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setting this server up the way I want it, and it will be good to go, but that is going to be slow but ongoing for several months |
Ok, added the web addy to my signature :)
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Perfect!
/10char |
The email contact form on the site works well. It can be used for important support issues, etc.
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i've been around for a long time. i even bought EQ within a couple months of its release. i have no idea how to create a merc. never had to learn, so being incredulous about it is a bit much. whether 1% don't know or 80% is irrelevant. he simply was asking for a very small amount of information.
in general, should people make use of the search feature or google before asking mundane questions? sure, i have no problem agreeing with that. however, we are all lazy on occasion. i googled "mercs eqemu create" and all i got was info for server-side setup on the first two pages. it's folly to assume that how something works on real servers is how it will work on emu servers. that isn't a critical statement, but merely an understandable and unavoidable reality. (for the record, i think eq emulation works very well.) you did eventually tell him to right click, but in a very condescending way, and neglected to mention that it is just like a merchant, if like live. i still have never made one. i hesitate to ask about the spells or dbstr files that are required. i don't want to be told i should know better, tsk, tsk, i'm a dummy! |
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Yes, we've all been lazy, me included and sometimes the search feature on this site is not so accurate. I was in the same position way back when I was learning to set up a server, searching, googling, asking annoying questions on here and even having some people getting frustrated with me, because I didn't search hard enough. I don't have a problem answering support questions which are specific to my server, even in regards to how things are played, if different from other servers. THOSE support questions that are specific to The Lockjaw, should be directed towards the website or in game. BUT, sorry, when it comes to guiding someone on how to play EQ in general, the answer is NO, I am not prepared to take the time to do that. When someone is unintentionally asking annoying questions, I have a crapload of patience. But when my better judgement tells me it's deliberate ? You have been disconnected .......... |
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http://almarsguides.com/eq/general/mercenaries.cfm |
The GRINCH is up to something in the PoK and he's looking for someone to help.
He's in a VERY generous mood for the holiday season. Just finished adding player pets for levels 71+ and bumped up bot runspeed. See the website for all current updates, info and more. :) |
Hi from the peanut gallery. I sincerely appreciate you guys that set up the eqemu servers for people to have fun on. I see now that my issue when using RoF2 and not being able to get to the proper GL zone is not just my issue. Hope a universal fix for it comes out soon. I love RoF2 for many reasons. Thanks again for all the work you guys do for the community.
Taicho Tarpit aka Thorin the Cleric (Halls Havoc) |
Lockjaw with guild lobby?
weird. |
Grinch leaves the PoK tomorrow night at midnight. :)
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Try it on Chronicles of Norrath, I am pretty sure I fixed that a long time ago. If it works there I will share my changes.
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Lemme look at this tonight...
I can do code and db updates..but, I don't have access to the quest repo (though I can post changes to any files that need to be updated.) I worked on this when RoF was first integrated..but, I'm not sure if anyone has touched it since. There is a difference in certain data..but, I'm not familiar enough with the code to know how it affects it: [zones_by_id (build Sep 7 2007).txt] Code:
Long Name: "The Guild Lobby" Code:
Long Name: "The Guild Lobby" EDIT: The 'May 27 2015' client is the same as RoF..so, RoF2 'should' be the same. |
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it's not important if new or old, i just don't want to have to swap between clients. i've grown quite fond of clickies in bags. hard to give up. |
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I grew quite fond of EQ Live 2004 and don't want to give up. I will admit, I made some bad decisions when I made this server public, which I have already regretted, because it has caused some disappointment with some players when I explain the priorities and goals of the server. I can only apologize for unintentional human error. This may sound selfish,(because it probably is), but this whole server project, including all the game mechanics, everything about it, is being done for the way Huppy wants to enjoy it all when he plays it. (eventually) Haha. I honestly didn't expect ALL the various player feedback that I have received. Some suggestions, I agreed with, others I didn't but if I made all the changes/additions to the server that players want me to, in the end, Huppy would not enjoy the server. But I am definately enjoying everything that goes along with growing in to all the work involved with developing this server. Since I became disabled, I have nothing but time on my hands to soak in to this project. Yes, I could of just simply kept the server private on my lan, but I figured it wouldn't hurt to post it public now, (instead of later), while I work on it. I have been graced with the great help of some players letting me know about bugs, etc., which I am very grateful for. So I DO feel bad, when I have to disappoint those same players in some of their suggestions. I try to accomodate everyone with as much as I can, without taking away from the goals of the server. It didn't take long for me to become aware that there is many players out there, looking for something more, or