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-   -   Boats and SHips (https://www.eqemulator.org/forums/showthread.php?t=19883)

sfisque 08-31-2007 12:29 PM

also make sure you set the boat npc as non interactive. i once had a fun battle with a rowboat in lake rathetear. little bugger was hitting me for over 200 a shot and even followed me on land.

== sfisque

John Adams 08-31-2007 04:28 PM

Quote:

Originally Posted by sfisque (Post 137731)
also make sure you set the boat npc as non interactive. i once had a fun battle with a rowboat in lake rathetear. little bugger was hitting me for over 200 a shot and even followed me on land.

Haha, that just made me laugh out loud.

gernblan 09-02-2007 07:05 AM

Quote:

Originally Posted by sfisque (Post 137731)
also make sure you set the boat npc as non interactive. i once had a fun battle with a rowboat in lake rathetear. little bugger was hitting me for over 200 a shot and even followed me on land.

== sfisque

How do you suggest I do this, please?

John Adams 09-02-2007 01:29 PM

Immune to melee/magic?

There is also a bodytype: No Target I believe. Not sure if that's the solution though, because you could always target the boats in Live.

sdabbs65 09-04-2007 04:39 AM

Boats
 
Quote:

Originally Posted by gernblan (Post 137728)
I'll play with gender.

That still doesn't solve new doors added not being solid though.

I never heard of a boat having a link to the doors.
the boats are not objects there basicly NPC's that you can ride from
my understanding of the Boat system you add a then as a NPC
and then just assign them waypoints with the grid system.
take a look here at mine.
http://spacetrader.no-ip.info/eq/npc.php?id=84250

NPC :: Maidens Voyage

Full name : Maidens Voyage
Level : 50
Race : Ship
Class : Warrior
Main faction :
Health points : 1444
Damages : 68 to 150
Attack speed : Normal (100%)
Average melee damages : 185 per round


When killed, this NPC drops :

With a probability of 50% (multiplier : 1):
Rusty Scythe, 2H Slashing, 25% (12.5% global)
Rusty Scourge Knight Saber, Gems, 25% (12.5% global)
Rusty Ulak, Martial, 25% (12.5% global)
Bone Twisted Cloth Robe, Armor, 25% (12.5% global)
With a probability of 5% (multiplier : 1):
Bundle of Icicle Ivy, Combinable, 100% (5% global)



This NPC spawns in :
Firiona Vie

firiona_265 : -4564 / 1320 / -143
Spawns all the 9 min 40 sec

Wizzel 09-04-2007 06:54 AM

We have a server/client in development which support boats. :D

sdabbs65 09-04-2007 07:44 AM

...
 
Quote:

Originally Posted by Wizzel (Post 138039)
We have a server/client in development which support boats. :D

Clarification whos we :)

Wizzel 09-04-2007 02:24 PM

Quote:

Originally Posted by sdabbs65 (Post 138042)
Clarification whos we :)

Myself, a programmer and someone working on a custom loginserver. :)

froglok23 09-04-2007 02:50 PM

Quote:

Originally Posted by sfisque (Post 137731)
also make sure you set the boat npc as non interactive. i once had a fun battle with a rowboat in lake rathetear. little bugger was hitting me for over 200 a shot and even followed me on land.

== sfisque

LMFAO! That just sounds so funny LOL

- froglok

sdabbs65 09-04-2007 09:54 PM

...
 
Quote:

Originally Posted by Wizzel (Post 138059)
Myself, a programmer and someone working on a custom loginserver. :)

Good Luck ... I heard this story 500k times.
I have some old source that you might be interested in somewhere in my archives..

Wizzel 09-05-2007 03:54 AM

It is already up. Thanks though.

Nomax5 12-25-2008 11:13 PM

Stories are always about “Journeys” and mmo’s should be the same imho. Just imagine how giving Gandalf group teleport would ruin the story.

It seems mmo’s have lost their way and have become obsessed with the “destination” – getting to the “action” as quickly as possible.

The boats in EQ are a fabulous they give people time to interact or go get a coffee. They slow the pace down and take the pressure off advancing. I met new friends on boats, learnt things from other players.
We saw our first Cyclops from the deck of a ship and did that inspire us to adventure?

Rather than drop boats we should build on the idea with random encounters, ship wrecks, pirate attacks, sea monsters, sharks, treasure etc. The possibilities for adventure are endless.

So please, make boats a priority.

jenco420 12-26-2008 10:09 AM

I beleave sony fixed the collision detection with boats in SoF ( Witch i think Trevis is working on atm).

Boats would be $$ to have again on the emulator =D

Angelox 12-26-2008 10:33 AM

Quote:

Originally Posted by jenco420 (Post 161947)
I beleave sony fixed the collision detection with boats in SoF ( Witch i think Trevis is working on atm).

Boats would be $$ to have again on the emulator =D

Sony made a smaller boat that works with their newer clients. The original boats still don't work.

jenco420 12-26-2008 11:59 AM

Quote:

Originally Posted by Angelox (Post 161948)
Sony made a smaller boat that works with their newer clients. The original boats still don't work.

Well, damn my bad =/


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