Hex request to StormGod :)
Can you create an item with 3% Abjure? A robe? I will do the rest.
Also, a 2h sword with +7 extraplanar bane damage? I had no idea on which values to change in the hex-editor. :( |
I'll try , just stay tunned I will first check on the 3% abjure
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UPDATE items SET raw_data= 'Gossamer Robe\0r\0epatch\0Priest Robe\0Gossamer Robe\0r\0epatch\0 Priest Robe\0\0engance\06 Fami\0y 6 ModeIT63\0\0_1\0ing 3, GenuineIntel\0P\n
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yup its working
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Will have a working emperor robe, in a few minutes.
:) Any chances of the 2h mod? *gasp* Thanks! |
I can only do bane damage to a specific race number ( as listed in the readme )
if you mean extraplanar like magic DMG , Disease DMG , Fire DMG then I still need to try with some values and see which one is which kind of damage |
Stormgod, make a program plzkkthx :D
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/agree These mods add amazing potential.
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I "may" do an item editor soon , but dont wait for it right now cause I have a lot of exam for the university to do hehe it will be up at least for the 30 june if I do it
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ok I'm messing aroung with the 2h rusty sword , I will tell ya if I can make a bane extra something or at least a fire or cold bane
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bogus item deleted lol
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seems that something is missing for the resist damages right now even copying existing values from another item results in a bogus one , I will try some other things ;)
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Ok here are 3 items
they have different resists, and different bame dmg settings For Bane DMG use 0x100 and/or 0x102 to set the target mobs. 0x100 is race, straight from the race list we have. 0x102 is another list, I don't really know what to call it. |
01 is Magic
02 is Fire 03 is Cold 04 is Poison 05 is Disease more result to a bug displaying two times delay dmg stats it work if you edit an actual item with resist damage , But I cant get a non resist dmg item to be a resist dmg one... |
See above for corrected samples.
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