different from what they have encountered so far in a server. Although the Lockjaw will be something different, it won't necessarily be within everyone's preferences. Just as an example, P99 is something different, but as we all know, it is a Titanium client server set in an era for that kind of server, so it would obviously not support the rof2 client which has features such as "in bag clickies". This is where my BIGGEST mistake was made, in wanting to support all clients and still maintain the goals I have for the server. But I admit, at the time, I didn't have a copy of the RoF2 client and I didn't know about some of the features that players may very well like. I realize that the whole concept of having the rof2 client compatible with the eqemu was a good thing, considering the download was free, so it allowed people who didn't have a client to get one (legally). In the future, I would love to work towards making the rof2 client compatible with (this) server's goals (being bug free), but it's going to be last on the list of priorities, for now. From the beginning, I have stated "Its a work in progress". How players interpreted that, may have been a mistake on my part for not fully elaborating on it. I am not perfect. But here is the best way I can describe the end goals of The Lockjaw server: OoW was released in 2004 and that will be as far as this server will go when it gets there. ALL of the game play, game mechanics, etc., everything about the way EQ live was back when OoW come out, this server will get as close as it can to becoming a carbon copy of that era. KEEP IN MIND, this has nothing to do with trying to provide a server that has something different than other servers can, will, or do offer, this is solely based on what Huppy wants in his own kind of server. A few years ago, when I first chose the name "Lockjaw", it had a lot to with when I played on live. One of my favourite zones was the Oasis of Marr and experiences with that named mob Lockjaw. This was long before OoW came out, but enjoyed the game all the way to it. Lately, I got to thinking, I should of just named this server for the OoW era. When I do get it to where I want it, all zones past the OoW expansion will be closed off. The ONLY custom features will be to simulate player help that one could get on live back then. (NPC's to give out buffs, bots to group with, etc.) But as for features that were NOT available on EQ Live back when OoW came out, they will not exist on The Lockjaw. Yes, people wonder, with my goals, why things are in place right now, like max lvl 85, etc. My intentions with things like that, again, I apologize for not elaborating on it at the start, BUT, it was only meant as a novelty for players to monkey around past lvl 70 in zones and incomplete content that is not supported. I knew that some players would be "zooming" up to level 70, then looking for something to do, so for now, they have that option. That's the only reason for it and is not meant to imply anything permanent. Some players indicate, because of their personal lives, they don't have the time to "grind" the experience in a live-like game play. I can respect that, but I don't understand it. Does one wake up and say "I only have one week to play EQ" ? Then they have to quit ? So then they zoom zoom up to max level in that week and thats it. Thats all they had time for in playing EQ. Thats how I interpret their implication anyways. It's player preference. Back when I played on live, there was a period where I only had 2 hours a week total to play the game. I just did what I could in that 2 hours, and kept going. Years later, I am still in the game. |
none of this is meant for a reply. if it is new info, maybe it helps for the future, maybe it doesn't.
whether you do it one way or another isn't that important from my perspective. i have no preference except for a few things. most of the trouble with rof2 has been alleviated.. the d/l from live before it was patched didn't have some 'commons' files. copying them from UF client fixed that. the only issues i see with rof2, which could still be human error on this end, is #bot gate commons and what you mentioned about not getting into toxx. that's really all i was wondering aobut... what i can do on this end to make that client as functional as possible. i even tried copying toxx files from a client that worked on your server. maybe i didn't get them all.. i noticed one had toxxula(#1-3).txt while the other just had toxx.txt... so each client pointed to a different file for that info? eveyone plays differently within the rules of a server. i think your asking for perpetual frustration if you concern yourself with players on your servers game habits, beyond breaking any rules. from my point of view, i can't understand why anyone lags at lower levels, but i don't hold them to my perspective of the game. they merely look at things differently. |
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In reference to those "toxx" files you were copying, just to clarify, the short file name for the toxxulia used on my server is the old short name "tox". The new one is "toxxulia". My initial intentions with that whole "old zone" reboot, were to make it possible for all clients to zone in to the same versions. (titanium through to rof2). Even myself, when I have done some testing, I logged on my GM toon on UF and a regular toon on Titanium, both of them zoning in to misty. I know some people probably love the progression of the graphics that come with the revamps, but myself, I'm one of those "like to hold on to old things", kind of person. I would rather drive an old 76 Ford, than the plastic dinky toy I have now, hahaha |
Loading Boss Instance Quest on The Lockjaw
Well, as the new year has come, we start off with a new new instance quest.
Level 55-70 Solo with bots/mercs. Please visit the website for details on the Quests Page. Starts at midnight tonight (cst) HAPPY NEW YEAR Everyone ! |
I added a "player update" page to the website, just to show player achievements, etc. as I know of them.
