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We'll probably start with Vanilla EQ2, then move up to the Expansions / Adventure packs but so far nothing is for sure. MySQL will probably be used as more people are familiar with it and InnoDB is quite fast. |
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Just questions: - You plane to write a Geodata engine ? - How about script and AI ? If you can't answer me no probs ^^ I understand :P |
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I'm not very good in C+ :P
But no prob for MySQL ^^ or collectiong info on live |
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But yes I would be excited to see an EQ2Emu setup. I felt it was what they should have done with EQ in the first place. More streamlined, balanced play and a more flowing game experience as you progress through the content. It seems they are trying to do this with EQLive with the zone revamps, but EQ will always be a bit of a hodgepodge of conflicting uber-highend content, which I feel it makes it hard for contributors and data-dudes to know what to focus on (who wants to spend a lot of time re-creating PoP, DoN and GoD raid zones to be by the book? - ugh). EQ2 smoothed that all out to a more palatable plate of fun. (Plus being able to get 'under the hood' with EQ2 and tweak things is what turned me on to EQEmu to start with - and still does.) |
I populated a database with the sqls from sourceforge, and ran the world.exe - however, it's whining about wanting a loginserver. I haven't had time to dig around for one, so if anyone knows if one exists, let us know.
(unless it's in the source, and I somehow missed it) |
What is work with the sources ATM (Skills formulas, instance system, geodata,...) ?
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I shearch on web for EQ2Emu login server files or something like and found this
hxxp://www.cosmichub.com/justin/eq2emu/ it is a fake or ? |
There seems to be a lot of little splinter factions regarding EQ2Emulator communities. It would be nice if we had an official site for it that we could call "home base". I have a site designed specifically for my own Emu servers, but it was not meant to support a development community - just my own private server when it became available (hey, i am a forward-thinking kinda guy!)
I think our first step would be to create the community - see what our assets are. And, if there is no [compiled] loginserver.exe, well I'm out. No way I have the knowledge to sort out all the secret masonic handshake crap that needs to go on between a server and a client. |
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LE, you little tease. :)
Is that bait set for us to start pleading for an update? hee hee. I'd love to add an EQ2Emu to my collection. |
Good question !
Cross finger and wait for reply :P |
I've spoken with LE numerous times.
So, here's the current status of the EQ2 Emulator Project:
Any questions? :-D |
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