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-   -   UltimateEQ - Progression Server With Custom Content (https://www.eqemulator.org/forums/showthread.php?t=41949)

Shodai82 10-20-2018 03:38 AM

Just an FYI the latest update has been released, Ultimate OOT.

-Bunches of new spells, gear, augments, and so forth in the latest tier.
-Ultimate Weapon 2.0 is in with a custom world quest.
-A new Uber boss event has been added.

Biggest update to date!

lgsource1 10-20-2018 04:23 PM

This server is fantastic. Lots of people willing to help and the content and class design are great. Shodai managed to make some pretty awesome custom spells for different classes once you get into custom content.

If you like custom servers (I've tried them all) you'll feel like you found your new home if you give this a shot. Also if you need a hand getting started or once you get to ultimates give me a shout (Xayn).

Shodai82 10-30-2018 11:09 PM

Halloween has come to UltimateEQ.

-A new ultimate zone has been added (Unrest) for progression. Tons of new gear, weapon ornaments, player illusions, pet illusions, fun potions, and much more holiday themed drops are now available.

-I have also created two customized versions of unrest for levels with great loot, consumables, ornaments, and more!

Emoo 11-05-2018 02:17 AM

Key quests ruined it for me
 
This server is great, and was really fun while leveling with so much content to learn. I hit a wall though when you have you get the sebilis key (not too bad since I was ranger) and worse the VP key just to get past tier 2. The VP key has a 9 part subquest to get. Then you have to get the Vex Thall key for later tier. I'm bummed because there is so much content here and it looks so cool, but I just go dead on the inside thinking about traveling to a bunch of different zones with grey mobs tracking down pieces of a key just to advance. With all the content on the server it seems like such an artificial block.

lgsource1 11-05-2018 11:48 AM

I love this server too and am a fellow ranger here. Just push through the keys its worth doing..VT key drop rates are really high and you can just /target and warp to the NPC's so its really not bad. Once you get through the key and have a few ultimate flags you can flag the other alts on your account with ease so you only have to do it once. If you need a hand let me know!

Xayn

Shodai82 11-25-2018 12:21 AM

Big doins' today.

-The new Talent System has been pushed out. If you are familiar with Diablo 2 style skill/talent progress you will feel right at home.

-The next zone in Ultimate progression has been released, Ultimate Plane of Fear.

-The server has been migrated to a brand new datacenter & machine which is far more powerful and will be able to support hundreds of players without breaking a sweat.

Shodai82 11-29-2018 08:01 PM

A new guild lobby system has been implemented. Say goodbye to the guild lobby and say hello to MPG!

Jahosphat 12-12-2018 11:52 AM

Server is the best... double true.

Zeeber 12-13-2018 02:14 PM

Favorite Server
 
Best server I have played on in a long time

Llars 12-13-2018 09:57 PM

Excellent server. Just the right amount of challenge. I can't recommend this server enough.

Shodai82 01-01-2019 09:35 PM

Ultimate Velketor's Lair has been released, and each new class has received 4-6 new talents with the latest update! I've also introduced a new Trait system that further modifies player talents.

shadeknight 01-04-2019 10:43 AM

One of the best servers out there. Content every few months, bug fixes, a helpful community, and it's not an inflated population by armies of one.

Shodai82 01-06-2019 04:43 PM

How about some fun videos that put the Ultimate in UltimateEQ:

One of my favorite spells ever: Summon Death Gate (SK):
https://youtu.be/O7wy0yHLaNk

Want to have any weapon model in the game? No problem just work with your Transmogrification Assistant:
https://youtu.be/9ODRPIMvzic

Have an identity crisis? Consult your Plastic Surgeon:
https://youtu.be/JNO0KkIP3NE

Want to travel in style? Make friends with a mage:
https://youtu.be/LNXL7reDN_8

spiritchaser 01-06-2019 04:58 PM

That Summon Death Gate is that a custom made cast ? I never played an sk on daybreak servers but that looks quite interesting.

Shodai82 01-06-2019 04:59 PM

Most stuff on the server is custom made once you hit Ultimate progression, yes.

otter620 01-06-2019 05:32 PM

Rangers get BEARS!!!

https://youtu.be/MJS8jtCnL9o

otter620 01-06-2019 06:56 PM

Tour through the main hubs

https://youtu.be/1gNQZ_K5VCg

Shodai82 01-10-2019 10:30 PM

UltimateEQ now has an official website and the old proboards forum will be soon retired.

