Pets and Shuriken
Tinkered, clockwork pets would be a nice thing too, so gnomes don't suck... or get punted around. Throwing items, so i don't have to spend 10mins getting 100 Shuriken of the Tranquils for my mnk and not be able to use them :( .
|
Kyrphro ... You know that you can do #summonitem <number> then put a 20 after the <number> and it will summon 20 of those shurikes making it much simpler to summon them.
|
I wish to have houses and boats working
|
Archery - Soul to rangers ;-)
Cast Interuptions, conc checks, etc Boats - Fun Fun Fun AA - Regen and some others dont work Disciplines - Dont remember if they work or not, dont think so PoP AA abilities Tradeskills - Can be edited in db but I think the forges etc still have to be added, would be nice to make a item that goes in backpack that acts as forge/loom/etc WANDERING MOBS - A must Random loot would be nice Factions Aggro |
wish list
faction (mobs aggroing)
resists accurate damage output by mobs (like in eqlive) loot |
Archery - --= Got logs and being worked on
Cast Interuptions, conc checks, etc ---= All done Boats - ---= This is a bit tricky, it can be done (easily) but some problems will arise if its done AA - }These need to be collected by packet collector Disciplines } PoP AA abilities } http://forums.eqemu.net/viewtopic.php?t=4596 Tradeskills ---= Done, also forge will work in the next release WANDERING MOBS - ----= Done, will work in next release Random loot would be nice ---= I think this is done by the DB, so it shouldn't be hard to edit Factions ---= Done, can be changed by quests,killing etc Aggro ---= Done, multi mobs will aggro, also stuff like furry will work in next release ---------------------- resists ---= I'm 99% sure, that these work accurate damage output by mobs ---= Damage is done by a formula, so someone good in math (that has a eqlive account) should work on this ^_^ loot --= loot works 100% |
challenge
You need to make a server that actually challenges us to level and earn money instead of just getting the best armor and being the highest level with all the spells etc. etc. We need challenge.
|
Another small thing that would be nice is NPCs equipping weapons and other items if the "equip" flag in the loot table is set to 1 - it's a bit odd seeing guards bashing everything to death with their bare hands (if they're Monks, then why can they wear plate armour!?)
|
sil go make that server then, its up to the serverOP (aka. the person who runs the server) for the type of server they want.
|
A fully working petition system that wors in NewGUI
|
Hey im a newb (lol) i think that it would be nice to have lifts and buttons -- i been playin the past 3 or 4 days and have noticed there arent any doors or lifts in greater faydark -- and id like to be able to spend aa pts aswell
i would help populate zones n stuff but i dont know how to do it all LOL i suppose if it were easy tho everyone would be doin it LOL |
I've got a few things that I would like to see:
1. Ground spawns for quests, etc. 2. Keyed doors? (could be in?), keyed zones would be really cool too. 3. Some way of getting combine containers for non related tradeskills to work for quests that might not necessarily need a skill check(no fail combines). Keep up the good work :D |
I am a gm over on Lethal Encounters server and we do have petitions working for the most part. I didnt code it myself so you gonna have to ask Lethal himself
|
1. Ground spawns for quests, etc. --= I'm pretty sure this is in
2. Keyed doors? --= Key'd doors can be put in, search the forum. I'm not sure what you mean by key'd zones |
Wishlist
Spells: I get this problem with spells where they work perfect for a while then boom when you cast nothing happens and all your spells/commands/hotkeys freeze up and you either have to zone or wait a long time.
Mobs aggro: when you attack one in a came the others come if not mezed etc... Trainers: ability to train more than common tougue. GM: Able to actually set which EQEmu commands each member can use. Unless its already in. |
All times are GMT -4. The time now is 09:01 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.