Yeah- it's just that I wanted a sneaky look at that code as it was since I have another thing I'm working on which would benefit from it. 
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 Here ya go. 
	http://eqbrowser.com/misc/EQClient.rar Daerath made it, he hangs out in #eqemucoders if you have any questions about it.  | 
		
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 Secrets did some shit for me around march, posting here so I have everything in same place. 
	https://github.com/EQBrowserServer/S.../web_interface TBD -the world login stuff isnt in -zone isn't set up to accept connections -needs the requests parameterized into raw data instead of Json http://i.imgur.com/dgrtpMF.png  | 
		
 Building the char select UI 
	http://wiki.eqemulator.org/i?M=Pastebin&Paste=BBdXIt6b WebGL build Live @ http://eqbrowser.com/play  | 
		
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 Very cool. I really enjoy updates to this project. 
	Keep a strain on it! Gary  | 
		
 Will you be putting the client on GitHub? I was able to find https://github.com/eqbrowser and https://github.com/EQBrowserServer but no project for the client. 
	I'd really like to check this out and maybe contribute some code. I'm pretty proficient with Unity and C#.  | 
		
 http://eqbrowser.com/build/v6.unitypackage 
	That is the most recent build, i update it often. v1, v2, v3 and v4 are other versions that are pretty different if you want to check those out too.  | 
		
 Double post 
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 Man, that's looking awesome. :) 
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 Very awesome! 
	Are you reading window and sprite configurations from the EQ/ui/default xml files, or is this all hard-coded? (Just curious!)  | 
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