Going to be moving away from Unity Webplayer and switch to Unity WebGL via Unity 5.
Below are relevant articles about WebGL & .net. The Unity to Eqemu networking framework is in .net. Visual Studio Tools for Unity (UnityVS) Microsoft acquires SyntaxTree, creator of UnityVS plugin for Visual Studio THE FUTURE OF WEB PUBLISHING IN UNITY – AN UPDATE THE FUTURE OF SCRIPTING IN UNITY Visual Studio Community 2013 (FREE) Unity3d to Eqemu networking framework Microsoft Takes .NET Open Source And Cross-Platform |
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Spawning the right models now.
http://i.imgur.com/8xUi0v1.png Gotta work on recreating this whole "model snapping" thing that the EQ client does though, my XYZ is correct. http://i.imgur.com/V1UGXg6.png |
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Texture changing script.
http://wiki.eqemulator.org/i?M=Pastebin&Paste=i6gTTn0D http://i.imgur.com/0uAdcGW.png |
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This is my favourite thread :)
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My jimmies are tingling at this project.
Good work buddy! |
https://github.com/eqbrowser/unity-e...ient-framework is 404'ing now?
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Ya, that stuff isn't used.
Serverside implementation is: https://github.com/EQBrowserServer/S.../web_interface Client package is: http://eqbrowser.com/build/v4.unitypackage |
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