Regarding arrows (and throwing weapons) what I meant was that when you fire them, the number
of items in the stack goes down, but when you zone, the number goes back to 20. However if you fire the entire stack, then zone, the stack will not return. So presumably the charge value (stack number) is not being set on the server, only the client, but when the stack is used up, it is correctly deleted on the server as well. About stats for NPCs, this would be easy for me to add to my DB, I just need to modify the parser to set the NPC's stats based on race. (it already does this for STR). Maybe set the INT threshold values a bit lower though, it would mean you'd have to give ogres, orcs etc. an INT of 100 for them to behave correctly :D - maybe 25 for greens ignoring you, 50 for assisting. Also, what are the default attack and delay values? Another thing which is probably a missing feature, not a bug - the npc_types values for faces (both the "face" value and the various Luclin values, e.g hair colour) do not seem to work. Also the speed value for NPCs doesn't seem to work. |
thanks for the feed back.
I have managed to get the char to log on as a normal user. It seems that the first char made will always be linked to the first account (in this case the gm account). So even if you log on using the new non gm account, if there are no characters then it will be created under the 1st account name. Maybe this is to do with having only on set of ip addresses /shrug. I have started my data bases fresh so I can see what is going on with mob damage. It seemed a lot better with new databases (some problem with damage settings on mobs between versions ?). I did notice there was no damage cap though, this is something they put in on EQlive.......I don't think I have ever played a character at this level without those restrictions :) Also I imagine the no AC was making the damage seem a bit harsh. As a non GM there is still no Agro atm on a sleeping mob, I have noticed people reporting this a lot so I guess there is no need to bring it up here as you guys are aware of it. Also Spell stacking is really up the shit atm too :) |
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If you want aggro, change the status of your account, in the database, to 0. |
AGGRO DEPENDS ON YOUR ACCOUNT ADMIN STATUS AND WHICH DATABASE YOU ARE USING.
IF YOU HAVE A BAD FACTION TABLE OR AN ACCOUNT WITH HIGH ENOUGH STATUS NOTHING WILL AGGRO ON YOU |
whoa, isn't that what I said? :)
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i noticed in 4.3 you could turn your gm status off and have aggro. in 4.4 you have no aggro at all with gm status on or off. i assume this is what all the yelling is about. personally i like the idea of getting aggro with gm status turned off,even with a 200 status. , which made it easier to test aggro and such on a no status level. just my opinion.
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mmm i seem to remember saying i was using a non gm account and a fresh data base.
Mobs con as aggressive but don't come after me at all. When I kill them i lose faction. I am on as a privuser (status 10). No mobs are assisting either........ Sounds like im a gm or database is wrong but i know im not a gm (can't use any of the gm commands etc) and mobs con as aggressive and seem to be on faction tables. Sounds like a program error to me. |
Forgive me if I sound rude... but did you read what I posted?
You will only get aggro if your account is set to 0 If you want aggro set your account status to 0 |
cool , thanks Dcl. I guess the huge writting message in the below yours made me over look yours. I'll try it tonight.
I came across another spell bug that causes the zone to crash. You know how atm stacking is not working right well it seems that when some spells drop the zone crashs. I'm still trying to work out exactly what spells and the event but it seems to be some self buffs that stacked with buff they were not allowed to. EG. npc cast sow dropped then i cast cheetah and when it dropped the zone fell over. |
skills bug.
When you gain the required level to train a skill at the guild master you sometimes do not keep the skill if you zone unless you gain a point in it. I noticed this with a ranger with the skills kick, sneak and forage. |
Same thing with Iskar Monk
Quote:
-Hutch |
Quote:
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noticed with iksar monks and gnome mages , when you suit up with armor, zone, your items return to inventory. this a db issue?
in 4.4dr1 and 4.4 also i have the problem with skills not saving after using the guildmaster. Quote:
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it is a database error.
I fixed the error and the skills stayed. |
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