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-   -   0.5.5 DR1 Binaries (https://www.eqemulator.org/forums/showthread.php?t=12343)

nilar 03-11-2004 11:08 AM

I havn't tested them all but I've noticed most wood elf/combos crash world.exe. There is a fix here that tofuwarrior posted but when I tried correcting this I kept getting an error when compiling

Jezebell 03-11-2004 11:10 AM

I think RexChaos was doing some testing with race/class combos, not sure if he has a list or anything.

nilar 03-11-2004 11:22 AM

Yeah Rex could probably tell you. He was the first person who really tested my binaries out.

KhaN 03-12-2004 01:34 AM

Link broken for 5.5DR1 binaries :(
Cant download any 5.5DR1 binaries, links broken too in this Tuto http://www.eqemulator.net/forums/vie...45a24cbe29bbe1

Any solutions ? :p

Tertiary 03-12-2004 02:08 AM

OK, here is a link to a set I compiled with VS NET 2003.

www.rama.demon.co.uk/5.5DR1VSNETBinaries.zip

Quote:

Originally Posted by nilar
I havn't tested them all but I've noticed most wood elf/combos crash world.exe

I created a wood-elf ranger and wood-elf warrior with no problems with these binaries (without TofuWarrior's fix).

RexChaos 03-12-2004 02:35 AM

Woohoo! DAMN! Why must I be at work no?!?! Grrr....I wanna go home and try these out. :)

RexChaos 03-12-2004 02:58 AM

My list of areas I COULD start a character in with Nilar's world.exe are:

Halas
Erudin
Neriak
Kaladim
Gukta

Oggok, Freeport (east), Surefall Glade, Kelethin, Felwithe, Ak'Anon, Rivervale, and Cabilis ALL crash upon creation.

I didn't try every race/class combo, but it appears to be zone related as far as I can tell. I'll keep trying if these new ones from Tertiary don't fix it.

KhaN 03-12-2004 03:21 AM

/bow Tertiary

Btw, i get a 1017 error when trying to connect, guess its normal since i installed a fresh EQ and have to do an update :/ I'm correct and i will have to wait a new EQemu version/fix or i'm wrong and i have missed something in the configuration of EQEmu (Dont say me im wrong, i start to have a ...bip... headache :p

nilar 03-12-2004 09:45 AM

Nice tertiary, I added it to the links on the first post. Although I cant figure out why my world.exe is having problems when compiling. I always use this setup when compiling. Maybe its outdated?

Tertiary 03-12-2004 09:54 AM

Quote:

Originally Posted by nilar
Although I cant figure out why my world.exe is having problems when compiling.

Are you getting errors when compiling world ?

Those binaries were built in 'Release' configuration while yours seem to have been built as 'Debug', though I don't think that should make any difference.

(Menu option Build/Configuration Manager then select Release in the Active Solution Configuration drop down box in VS NET 2003).

nilar 03-12-2004 10:05 AM

Nope no errors.

And I'll try switching it to Release, that could be a problem.

RexChaos 03-12-2004 10:13 AM

Tertiary...I bow before your greatness. :) My server now works as it should. Thank you very much. Thanks to Nilar, Jez, Ripmage, and everyone else who did troubleshooting to get binaries out for 5.5. :)

slambs 03-13-2004 12:05 PM

hi guys,

been keeping an eye on the progress and performed a bit of testing on the great anount of work everyone has been doing. all I can say is I'm impressed!

I found a few things that others have picked up on - writing spells to the spell book, using containers - requires the user to log out and back in before they can do much else.

Something else is zoning while on a horse - crashes the zone the player is moving to and continues crashing when they try to log that char back in. Tried it with a couple of horses and same result.

I am enjoying learning the finer details of EQEMu from exploring what you guys (as a community) have done with the binaries and the database. And now I am off to checkout how to get the quest system to work.

Again, impressive work guys, and a big THANK YOU to all those who have spent their time slaving away at it.

Slambs


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