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-   -   EQEmu 0.5.5-DR1-ZP (https://www.eqemulator.org/forums/showthread.php?t=12407)

Windcatcher 03-14-2004 03:21 PM

Okay, here's some data to get you started:

Code:

-- DB data for the zones in the OpenZone zonepack

-- Add the thirdparty field to differentiate zones that require ZoneProxy

alter table zone add thirdparty int(2) unsigned default '0';

--
-- Dumping data for table 'zone'
--

-- There are safe point coordinates here as well.  You should also do a #zsafecoords command ingame to set them
-- in the .CFG file as well, then do a #zsave to save them to disk.

INSERT INTO zone VALUES ('windszone',NULL,'Windcatcher\'s Zone',6000,0,0,0,0,800,0,0,1,1);
INSERT INTO zone VALUES ('zone1',NULL,'Peshara Highlands',0,6000,0,0,0,801,0,0,1,1);
INSERT INTO zone VALUES ('gurcanyons',NULL,'Canyons of Gur',-1665,-7143,-237,0,0,804,0,0,1,1);
INSERT INTO zone VALUES ('veldona',NULL,'Veldona',-7528,5929,61,0,0,805,0,0,1,1);

--
-- Dumping data for table 'zone_points'
--

INSERT INTO zone_points VALUES (977,'windszone',1,-2161.62,5053.1,55.098,0,'zone1',7784.2,-1564.1,8.19,999,0,0,0);
INSERT INTO zone_points VALUES (978,'zone1',1,7784.2,-1564.1,8.19,0,'windszone',-2161.62,5053.1,55.098,999,0,0,0);
INSERT INTO zone_points VALUES (980,'gurcanyons',1,-7143.58,-1665.28,-237.294,0,'zone1',4393.12,2776.17,23.312,999,0,0,0);
INSERT INTO zone_points VALUES (979,'zone1',2,4393.12,2776.17,23.312,0,'gurcanyons',-7143.58,-1665.28,-237.294,999,0,0,0);
INSERT INTO zone_points VALUES (981,'gurcanyons',2,-5486,1670,162,0,'veldona',5768,-7630,63,999,0,0,0);
INSERT INTO zone_points VALUES (982,'veldona',1,5768,-7630,63,0,'gurcanyons',-5486,1634,163,999,0,0,0);

--
-- Dumping data for table 'doors'
--

-- To get to WindsZone, you can for example change an existing PoK book to take you there.  For example
-- this is the PoK book outside Felwithe (note the last five fields)
-- INSERT INTO doors VALUES (4968,-78,'Gfaydark','POKTELE500',-2260.51,-1820.6,-1.68313,17,58,0,0,0,0,0,0,0,'windszone',4895.1,552,40.6,1024);

-- This is the PoK book in WindsZone that takes you back to the gfay PoD lift

INSERT INTO doors VALUES (5677,1,'windszone','POKTELE500',-188.1,6423.4,26,384,58,0,0,0,0,0,0,0,'gfaydark',185,150,10,512);

I look forward to being able to zone into your server...

WC

Shadow-Wolf 03-14-2004 03:47 PM

cant run it tonight since its on my home pc and other people in my family want on i will try to run it tommarow, and maybe i can try and talk the other gms and admins on Draclian Signus into using your ZP binaries. BTW i am also almost finnished with that video i was recording i just need to pick and add music for people to listen to while watching.

Shadow-Wolf 03-14-2004 04:05 PM

erm and another problem when it gets to adding the door for windzone i get this error
ERROR 1062: Duplicate entry '5677' for key 1, I dont know if you know how to fix this and its not a reall problem asside from the fact that players wont be able to zone back heh.

Windcatcher 03-14-2004 04:14 PM

You need to change the ID to something that's not already there. Look at your DB and add 1 to the highest value you find in the id field in the doors table, then change the value from my post to that.

WC

Windcatcher 03-14-2004 05:08 PM

I've just re-re-re-re-uploaded the server software with another ZoneProxy fix. Make sure the ZIP file size is 5,876,550 bytes, and give it a try.

WC

Windcatcher 03-14-2004 06:10 PM

(sigh)

Okay, this time I added mutex locks around all code in the world server that sends packets. Hopefully this will squash the corrupted packet problem once and for all. The server software has been re-uploaded, and you should make sure the ZIP file size is 5,898,118 bytes. I'll also be leaving my server up overnight so testers can get an extra data point.

Nite all,

Wind

Shadow-Wolf 03-15-2004 12:58 AM

seems like sourceforge takes forever to upload the files cause i just d/led it and its the same as the files i already have.

Windcatcher 03-15-2004 10:13 AM

The date stamp on world.exe should be 1:00am. I don't know about the other mirrors, but the one in Reston, VA has the right one.

WC

Jezebell 03-15-2004 10:17 AM

They were up at around 1:30am for me.

Windcatcher 03-15-2004 11:03 AM

So how did it work?

On a side note, I'm testing a new version that attempts to fix a potential race condition. If a couple of people wouldn't mind logging in for a few minutes, I'd appreciate it. If it works okay I'll upload it tonight.

WC

Jezebell 03-15-2004 11:31 AM

Well, i don't know about my server but I logged on your server and explored the zones you made and it worked fine. :)

I will check mine out in the next few days.

Windcatcher 03-15-2004 01:44 PM

The new version is up -- I put it up half an hour ago, so it should be at the mirrors by now. The ZIP file size is 5,896,039 bytes. If any brave souls want to try it out, please let me know how it works.

WC

krusher 03-16-2004 07:21 AM

Well WC i gave it a shot. Got the zoneproxy to compile with zoneproxy and embperl support. World, Zone loaded up fine. No error upon load. However, upon enter zone I kept getting the message "That zone isnt available". After trying again it would let you in the zone. So far so good. Once in zone I got the message that the client didnt have zoneproxy client ( i knew that was comming ) and all was good.

Here are the problems ,the performance of zoning droped through the floor. What used to take a few seconds now took anywhere from 10 to 45 seconds. That in itself was no big deal. However there were other problems ie: Health bar was messed up etc. that we didnt have on the other code. So, after running it for a few mins and hearing players whine and cry i reverted back to my saved exec's.

Anyway, what i would like to offer you is a server that you could work from so we could get the code aligned and working. I would LOVE to be able to have 3rd party zones available to players, that would offer the community so much more for there eqemu dollar. LOL. PM me if you want to get together and discuss this furthur.

Krusher


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