The Green Leaf - News & Discussion
Greetings!
Please discuss any comments or suggestions relating to The Green Leaf server & its patches here. SERVER COMPATIBLE WITH EQLIVE PATCH DATE: June 16th, 2004 ------------------------------------------------------------------------------ Patch Date: June 16th, 2004 Patch Notes: Updated to DR6 - An issue may cause characters who are in a guild to crash to desktop upon logging in, I'm looking into it. Patch Date: June 14th, 2004 Patch Notes: Premilinary AA support has been implemented - Please bear with any bugs. Patch Date: June 11th, 2004 Patch Notes: Updated to latest dev source - HP Updates, Trades, Env Damage opcodes fixed Patch Date: June 1st, 2004 Patch Notes: Updated to latest dev SCM source - Some opcode issues fixed. You are now autojoined to irc.greenleaf, use /1 <message> to chat! Patch Date: May 26th, 2004 Patch Notes: Updated to 0.5.7-DR4 - YOU MUST USE THE NEW LOGINSERVER TO LOG IN NOW (eqemulator.net:5995) Patch Date: May 20th, 2004 Patch Notes: Fixed issues with #zone - inserted latest newdumpeditems. New GM System is in - Applications coming soon! Patch Date: May 19th, 2004 Patch Notes: Servers are now running in Gentoo Linux 2004.1 - Now running 55 Zones! Fixed AC Code causing zone crashes Updated to new item format Patch Date: May 14th, 2004 Patch Notes: Riposte has been fixed. Server TWO has been added - now running a total of 45 dynamic zones. Patch Date: May 13th, 2004 Patch Notes: Server updated to 0.5.7-DR3 - Fixed Beastlord Kick - Fixed Beastlord Pet Racial Issues I'm looking for a TALENTED web designer, with knowledge of some php to volunteer their time for the server - Contact Me: greenleaf@headinapot.com Patch Date: May 12th, 2004 Patch Notes: Updated to latest CVS Source (Dev Tree) Bladestopper now GM Only temporarily until effect is fixed. Group & Solo Experience has been increased. #scribespells is now player usable! Patch Date: May 11th, 2004 Patch Notes: Players should no longer lose items while zoning. Patch Date: May 10th, 2004 Patch Notes: Players will no longer receive experience when grouped and killing green-conned mobs. However, players in the group to whom the mob still cons blue, will still receive experience. Patch Date: May 9th, 2004 Patch Notes: 0.5.7-DR2 May 9th CVS Update has been implemented. Server is now compatible with EQLive Patch Date May 5th. Patch Date: May 9th, 2004 Patch Notes: The Skills Skeleton has returned! Faction information has been deleted (due to aggro problems). Players at level 65 will no longer lose their Req. Lvl65 Items when zoning. Patch Date: May 8th, 2004 Patch Notes: 0.5.7-DR2 CVS Update from May 8th has been implemented. ValidateInventory will no longer delete items off characters who DO meet the required level of their items (Sorry about that Guys!) Database has been re-populated with the latest ProjectEQ alpha database. Patch Date: May 8th, 2004 Patch Notes: In my continuing effort to squash all bugs and exploits before adding content to the server, I have eliminated two crucial issues: 1st: Players will no longer be able to auto-equip items off a corpse if they do not meet the Required Level field, nor will they be able to equip 2-handed weapons with an item in the secondary slot. 2nd: All characters are now validated when logging in & zoning, illegally equipped items are automatically deleted. Patch Date: May 7th, 2004 Patch Notes: Database has been re-populated - double spawns & crashes in certain zones should be fixed. However, you may notice a few zones missing spawn data now. Updated to May 7th 0.5.7-DR2 CVS Source Dump. Patch Date: May 6th, 2004 Patch Notes: Trainers are once again working! The Skills Skeleton remains for the moment but will be disabled with the next patch. New Characters will now be created with the correct racial skills & languages, and class skills. Patch Date: May 4th, 2004 Patch Notes: Expendable items are now only usable when not engaged with any enemies (on the hate list of ANY mob in the zone). This includes potions, scrolls, etc but does not affect procs, worn items, or items with unlimited charges. Patch Date: May 3rd, 2004 Patch Notes: 'Can o' Whoopass' is now only GM Summonable. All 'Can o' Whoopass' in player inventories have