I'm getting these errors with underfoot
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[09.24. - 18:13:55] [WORLD__CLIENT] azog: LS Account #4 |
Why do you think you need to get rid of them? Are you having a problem connecting and playing on your server? If so, describe that problem and look at your other logs because that one looks perfectly normal.
If you can connect to your server and play then just ignore them. |
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A player on PEQ posted that there were human models in tox and after copying over old file the problem went away. The big difference I notice is the tox_chr.txt. Granted the s3d (i think) was a different size also.
He also mentioned the Hole but i didn't have time to look at those files this morning. Titanium: tox_chr.txt Code:
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15 |
I have noticed human models in several places using Underfoot. I never dug into it though since it didn't bug me enough.
I copied my missing files from a live install and didn't overwrite anything but dbstr_us.txt and spells_us.txt. |
I added this file from Titanium and it fixed the human model problem in Toxx for underfoot:
tox_chr.s3d |
Thank You! Caryatis, If you need another account let me known.
Never mind on the Opcodes Secrets said, he was going to give you all the opcodes. Sorry to trouble you Trevius. |
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ty |
Haha! :) Very nice!
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just a note
for those of you upgrading from Titanium to UF and have copied all the "missing files" please note that you may not be able to see the "blightfire moors" stone in PoK, inorder to correct this you must create a file under the UF's Root directory (along side poknowledge.s3d etc...) called poknowledge_assets.txt
inside the file should read thus: Code:
pokport_gukta.eqg la~ |
If you are following all the instructions for missing files, that one is included in the list of files to get from a SoF+ source instead of Titanium.
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I noticed that with the Underfoot client, my character's health does not regen past a certain point. At level 1 it is 87%. I was wondering if anyone else is experiencing this. I am going to try a few different servers so I can determine if the problem is in my client or in my server.
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update rule_values set rule_value = 'true' where rule_name = 'Character:SoDClientUseSoDHPManaEnd'; |
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As an update, bard buffs are not 100%. I made a group, had a bard start singing Selo's (the one with lev and invis). I set the bard to /follow the warrior. On the Warrior's buff window, the icon was initially there with the timer counting down correctly. but once the timer reached 0 the icon stayed and effects continued working, but the timer never refreshed. This buff is not in the short duration window, but in the main buff window.
Conversely, Chorus of marr in the short buff window seems to always have the updated counttime timer. |
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