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-   -   World.exe Crashing with 5.7 DR1 (https://www.eqemulator.org/forums/showthread.php?t=13524)

Valex 05-01-2004 06:56 AM

World.exe Crashing with 5.7 DR1
 
World.exe crashing when i connect to my server....

I currently have 0.5.7 DR1 version
No errors in it just that send error report,dont send.

mikenune 05-01-2004 07:08 AM

How far are you getting before it crashes?

Valex 05-01-2004 07:10 AM

like 10secs in or 15 or so

Valex 05-01-2004 07:10 AM

-=/
 
Not much

mikenune 05-01-2004 07:14 AM

Sorry, I meant post EXACTLY what you do to start the program and what steps you go through before it crashes

i.e.:
Quote:

I click on World.exe and 10 seconds later it crashes. I don't even get a chance to start my Zone.exes
or:
Quote:

I start World.exe and my Zone.exes and can login to my server. But when I click on "create character" World.exe crashes!
Something like that.

Valex 05-01-2004 07:15 AM

oh ok sorry.:

I can run world.exe without errors, same with zones but when i connect to server about 10 secs later it give me send error report and dont send.
Then i click dont send or somthing and it crashed it..

mikenune 05-01-2004 07:25 AM

Can you make it to the Character Creation screen? Can you create your character and see it on the Character Creation Screen? Can you log into Everquest with your character?

Do you click on anything right before it crashes or does it look like a random crash?

Valex 05-01-2004 07:29 AM

Uh
after it crashed and goes away, it still loads, i dont think i can make a character and log in.

I think the crash is cause by somthing ..i dont know what

cofruben 05-01-2004 08:46 AM

I've experienced this problem too,I think is character corruption or something,I deleted all accounts and characters and had no errors.

Shawn319 05-01-2004 09:22 AM

Try a newer version of 0.5.7. like DR2-may1

Shawn319 05-01-2004 09:23 AM

http://cvs.biosprite.net/get.php?fil...05-01-2004.rar

Valex 05-01-2004 09:28 AM

:( Is there any compiled versions?

mikenune 05-01-2004 09:43 AM

None that are supported. :(

I'd say try re-downloading the 0.5.6 Binaries from SourceFORGE.

If that doesn't fix the problem then do this:

Code:

If you have Windows 9X/ME
 - Go to "Start" -> "Run. . ."
 - type in "command"
 - in the Command Prompt type "cd \EQEMu"
 - type "World.exe"

If you have Windows NT/2K/XP/2K3
 - Go to "Start" -> "Run. . ."
 - type in "cmd"
 - in the Command Prompt type "cd \EQEMu"
 - type "World.exe"

After World.exe crashes, do the following to copy the output:

Code:

If you have Windows 9X/ME/NT/2K
 - Click and Drag over all the text in the command prompt so that it is highlighted.
 - Right-click so the highlighting dissappears.

If you have Windows XP/2K3
 - Right-click in the Command Prompt window select "Mark"
 - Click and Drag over all the text in the command prompt so that it is highlighted.
 - Right click so the highlighting dissappears.

NOTE: If you're running Win 9X/ME you may not be able to scroll up far enough to get all the output. This is fine as the error responsible for crashing is usually near the bottom.

This will copy the output of World.exe to the clipboard. All you'll need to do then is come here, reply to this post, right-click, and hit "Paste".

Valex 05-01-2004 10:52 AM

Whats supported mean exactly for it?
I dont think the copy world.exe is neccasary.
Doesnt give errors,it notices me and stuff...No errors at all.

mikenune 05-01-2004 04:34 PM

If you don't give is all the information we can't help you with the problem. Feel free to blank out any IP addresses and passwords, but (and no offence intended here) just because you don't think anything in the output could help someone here figure out your problem doesn't make it the case.

Remember, the reason you're asking for help here is because you believe that someone on this board knows more about EQEMu than you do.

There are plenty of people here willing to help but we NEED information. Even if it's just so we can say "Yup, you're right. There's nothing wrong here."

PLEASE post the the following if you expect us to help you further:

The output of: World.exe and Zone.exe (we only need the output of one zone. if there's one with more output than the others, use that one) and, if you're using it, MiniLogin.exe.

The contents of: db.ini, LoginServer.ini, eqhost.txt (in your Everquest folder), and if you use MiniLogin.exe we'll need your MiniLoginAccounts.ini.

Also, if you could tell us what all you've sourced into your DB.

Remember: We want to help you, but it'll only work if you give us the info we need.

Valex 05-02-2004 08:30 AM

OUTPUT OF WORLD.EXE:


[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.7-DR1
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=26677, max id=68199
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Reboot zone modes ON
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Warning: Pants may change during online play.
TCP listening on: 24.136.163.55:9000
World server listening on: 24.136.163.55:9000
Connected to LoginServer: eqlogin3.eqemulator.net:5997
31218 New TCP connection: 192.168.1.101:1336
31218 New TCP connection: 192.168.1.101:1337
31218 New TCP connection: 192.168.1.101:1338
31218 New TCP connection: 192.168.1.101:1339
31218 New TCP connection: 192.168.1.101:1340
New zoneserver: #1 192.168.1.101:1340
New zoneserver: #2 192.168.1.101:1339
New zoneserver: #3 192.168.1.101:1338
New zoneserver: #4 192.168.1.101:1337
New zoneserver: #5 192.168.1.101:1336
Zoneserver SetConnectInfo: 192.168.1.101:1336: 24.136.163.55:7999
Zoneserver SetConnectInfo: 192.168.1.101:1337: 24.136.163.55:7998
Zoneserver SetConnectInfo: 192.168.1.101:1338: 24.136.163.55:7997
Zoneserver SetConnectInfo: 192.168.1.101:1339: 24.136.163.55:7996
Zoneserver SetConnectInfo: 192.168.1.101:1340: 24.136.163.55:7995
79437 New client from ip: 192.168.1.1 port: 1343
Logged in: FirstLogin LS#50567: Valex


OUT PUT OF ZONE:

[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.7-DR1
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading NPCTypes from database...
[Status] Loading npc faction lists
[Status] Loading NPC Faction Lists from database...
[Status] Loading loot tables
[Status] Loading Loot tables from database...
[Status] Loading doors
[Status] Loading Doors from database...
[Status] FileLoadSPDat() Loading spells from ./spells_us.txt
[Status] FileLoadSPDat() spells loaded: 5061
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] command_init(): Warning: Command 'setaaexp' defaulting to access level
0!
[Status] 160 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 192.168.1.101:9000
192.168.1.101:9000: TCPConnection::RecvData(): Connection timeout


DB.INI


# READ README.TXT!

[Database]
host=localhost
user=~Classified~
password=~Classified~
database=eq
compression=off


### --- This file tells world.exe what computer mySQL is on. Host should
### --- be left "localhost" unless mysql is on a differant computer than world.exe.


LOGINSERVERS.INI:


### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We recommend using the eqemulator.net Loginserver ALWAYS.

### --- NOTE: You can NOT use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automatically.

# READ README.TXT
[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginserver2=eqlogin2.eqemulator.net
loginserver3=eqlogin3.eqemulator.net
loginport=5997
loginport2=5997
loginport3=5997
worldname=Valex's(Non-Legit,Custom-Items)Finaly5.7
worldaddress=24.136.163.55
locked=false
[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=

[ChatChannelServer]
ChatChannelServer=192.168.1.101


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