You can visit the official site here: ultimateeq.com

pharone1 01-11-2019 04:10 PM

Quote:

Originally Posted by Shodai82 (Post 261158)
Most stuff on the server is custom made once you hit Ultimate progression, yes.

That summon death gate is awesome.

You should add a .1% chance that a Innoruuk pops out of it, tells you that you are not worthy, and kills you for laughs.

Shodai82 01-11-2019 04:12 PM

That's an insanely good idea. Going in my next update.

pharone1 01-11-2019 04:13 PM

Quote:

Originally Posted by pharone1 (Post 261259)
That summon death gate is awesome.

You should add a .1% chance that a Innoruuk pops out of it, tells you that you are not worthy, and kills you for laughs.

Or, a snowbunny hops out of it, and the player sees the emote, "... you hear Innoruuk's voice in your head saying, 'We are a little low on demons right now. All I can afford to send you is this rabbit, but he does have a snaggle tooth and a bad attitude. Enjoy!"

Uleat 01-12-2019 01:20 AM

Links to websites that contain download links to copyrighted material are not permitted on this website per Article 1 of the forum rules.

http://www.eqemulator.org/forums/sho...37&postcount=1


We can't control what other websites do..but, the success of this project relies heavily on that principle.

Evernothing 01-17-2019 11:13 AM

I am considering rolling up here today.

Recommended to take Pally/SK and Shaman/Cleric as per most duo servers?

Or are other classes tuned enough to duo odd pairings?

Shodai82 01-17-2019 11:14 AM

All classes are viable. I would suggest joining discord and asking around there for suggestions.

Shodai82 01-22-2019 06:08 AM

The final tier of demigod progression has launched!

Shodai82 01-28-2019 12:03 PM

Hardcore Progression has now launched on UltimateEQ. For those interested in a more old-school feel from the servers' early days, this is for you. There are a ton of new features associated with this, including free trade of items, leaderboards, and much more.

I've also added Allaclone & Magelo for those that like that kinda thing!

Jezril 02-02-2019 04:44 AM

Thinking about trying this out tonight...see you boiz

Shodai82 02-06-2019 09:12 AM

By popular demand I've increased the max player IP cap from 2 to 3.

Tarheelz2 02-23-2019 09:42 PM

Great server

Maze_EQ 02-25-2019 11:31 AM

Awesome server by an awesome developer.

Shodai82 08-03-2019 12:08 PM

I have spent the last 3.5 months adding tons of new content to the test server, including a brand new tier with 5 new zones. The patch notes are...extensible.

Anyways, looking to update the live server one week from today, so if you have any activities to wrap up before the new tier, now is the time. Or, if you want to view all the updates, you can do so blow. One word of caution, it's a long read!

http://ultimateeq.com/phpbb3/viewtop...164&p=253#p253

Update coming August 10th to live!

Shodai82 08-16-2019 11:53 PM

God Tier has been released.

-2 new zones were opened, with 3 more coming in the next few days as people progress.
-175 new spells have been introduced, each one has associated spell scripts and are very intricate and tuned.
-Each class now has an additional 10-15 talents available and 4 trait items.
-Tons of other new great stuff has been added based on prior post.

Movement 09-07-2019 09:56 PM

Quote:

Originally Posted by Shodai82 (Post 263241)
God Tier has been released.

-2 new zones were opened, with 3 more coming in the next few days as people progress.
-175 new spells have been introduced, each one has associated spell scripts and are very intricate and tuned.
-Each class now has an additional 10-15 talents available and 4 trait items.
-Tons of other new great stuff has been added based on prior post.

Few things...

Lots of the spells are bugged. For instance, the necro "health to mana line" KILLS the necro because the values are based off of old values where you had inflated hitpoints.

Mage rod of transvergence does 5 million damage to anyone who uses it, killing them.

Most of the GOD TIER items and drops have borked stats, like cant even aug them. Most of the gear that drops is cloth and the droprates for cloth in relation to leather, chain, and plate are very disproportionally aligned - you basically only get cloth.

Paladins and rangers are about to get nerfed. Apparently because at 75 they are supposedly OP, where I am getting reports that SK's are actually the OP ones and getting BUFFED. The tester for the server, his main is an SK - so take that for what its worth.

Some of the zones in god tier like kurns crash if you pull too many mobs. Also progression mobs are locked behind an arbitrary long spawn time. You can get a boss spawner for plat or money (which I dont recommend doing either - everyone ive talked to that bought it, wish they hadn't because theres things about it that isnt readily known that they dont like - like it being only used once per 30 mins, and it doesnt work in all zones, only a select few - and not the zones you really really need it in, and it only spawns static mobs..etc) but its useless for the aforementioned reasons.

