed [0] with 0 pending bytes.
2008-07-02 18:57:43        *** ERROR: WorldAuthenticate.  My message arrival was NULL, the net has been shutdown.
2008-07-02 18:57:43        *** WorldAuthenticate.  Checkpoint 3.
2008-07-02 18:57:43        Cleanup 4
2008-07-02 18:57:43       
2008-07-02 18:57:43        Cleanup 5
2008-07-02 18:57:43       
2008-07-02 18:57:43        Cleanup 6
2008-07-02 18:57:43       
2008-07-02 18:57:43        Cleanup 7
2008-07-02 18:57:43       
2008-07-02 18:57:43        Cleanup 8
2008-07-02 18:57:43       
2008-07-02 18:57:43        Cleanup 9
2008-07-02 18:57:43       
2008-07-02 18:57:43        Cleanup 10
2008-07-02 18:57:43       
2008-07-02 18:57:43        Cleanup 11
2008-07-02 18:57:43       
2008-07-02 18:57:43        Picking a default resolution, desktop is 1024 x 768, 32 bits
2008-07-02 18:57:43        Ratio is 1.33
2008-07-02 18:57:43        Resolution selected 1024 x 768, 32 bits
2008-07-02 18:57:43        CRender::InitDevice: Using 32bit mode.
2008-07-02 18:57:43        CRender::InitDevice: Using vsync 0.
2008-07-02 18:57:43        CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2008-07-02 18:57:43        CRender::InitDevice: HardwareTnL Enabled. 
2008-07-02 18:57:43        Using hardware vertex shaders.
2008-07-02 18:57:44        Initializing render system.
2008-07-02 18:57:44        Trilinear Mipmapping available.
2008-07-02 18:57:44        Vertex Shader Version: 3.0
2008-07-02 18:57:44        Pixel Shader Version: 3.0
2008-07-02 18:57:44        Initializing engine internals.
2008-07-02 18:57:44        CRender::InitDevice completed successfully.
2008-07-02 18:57:44        Parsing INI file ./eqlsUIConfig.ini
2008-07-02 18:57:44        INI file ./eqlsUIConfig.ini loaded.


Avarion 07-02-2008 03:26 PM

Ok. Can login now. Had to try about 7 or 8 times. But the "zone not avaliable" persists. Uploaded the newest logs.

Still seem to be the opcode problem. Do you want an MD5-hash of my files?

Updated: www.almandor.de/transfer/logs.rar

Congdar 07-02-2008 04:07 PM

[07.02. - 21:22:27] Loading player corpses failed.

Your database must not match the version of eqemu you are running. Have you tried using Cavedudes kit?

Avarion 07-03-2008 02:03 PM

Sorry, dont found the kit yet.

But I'm now ingame. But there are many things gone awry.

1. No NPCs.
2. Charakter way to fast. GMSpeed is off
3. Doors are mad. If I click on a door it open and closes at lightspeed over and over.
4. I have to click multiple times on buttons to get an reaktion
5. As I logged off I have seen the timer messages 5 times each. 30 seconds, 25 seconds and so on.

I'll upload my newst logfiles in a few minutes.

Thank you for your help so far. I seem to make progress.

Avarion 07-03-2008 02:06 PM

Updated: www.almandor.de/transfer/logs.rar

Avarion 07-03-2008 02:20 PM

Found the kit. I'll give it a try.

Avarion 07-03-2008 03:52 PM

Its working now. Thanks all. Found the problem. Dualcore :)


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