Its starts with Cyclu, the first to complete the new Loading Boss quest and Kokey, the first to complete the Epic 1.0 in his class on the server. |
Have several more informative pages on the website now. I would encourage players to read through
them. I'm able to keep the "updated information" current on the main page, (give or take an hour). Any support questions, not already answered on the website, please direct them either ingame or through the website. HENCE: NOT HERE Thank You. Just a QUICK EDIT here: If I am not ingame, the quickest way to get my attention is through the contact form on website. It sends your message to my phone, within minutes. |
Adding another quest this week for level 35-50. There will also be something "unique" going on in the PoK
on Saturday. It really will be a case of "Snooze, you lose ....." Keep an eye on the website :) |
When I thought about the balance of the vet aa's and it's original intention on live, rather than have them
all dished out to a level 1 toon, I decided to set the timers to one every month. |
Corrupted Prince Quest on The Lockjaw
New quest, The Corrupted Prince, added to server. Please see website for details.
http://www.thelockjaw.org/quests.html |
The original post that was in this spot, was made "politically correct".
This is an edit to reflect on that. (smirk) |
I got to thinking, I am not really working hard enough on this server. Just realized today, aside from
the normal bug fixing, since Nov 25th, I have only added 2 small easy quests and one holiday event. So I think after Saturday's BANK ROBBERY event, I have to put the coffee cup down and get my ass to work, hahaha |
I Will be in the PoK all day tomorrow from 12 noon to 12 midnight for the BANK ROBBERY event. I'm going to have fun just watching.
http://www.thelockjaw.org/bank-robbery.html |
People were were having fun with this Bank Robbery event last night, so I extended it for another day.
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Got my new hardware upgrade parts for the server today. I'm working towards dedicating 32 gigs ram to
the server executables and running the database/sql on a seperate box with 16 gigs ram. It's not so much needing it, it really is a case of "I just wanted it" Hahaha |
Have a DOUBLE EXPERIENCE weekend going on until Sunday night.
Also added Gloomingdeep: The Underground for levels 15 to 25. (see the website) Have Fun everyone ! |
Decided to revamp the NPC's in Shadowrest and turn it in to a regular hunting zone.
Shadowrest: The Ghost of Asgeiff Level 65+ with raid level gear drops. See the website for details. Have fun people :) POST EDIT: ROF2 CLIENTS PLAYING ON The Lockjaw : Please see important news update on website, regarding game play with the RoF2 client. (Monday, Jan 18th) |
You really need a forum
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another "forum junklie" wanting to cause shit. I don't put up with that crap. And I really don't care if my ass gets banned from this site, I'm not putting up with that BS from anyone. Either EVERYONE goes by the SAME RULES or NONE. Its that fucking simple ! |
Did you really just call s2k out?
Dude, he's been here 10 years, brought us qglobals and everything. *** bleep *** Since you wanna call other people out, how much ACTUAL work have you put into this server just to bump your post count? 6 hours? You're largely a stock PEQDB/quest folder. Except for your mundane if($text=/hail) quests. *** bleep *** |
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I have a lot of respect for Scorpius2k's work and THIS had nothing to do with him. I used his thread as an example to Excuses, because he chose to make his "suggestion" of getting my own forum to post updates on instead of "this" server thread. I used HIS thread as an example to make reference to the fact that several server owners post updates in their server thread. BUT YOU OBVIOUSLY DIDN'T UNDERSTAND THAT !!! As for the all the flaming and remarks you just posted about me and my server ? You obviously didn't have the balls to come on my server and tell me what you thought, so you need to *** bleep *** buddy and grow up !! Too much bullshit on this site for me. ADMIN- LOCK THIS THREAD PLEASE, I have no need hang around this site anymore. I'm too old for this shit. Have fun everyone. |
So long kiddo. <3
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Have fun buddy, i hope your server exceeds expectations, but with this type of attitude i think it may dwindle before anything.
Maze, ♡ |
I think it's time to roll things back a bit and everyone take a nice calming breath.
Better now? Huppy, a couple of things. First about the post of mine which you quoted. If you think about it, both of the things I mention are of more interest to a server op than to a player. Especially the second one. I admit to fishing a bit to see if anyone was actually interested in these changes. As you can see, no one was. "Back in the day" my server was the test bed for my code changes. I tested things there first, then moved them into the EQEmu source (back then I was trusted with access to the repository) so if you wanted to see what I was working on, what was coming, you could pop onto my server and check it out. I have a website. I think it's fairly nice. It's at http://scorpious2k.tk I use it to communicate changes and bug problems with our players. I feel that no one who isn't on our server would want to read that. Just my opinion. I think the problem is that you don't realize there are a lot of us who read every message on here. We look for people who have a problem where we can help. We look for new ideas, things we can fix and ways we can make things better. I'm sure you can understand how some can become frustrated when they see posts that they believe are fluff or just blatant attempts to bump their server related posts. I'm not saying that's what you did, only that it could be perceived that way. Is it possible some people over reacted? Seriously? It's the freaking internet, of course it's possible. More like probable. Don't take it personally. And everyone chill. Or I'll come back and ramble some more! |
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No one is forced to read every thread, and no need to post a response. These threads are for the server admins but are NOT a place for support issues (see top). So if you see a thread like this you have a choice made on your own to read or not.
Closing as requested by OP. |
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