I have been and others have been having issues with the client locking up or just getting dropped (Linkdead) from the server at weird intervals for seemingly no reason, and when you go linkdead it takes the server a full 10 minutes to 'kick you', so if you go linkdead, you're effectively locked out of playing for 10 minutes. I have not had this issue with other servers. I thought it was just me, but ive talked to about 5 people who said they had the same issue. Using the same client and patcher and files the server recommends using also. Have also tried other versions of the client with same results.

A lot of issues with classes that need to be addressed and fixed are overlooked. Lots of in game text is not correct, for instance theres a pally talent that lays down a consecration and its supposed to do 100k damage every 2 seconds, but instead it does 15k damage... Trust me when you grind the tokens to get this stuff and it doesnt work as advertised its very frustrating.

Theres a plethora of other issues with this server that I dont think I can think of right off the bat right now, but these are the few glaring ones. This is a decent server but its marred and plagued by the issues ive raised and until those issues get addressed, im going to advise people to pass this server up.

I thought this was a good server, and at first when I started playing it was. When I was a noob and hadnt discovered how borked some things are and how obviously biased the devs and testers are FOR and AGAINST some classes, it was an awesome server. But as such things, as you play longer you find things out and realize the grass isnt always greener on the other side. :mad:

shadeknight 09-08-2019 07:51 AM

Big ol salt from the guy above. Unfortunately, he had to make up stuff to try and trash the server.

The god armor isn't auggable on purpose. The etherforged stuff that is. You get the gear, as I recall from when I was last on, by earning enough points via killing. What drops are spells, spell-granting items (ether), and items to level up to 75.

Kurns crashing is known, and its a little hard to fix I imagine when its caused by mass pulling. There's also the known issue of lockups/LD people being screwed, but Shodai (afaik) can't do much about that.

Most progression mobs have been dropped to, what, an hour at max respawn rate. That's not arbitrarily long. 2hrs for some god-tier specific named, but there's very good reason behind that. There was a guy complaining about Xalgoz' spawn rate/drop rate, and Shodai looked into it - and fixed the drop rate of a specific item. Big thinks. Beyond like a handful of things, most are on an hour AT MOST timer. An hour is nothing compared to real EQ wait times.

The class stuff isn't overlooked, I wager. I've looked in the suggestions part of the Discord (more active than the forums) and shodai either addressed that he's fixing it or what's going on with it. For example, Stoned & Oog pointed out a healing issue. Shodai looked into it. Same with mitigation problems. If its brought up then he looks into it - but it's also likely that there's a lot for him to do between bug fixes, class tweaks, and preparing the next shard of content. It's not exactly easy doing this sort of work.

I, on the other hand, won't tell people to pass it up. Because while there -are- issues, they are not as horrible as this person above is making them to be. Shodai & Enine aren't as biased as this person makes it out to be - but bear in mind: The guy above may be someone who arrogantly proclaimed that the server was going "suffer" unless his suggestions were implemented.

Btw: there are multiple testers. Stoned, Oogmog, Enine (Dev, but still), Tupp, and Iserak are a few I know of. Some of them play multiple classes, and helped with the God stuff - and still do to this day.

Movement 09-08-2019 09:22 AM

Dont call me a liar
 
Quote:

Originally Posted by shadeknight (Post 263395)
Big ol salt from the guy above. Unfortunately, he had to make up stuff to try and trash the server.

The god armor isn't auggable on purpose. The etherforged stuff that is. You get the gear, as I recall from when I was last on, by earning enough points via killing. What drops are spells, spell-granting items (ether), and items to level up to 75.

Kurns crashing is known, and its a little hard to fix I imagine when its caused by mass pulling. There's also the known issue of lockups/LD people being screwed, but Shodai (afaik) can't do much about that.

Most progression mobs have been dropped to, what, an hour at max respawn rate. That's not arbitrarily long. 2hrs for some god-tier specific named, but there's very good reason behind that. There was a guy complaining about Xalgoz' spawn rate/drop rate, and Shodai looked into it - and fixed the drop rate of a specific item. Big thinks. Beyond like a handful of things, most are on an hour AT MOST timer. An hour is nothing compared to real EQ wait times.