been deleted. All items with charges greater than 20 have been set to 1 charge. Patch Date: May 2nd, 2004 Patch Notes: Monk & Beastlord Dual Wield Fixed. Dual Wield & Double Attack will now go up much faster at lower skill levels. #summonitem will no longer allow you to specify charges greater than the item's MaxCharges value. ------------------------------------------------------------------------------ Running Custom Build of 0.5.7-DR3 (Updated Regularly from Developer CVS) The Green Leaf Server Specs Server One (worldserver.headinapot.com): Gentoo Linux 2004.1 (Stage 1 Build) AMD Athlon Thunderbird 1.1GHz 512MB PC2100 DDR-SDRAM World Server 25 Dynamic Zone Servers Server Two (DOWN): Gentoo Linux 2004.1 (Stage 1 Build) AMD Athlon XP 1.4GHz 256MB SDRAM 30 Dynamic Zone Servers ------------------------------------------------------------------------------ |
Sounds kewl. I'm gonna have to check out your server sometime!
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Sounds cool, ill be sure to try it out once my ISP stops being stupid... only 2 weeks till summer and a real ISP :x
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Must be hell working with mithanel :-( Feel kind of bad. Anyways I tried to connect to see if you were on to say hi but you werent on so I logged for the night. I love that name.
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I've tried creating a char on here twice and, even though I don't get any errors, he never shows up on my list!
Can you check the DB for a Froglok Shaman named Helpy? Hope my login troubles go 'way, I wanna see your server!!! |
creating chars
had same problem i patched yesterday not the may 5th patch i patched before that upto date and it worked
but since they released a new patch dont no |
DO not patch as of today it will not allow you to play any EQemu server. But this is a very nice server very stable and nice rules its semi-legit but its basically just #zone and #summonitem thats is really all that is non-legit. Exp is the same as normal eq and difficulty of mobs is the same.
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VT mobs that go down after 30 500 point hits... hmmmm
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From when I was talking in /o , everyone seems like a really nice crowd . Hope to join ya soon! |
Server is back up, sorry about the downtime - cable internet was down.
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Server back up - computer was off when I woke up this morning, I think my power went out.
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I still can't create a char!! :(
I have the not-quite-up-to-date EQ patch that allows me to still play on EQEMu servers and can log into and play on other servers (and create characters), but when ever I create a char on your server, it pops me back to the character select screen without the char on my list!!! |
The server is now compatible with EQLive Patch Date May 5th.
Update your client, mikenune! :) Quote:
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Yay!
I'll try it tohight when I get offa work (three guesses as to where am now :D)!!! |
Server is DOWN - I'm 'upgrading' to Linux on my server boxes.
Server should be back up in a day or so. |
That's not fair! I just created my character and was able to log in finally!!! :evil:
/me staps foot Well? Is it back up yet???? /me waits impatiently |
Thank gawd, windows blows for servers.
-Willie The Pimp |
Only if your'e running Windows 9X/ME/NT 4.0 to run your server.
Windows 2000, XP, and 2003 work great as servers. They're stable, secure, and reliable. I do agree that Linux and UNIX do make better servers though simply because there's less overhead (as long as you aren't running your X-window GUI). This allows a program to run faster (sometimes MUCH faster) on a slower system. In the past, people gave Microsoft and Windows a bad rap because it actually sucked. Now, people give it a bad rap because they're allowing experiences that are 10-15 generations old (in computer terms) to unduly influence their opinions. Windows has come a LONG way in the past 7 years. Some of you may be saying "well, if it's so secure, why is it always getting hacked?" There are two reasons for this.
