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-   -   EverQuest in Unity Engine project (https://www.eqemulator.org/forums/showthread.php?t=35658)

Tyen05 11-13-2014 09:07 PM

Going to be moving away from Unity Webplayer and switch to Unity WebGL via Unity 5.

Below are relevant articles about WebGL & .net. The Unity to Eqemu networking framework is in .net.

Visual Studio Tools for Unity (UnityVS)

Microsoft acquires SyntaxTree, creator of UnityVS plugin for Visual Studio

THE FUTURE OF WEB PUBLISHING IN UNITY – AN UPDATE

THE FUTURE OF SCRIPTING IN UNITY

Visual Studio Community 2013 (FREE)

Unity3d to Eqemu networking framework

Microsoft Takes .NET Open Source And Cross-Platform

Tyen05 01-15-2015 11:19 AM

Unity Client is now connected to an Eqemu server.

http://i.imgur.com/Le6KOe4.png

Tyen05 01-22-2015 08:10 AM

Initial Spawn

http://i.imgur.com/x0sem9o.jpg

C# Script
http://pastebin.com/vXUpPU9d

Tyen05 01-26-2015 04:48 AM

Spawning the right models now.

http://i.imgur.com/8xUi0v1.png

Gotta work on recreating this whole "model snapping" thing that the EQ client does though, my XYZ is correct.

http://i.imgur.com/V1UGXg6.png

Tyen05 01-30-2015 08:55 PM

http://i.imgur.com/28OBCdZ.png

Tyen05 01-31-2015 05:02 AM

woof elf flying kick, lol

http://i.imgur.com/nXPIh51.png

Tyen05 02-05-2015 07:36 AM

Texture changing script.

http://wiki.eqemulator.org/i?M=Pastebin&Paste=i6gTTn0D


http://i.imgur.com/0uAdcGW.png

Tyen05 02-05-2015 07:49 AM

Ogre female plate on the wood elf looks badass

http://i.imgur.com/VtEFnWt.png

Tyen05 02-09-2015 05:14 AM

playing with aggrozone

http://i.imgur.com/UgIx9MX.jpg

jsr 02-18-2015 07:53 AM

This is my favourite thread :)

Tyen05 02-19-2015 06:56 AM

Thanks pal.

http://i.imgur.com/r5XlT2z.png

http://i.imgur.com/PL6xg5V.png

Tyen05 02-26-2015 04:08 AM

dickin around

http://i.imgur.com/UgyfQRE.png

Maze_EQ 02-26-2015 05:22 AM

My jimmies are tingling at this project.

Good work buddy!

vsab 03-17-2015 12:44 PM

https://github.com/eqbrowser/unity-e...ient-framework is 404'ing now?

Tyen05 03-17-2015 09:53 PM

Ya, that stuff isn't used.

Serverside implementation is:
https://github.com/EQBrowserServer/S.../web_interface

Client package is:
http://eqbrowser.com/build/v4.unitypackage


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