The class stuff isn't overlooked, I wager. I've looked in the suggestions part of the Discord (more active than the forums) and shodai either addressed that he's fixing it or what's going on with it. For example, Stoned & Oog pointed out a healing issue. Shodai looked into it. Same with mitigation problems. If its brought up then he looks into it - but it's also likely that there's a lot for him to do between bug fixes, class tweaks, and preparing the next shard of content. It's not exactly easy doing this sort of work.

I, on the other hand, won't tell people to pass it up. Because while there -are- issues, they are not as horrible as this person above is making them to be. Shodai & Enine aren't as biased as this person makes it out to be - but bear in mind: The guy above may be someone who arrogantly proclaimed that the server was going "suffer" unless his suggestions were implemented.

Btw: there are multiple testers. Stoned, Oogmog, Enine (Dev, but still), Tupp, and Iserak are a few I know of. Some of them play multiple classes, and helped with the God stuff - and still do to this day.

It's your word against mine. Only proof of truth will be people logging on and seeing im not lying. I am not concerned at all about this. I dont appreciate you calling me a liar when not only I have complained about the things above, other people have too. But go ahead and keep on white-knighting. Truth will out.

Edit: Also, what exactly did I make up?

shadeknight 09-08-2019 10:12 AM

You exaggerated the class stuff. If that was true, then Shodai wouldn't be working to fix issues with the healers. Or mitigation issues that cropped up with warriors.

You exaggerated / lied about how there's arbitrary timers on respawns. Xalgoz, for example, is on a 10 minute (give or take) respawn with it changing between ph and xalgoz. Someone mentioned the sword drop rate was absurd, and Shodai upped the drop rate. However, the respawn timers beyond that are hardly arbitrary when an hour flies by pretty quickly. Megalodon? That's needed and Shodai explained he can't do much about it.

Your exaggeration about the drop rates was laughable - considering in MY experience, I had more leather and chain repeats than I did plate. This was in PoFear. That's not a server problem - that's just shit RNG for you.

The kurn issue is known, but that was for -mass- pulling the zone and so far? It seems to be warrior based. There's nothing reported (which, y'know, is half the issue if people don't speak up) about other classes having issues.

So far, I've scrolled up - no one mentioned the necro line of spells. The only thing necro-related mentioned was god-tier necro spells doing a wee bit too much damage. The mage mod rod has recently been fixed.

No one has any reason to take you seriously if you're Dread1313 - a guy who had his head so far up his ass as to believe that his suggestions were going to save the server - no questions asked. If that's not you, then I apologize - but your issues are either personal or a load of crocodile shit.

For example, the ranger nerf? Needed. There was some serious overtuning, and Shodai agreed. Paladins? They can snooze through god content more or less. Tweaks were needed. SKs? SKs have mana cost issues, low damage in some areas, and weren't as OP as you made it out to be. Trust me, I actually played one in God content.

Huppy 09-08-2019 11:28 AM

Quote:

Originally Posted by Movement (Post 263392)
Few things...

Lots of the spells are bugged.

I don't see any bug reports on their forums ;)

http://ultimateeq.com/phpbb3/index.p...06b31bf37d922f

Shodai82 09-08-2019 12:16 PM

I want everyone to have fun and enjoy the server, after all that's why I created it. I'm truly sorry your experience wasn't. It's not a good feeling to wake up and read this kinda thing I can tell you that.

FWIW, I do my best to tweak and fix things and always keep a running list. Sometimes I can squash things super fast, sometimes it takes a bit longer given my RL obligations, and sometimes I just don't gel with feedback and need to stay within the bounds I've created for myself.

Also FYI, anything and everything that gets reported and/or updated almost always originates in the suggestions/feedback channel on discord.

Huppy 09-08-2019 12:46 PM

Quote:

Originally Posted by Shodai82 (Post 263402)
I do my best to tweak and fix things and always keep a running list.

Ya, I wouldn't let "one" negative post get to you. Your server already has an abundance of respect for the work you put in, as well as positive feedback. I threw in my little sarcasm to his post, because people seem to come here and post about bugs (or complain), but I've always been an advocate of "don't do dirty laundry in public", and get it worked out with server devs. Some players get disgruntled and impatient, but think you're able to sleep and work at the same time. ;)

Movement 09-08-2019 06:17 PM

Namecalling and personal attacks are so "early 2000's".
 
Quote:

Originally Posted by shadeknight (Post 263397)
You exaggerated the class stuff. If that was true, then Shodai wouldn't be working to fix issues with the healers. Or mitigation issues that cropped up with warriors.

Where did I exaggerate about class stuff? I noted that pallies are getting nerfed, thats factual. I noted that rangers are getting nerfed, also factual. I made comments about how broken some spells are - also factual. I mean I can provide screenshots if you really need me to, but at this point - is that really necessary?

