Are you talking about the merchant editor inside the npc_loot_editor or is there another one I am not aware of?
The merchant editor that is launched from within the npc_loot_editor gives the same connection error as the other tools and crashes with the same run-time error 91 that is mentioned above. |
Sorry, the old version of the tool - try this
http://georgestools.eqemulator.net/Merchant_Editor.zip If this does not work, then this pretty much makes all tools that access the DB not working. Can you zip up your db.ini or paste it here - just modify the password, but otherwise I would like to check it. GeorgeS |
They all don't work now on latest releases.
Had to use old version for someone else who uses them (Ashes) . :) |
I uploaded a full beta with error logging
http://georgestools.eqemulator.net/eqitems.rar Updated the db.ini -- please use this and only this in the file, and modify the credentials to yours. Code:
host=localhost Thanks -GeorgeS |
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Oh, I think it needs an empty text file called logfile.txt in root folder where the exe runs from.
GeorgeS |
creating log entry
Identified user:root Identified database:peq Identified host:localhost Identified everquest_folder:c:\EverQuest\ Completed getting user info credential output to screen ok Call to ODBC open connection started Call to ODBC open connection failed |
An update - thanks for MS for breaking compatibility
Code:
An ADO application does not run on down-level operating systems after you recompile it on a computer that is running Windows 7 SP 1 or Windows Server 2008 R2 SP 1 or that has KB983246 installed Thank you Psiodon for that error log file- now that means one thing - I compiled using win7 SP1 and that breaks the ADO in other OS versions. So now I am compiling several other versions for you all to test. Also, I am going to test on a non sp1 machine once I get EQ installed, then hopefully the tools will work by sometime sunday. Keeps fingers crossed. When you DL the test exe's please indicate your OS SP# and sucess/fail/works or something similar GeorgeS |
Well the logfile.txt in the root directory fixed the run-time error but that is where everything ended. I get an immediate connection error and here is the split second log.
Code:
creating log entry |
Ok, after endless work on this, I got it to work on the test machine.
Now using a backwards compatible DLL, it should all work again as it should have in the first place. Please DL the newest binaries - http://georgestools.eqemulator.net/eqitems.zip Hope this is it after this long crazy ordeal. --remember to run register_ocx.bat because I am using a new dll GeorgeS |
I can't seem to get the Loot Editor to load :(
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The items editor is working perfectly again. Thanks GeorgeS!
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working now, will you be updating the npc loot editor as well since same problem?
Psi |
items works great now except for the UI. It's all over the place on my screen and nothing is lining up. Any idea how to fix that?
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