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-   -   Township EQ - Coming Soon! (https://www.eqemulator.org/forums/showthread.php?t=37315)

Thorkinal 10-27-2013 02:45 PM

Quote:

Originally Posted by ak48 (Post 225319)
The experience may be slower than you're used to but it all works out pretty well.

Really Enjoyed this server until the Random Ninja Exp nerf, Granted its not in Beta yet, but it went from a good exp rate without being to much, to total grind fest, hour(s) per level. Apparently it was intended to be like that. I quoted Ak48 because the exp was atleast halved since that post.

Township EQ 10-27-2013 02:59 PM

Quote:

Originally Posted by Thorkinal (Post 225332)
Really Enjoyed this server until the Random Ninja Exp nerf, Granted its not in Beta yet, but it went from a good exp rate without being to much, to total grind fest, hour(s) per level. Apparently it was intended to be like that. I quoted Ak48 because the exp was atleast halved since that post.

There was no "ninja" exp nerf. There were several warnings last night of the server's EXP rate being in limbo. Also "group" experience needs a restart to take effect. For 6-8 hours after the wipe there WAS increased experience, which was also broadcasted on the server. This was for our beta testers to catch back up and be able to test our higher level content without us using GM commands to give them an unfair advantage. If you don't like it and think it's unfair, tough. These people are helping us get closer to beta.

All the people complaining about things like that when it has been stated a multitude of times that the server isn't even in beta yet, we're pre-beta, is just simply annoying. If you think that 3% experience per kill at level 10 from a white con is too slow then you have been spoiled by the plethora of servers that give you half a level each kill. I apologize for being blunt but welcome to EverQuest.

We are still messing with a ton of server variables to get things how we want them. If you've been playing on the server and don't know we're pre-beta I don't know what else to tell you. You are playing something that is not finished. The whole "oh exp has changed for less than an hour i'm leaving and not playing" just annoys the staff. You don't have to play on our server or test our content, so if you're going to be unconstructive and impatient please just don't bother.

Ricksauce 10-27-2013 06:07 PM

Pretty fun server but i agree about the xp nerf. Saying "welcome to everquest" is just smacking people in the face who want to play on the server, specially based on your own website there is a donator section, and one of the rewards is double xp. Anyone playing eq emu in 2013 knows what everquest is. There is a big difference between 3% xp a kill and "half a level". Especially when the "content" we are suppose to not be flying over is actually just killing bats and beetles that drop nothing (at least up to lvl 7 which is where i stopped because it was taking hours), for the most part. Attacking people for giving feedback (the purpose of beta testing) just shows you cannot handle constructive criticism.

so far i have played warrior, cleric, druid, rogue, wizard
war - really good and interesting charm effect
cleric - helpful effect but too random, i feel like i am just getting lucky when one procs
druid - same as cleric, only procced less (for me), i got about 3 procs over the course of 3 hours, thats a bot spamming minor healing the whole time. The proc didnt do too much either (at lvl 6ish, maybe it's not suppose to).
rogue - nice effect, i like the haste and backstab proc, but could not find a good piercing weapon
wizard - the twincast is nice and noticable, feels lucky though when getting one, mana regen, not noticeable at low level

when i say it feels lucky, maybe you guys want it to, but the effects are nice and i just feel bad when some fights are going bad and hoping something procs and nothing does. o well.

ak48 10-28-2013 06:16 PM

Quote:

Originally Posted by Ricksauce (Post 225336)
Pretty fun server but i agree about the xp nerf. Saying "welcome to everquest" is just smacking people in the face who want to play on the server, specially based on your own website there is a donator section, and one of the rewards is double xp. Anyone playing eq emu in 2013 knows what everquest is. There is a big difference between 3% xp a kill and "half a level". Especially when the "content" we are suppose to not be flying over is actually just killing bats and beetles that drop nothing (at least up to lvl 7 which is where i stopped because it was taking hours), for the most part.

I'd like to point out that when I said that the xp rate works out pretty well previously I meant that it is slow, yes but you need the time to get the gear necessary to move on to the more difficult zones. You do not get a whole set of gear as you move up, you slowly fill in the slots with miscellaneous pieces from every zone, which I enjoy having the variety. There are also more than one zone for certain levels and they have different drops as well as advantages/disadvantages depending on your class or group makeup.

Ricksauce 10-30-2013 11:11 PM

where in north carolina are you moving, im in charlotte

phorest 10-31-2013 07:39 AM

i'm in Raleighwood

Township EQ 11-02-2013 11:35 PM

I just moved to a pretty small town named Cornelius.. it's a bit north of Charlotte. It's a nice change from NY and I like it so far.. Just getting very antsy from not having any of my stuff yet.. Server will be back up Monday, thanks for the patience from everyone.

Ricksauce 11-05-2013 01:44 AM

Quote:

Originally Posted by Township EQ (Post 225588)
I just moved to a pretty small town named Cornelius.. it's a bit north of Charlotte. It's a nice change from NY and I like it so far.. Just getting very antsy from not having any of my stuff yet.. Server will be back up Monday, thanks for the patience from everyone.

weird i just from moved huntersville exit 25 on i77

Township EQ 11-05-2013 02:21 AM

Quote:

Originally Posted by Ricksauce (Post 225663)
weird i just from moved huntersville exit 25 on i77

damn that's pretty crazy my town is exit 28 heh.

knowom 11-05-2013 10:26 PM

Was my reply back to Nydosa about some of the retexture zone_point question concerns helpful BTW? Hopefully I pointed you in the right direction and helped explain things reasonably well.

Township BTW that screenshot of that camp outpost with the doctor npc kneeling and the npc on the ground is really cool looking the way you explained it that's a nice touch to give a bit of a living breathing realism to the game world!

I'll have to remember that idea :) I wonder if Akkadius EOC program has ways to do that stuff quickly and easily. Your enemy npc camps and pathing scripts must be interesting like that as well. If your not all ready doing that type of thing with enemy spawn camps as well you ought to be cause it's really cool.

phorest 11-07-2013 05:38 PM

When will the server be back up?

Township EQ 11-07-2013 07:12 PM

Quote:

Originally Posted by phorest (Post 225735)
When will the server be back up?

Hopefully between 5 and 6PM EST tomorrow.

There's posts on my actual server's forums about it.. the moving company I used is horrible.

Township EQ 11-09-2013 06:25 PM

Township is back online!

Maze_EQ 11-09-2013 06:44 PM

Hopefully hopping on tonight.

Township EQ 11-10-2013 01:27 AM

Running into issues with my new ISP sucking horribly so shopping around for affordable hosting. The server is back up and is running great atm, but I was getting a lot of spikes earlier so we'll see how it goes for now. Working on zones for most of the night hopefully.

Kinda sucks since I wanted to just keep it on my network for now until the server was completed but oh well.

Township EQ 12-04-2013 10:28 AM

Hey everyone... a portion of our first difficult and highly scripted zone has been released.

This zone is designed to be very interactive and challenging. Good luck!

http://eqtownship.net/images/befallenteaser.png


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