Quote:

Originally Posted by shadeknight (Post 263397)
You exaggerated / lied about how there's arbitrary timers on respawns. Xalgoz, for example, is on a 10 minute (give or take) respawn with it changing between ph and xalgoz. Someone mentioned the sword drop rate was absurd, and Shodai upped the drop rate. However, the respawn timers beyond that are hardly arbitrary when an hour flies by pretty quickly.

I was explaining that the spawn timers cannot be circumvented by the use of the boss spawner. The boss spawner is basically useless because it cant be used in the old world and anywhere past Velketors (demigod version). So have it? Just to spawn OOT bosses? Sorry but that doesn't warrant grinding 17 and a half million plat imho, and EVERYONE i talked to complained about the same thing and they told me they wish they had known about these things and the fact that its a 30 min timer. This is a factual statement. Not exaggerating.

Quote:

Originally Posted by shadeknight (Post 263397)
Megalodon? That's needed and Shodai explained he can't do much about it.

What exactly is needed about locking out megalodon for 1 hour? When you can instance Veeshan and farm till your eyes bleed but megalodon is not instanced? Lower the timer or make it an instance. Ive also talked to other people about this and they agree that 1 hour lockout after a mob is killed 5 mins after entering is silly and un-needed. I mean I understand giving undergeared or unbuffed people enough time to kill him in case it fails, but ive literally never seen anyone complain or mention (except the one guy on the forums a while back) about killing megalodon. The "waiting in line" issue is what needs to be addressed.

Quote:

Originally Posted by shadeknight (Post 263397)
Your exaggeration about the drop rates was laughable - considering in MY experience, I had more leather and chain repeats than I did plate. This was in PoFear. That's not a server problem - that's just shit RNG for you.

I wasnt talking about fear. I was talking about GOD TIER drops. Pretty sure I outlined that in my previous post. Since you only can resort to insults, I will respond by pointing out your reading comprehension skills are severely lacking.

Quote:

Originally Posted by shadeknight (Post 263397)
The kurn issue is known, but that was for -mass- pulling the zone and so far? It seems to be warrior based. There's nothing reported (which, y'know, is half the issue if people don't speak up) about other classes having issues.

The zone crashing isnt just in Kurn's its pretty widely known that this also happens in OOT and Fear, but it seems to be based around mass pulling. Which is somewhat understandable. This hasnt happened in Velks and other zones like Unrest as well as others. Also a factual statement, not exaggerating.

Quote:

Originally Posted by shadeknight (Post 263397)
So far, I've scrolled up - no one mentioned the necro line of spells..

I just did.

Quote:

Originally Posted by shadeknight (Post 263397)
No one has any reason to take you seriously if you're Dread1313 - a guy who had his head so far up his ass as to believe that his suggestions were going to save the server - no questions asked. If that's not you, then I apologize - but your issues are either personal or a load of crocodile shit.

I dont know who this "Dread1313" is who has chapped your ass or offended you like this, but its no reason for you to take it out on me. My first post didnt even attack you, or anyone. I was just leaving negative feedback. I dont know who the hell you are, or think you are - that gives you the right to attack me like this, but it sounds like its not Dread1313 who has his head shoved up his ass, whoever he is. Are you trying to out him so he will get banned or something? Does he even still play? Maybe he just was ticked off like me (like several others I know) and left with parting thoughts and you couldnt handle the negative feedback or criticism, you know - kinda like how you are showing on here? If you (not you specifically) are going to host a private server for people to play - you need to be able to handle negative feedback or criticism every once in a while because you aren't gonna please everyone. Everyone is going to have a different view of whats acceptable or not. 95% of the people will just quietly log off and never log back on again without saying a word, but those 5% vocal minority feel like they have something to say. Thats just a fact of life, and if you can't accept that - well you're gonna have it rough. Resorting to personal insults, namecalling, and personal attacks just shows that I am right and maybe Dread1313 was as well.

Quote:

Originally Posted by shadeknight (Post 263397)
For example, the ranger nerf? Needed. There was some serious overtuning, and Shodai agreed. Paladins? They can snooze through god content more or less. Tweaks were needed. SKs? SKs have mana cost issues, low damage in some areas, and weren't as OP as you made it out to be. Trust me, I actually played one in God content.

Regarding SK's, I had someone else tell me different. That person is also in God content and he said he watched a SK do exactly what you said pallys do. So... /shrug?


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