doors ?
:o Hey i already got it but i was saying that the first part worked great but when i added yours it made all my doors be 90 degrees off that was it . Also this is where my servers and desk are for my computers.
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doors 90degrees off
jdankanyin,
Sorry about them being off by 90degrees I do not have the know how to fix it. You can use Lurker_005's door_db or hope someone here can help out fixing it. I wish I knew why. Still in Freeport West the portal to POK does not show up on my system, just an FYI kinda thing if its the same for you I am unsure since my doors are not at a 90degree change. Hoping Lurker_005 see's this one =) Soulfood. |
soulfood I was tired last night and didn't notice that I skiped some posts. I didn't see your doors.zip till today :p
Good news is I was tired from working with doors. Mostly what you had done in your doors file :p Anyhow some of the changes you made I think were causing problems. Specifically changing the doorid field. That has to be unique for each door in the zone. This may be why you had problems with the freport book. As for the doors being 90 deg???? The rest of the files data is identical to mine. I can only guess it has to do with a different CVS version. Anyhow, I'll post another copy of the doors this weekend with more stuff working. Regarding that, I know there was a request for the Tower of frozen shadow. Someone want to get a list of locs from, and too, also the key item# or at least name. If someone wants to make the changes and post them that would be great. I would prefer they be in an update format with comments for each section or zone. here is a line from one I have done. Code:
UPDATE doors SET dest_zone="Tox" ,dest_y=-2344.14 ,dest_x=295.884 ,dest_z=-47 ,dest_heading=371.01 WHERE zone LIKE "PoKnowledge" AND name LIKE "POKPPORT500"; |
EEGAADS I hate doors LMAO
Lurker_005,
Sorry about changing the unique door id's I was so tired of Freeport West I was trying alot of things with that zone and forgot to reset the unique door id's I was playing with. Thanks for catching it. I'll take your doors.zip and add the id's to my database until this weekend. If I can be of any assistance with this database don't hesitate to point me in a direction or two. I'd love the opportunity. =) Keepin it real Soulfood |
Well I worked on the doors some more, give these a try.
http://lurker.eqemu.net/DBFiles/doors-06142003.zip It has Plane of Knowledge books (to and from) some plane of tranquility ones, a first go at tower of frozen shadow, and 2 non working elevators :( Let me know what you find. I probably won't be working on this any more today, but perhaps sunday... |
YAY doors! i've added some Error printing to cvs should help those darn stuborn not wanting to spawn doors some ;)
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And yes i fixed the door_id to sint8 -128 to 127 like we've been expecting them /mumble
So tofs mirrors look great and our MovePC() sucks =) can't move thru walls atm. |
Awesome job you two
Gonna keep working on finding more of these door and zoning issues. I'll take a look at it tonight. Father's Day tomorrow so I may not get a chance to respond until tomorrow night. =)
WOOOT we're getting closer =) BTW Tradeskills and those forges ovens etc... I click on em and walla when in inventory they actually open now. =) musta had something to do with the objects you put in Lurker_005 Thanks bud. Soulfood |
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As for the MovePC() It works as long as the target loc is "valid" If you would spawn below the world or in a wall/floor it just seems to move you inside the current enclosure. It is wierd how it works though. |
Yes if you'll notice when i added the error printing that many doors are over 127, That pok book that wouldn't show up was -79, le oops. And honestly they likely are 0-255 actualy, but the code (minus the new door struct) was looking at -128 127.
About door_id, This only needs to be unique to the extend of if you click another door with the same door_id the client sends a click for the first door you sent. So in short you can link two port doors and only have to maintain one dest_ set About open_type, these really really need documented. |
Lurker_005
Lurker_005,
The doors jam bud. Again http://my.core.com/~tgarland/doors.zip This time there are two files inside the zip one is doors.sql and other is doors.csv. doors.sql is all my doors except your TOFS which I do not have at this moment and doors.csv makes this step easier for you...it is only the POK and destination portal/doors that I have fixed/updated. Hope that it makes it faster for you since there are less than 30 total =) The reason is all POK portal/doors are working properly. It is the only thing I have verified. I spent a hell of a long time working on exact locations etc... Because portal/doors that zone somewhere CANNOT have a negative door_id they must be positive or they will not show up in the zone I correctly about 7 of those along with all the corresponding books in the zones your supposed to go to from the POK like Plane of Tranquility and the rest all work back and forth properly =) Please update this in your doors.sql with the TOFS information as I do not have this info installed yet and it'd be cool to have it all together. I'm to tired at this point to clean it up and make it a prettier package for ya bud. LMAO Reply when you have it updated with a URL and I'll download then. Thanks again, Soulfood. |
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