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gaah, bush get it up soon.. iam bored and wanna play "a day or so feels kinda long"
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It takes a good while to compile :/
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The upgrade is going well - I've got Gentoo Linux compiling on both computers. I'm configuring my kernel on one right now.
If I can get this shit done compiling tonight, server should be up early tomorrow probably. |
Gentoo rocks! We're starting to use it at work now. We used to use Redhat but now they're doing some funky thing with requiring you to pay/register for the updates now! :evil:
Oh, well. . . At least you'll have a good server! :P /me goes back to waiting impatiently |
okey, ill have to wait then... would be morning soon :)
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Not much progress as of yet - I'm going to sleep now, I've been working almost nonstop on the server over the past 24 hours.
We'll see where I get tomorrow. |
gah okey, sleep tight :)...
gonna make a char on another server as i wait.. iam bored.. |
whats happening over there :>. They should be up now me thinks. Any problems?
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I'm still waiiiiiiting! :D
/me begins tapping foot impatiently |
gah iam so bored, guess i have to do some homework then.. :roll:
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Maybe Bush got abducted by Verant
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Installing Gentoo for the third time on the World Server box.
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okey, so it wont be up today either?
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Gentoo installed, finally.
I'm working on compiling the source and getting things going. |
Eta?
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You take that back before I tell my mommy!!! :evil: |
We're back, bitch!
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stuck in some cat zone. Cant zone out..
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Greetings Bush,
Really like your server, haven't been on too much since it came back up (I just discovered this community a couple of days ago). Really nice work on the server, a few question for you. Does Greenleaf have a website for basic info (rules and regs etc)? How much from regular EQ does it differ? (is this a question I can ask here? please forgive me if it's no, the message board rules are a little convulated). I am definitely a casual player and my wife is interested in playing with me. Your server so far seems the closest to EQ that I have seen so far (Scorpions server is nice too but your has been a better ping/lag for me so far). Let me know if you would like any help with Quest writing, I have some experience from hosting NWN games. Anyway Cheers to a great server and a BIG CHEEERS to the whole EMU Dev team, never thought I would play EQ again ;) Nice work! Mryddlin |
I know i'm not bush but i've talked with him quite often when i'm on and i think i could answer some of your questions.
1.He is still searching for someone to create a website for the server... So atm one does not exist. I assume when a website is established it will contain a list of rules an requlations i'm sure, but i cant say that for certian. 2. At the moment the Green Leaf does not differer from EQ Live at all except for the fact that you can summon items and #zone. This server is still in beta fixing bugs and setting up other stuff such as a GM system so not every gm has ultimate power. I believe Bush has finnished that now and is working on a couple last bugs and he is making good progress. But after that from what i've heard he will basicaly be revamping all of the LDoN zones to be custom zones and then it will differ from EQ Live quite a bit. 3. This is a great server far as lag and such i never have any problems with lag. I use to have problems zoneing when the server would have 50+ people on it but that has been fixed now according to Bush's latest patch note. 4. As far as quest writing goes that would be something you would need to talk to Bush about i cant answer questions like that for him hehe. If you have any more questions feel free to PM me i will be glad to answer them if i can. And if i can i will find out from bush for ya or someone who knows. |
Hi there, Monalin had everything basically right, but I'll reiterate:
Does Greenleaf have a website for basic info (rules and regs etc)? > I just found someone who's going to start working on it. How much from regular EQ does it differ? (is this a question I can ask here? please forgive me if it's no, the message board rules are a little convulated). > Right now it's basically Semi-Legit: #zone, #scribespells, #search, and #si. These commands will be taken out when I launch the open beta. I am definitely a casual player and my wife is interested in playing with me. Your server so far seems the closest to EQ that I have seen so far (Scorpions server is nice too but your has been a better ping/lag for me so far). > The server will be more likely Custom (Very Custom) Legit at launch - if you're looking for an exact EQ-like world, You might want to stick with scorpious's server. Just for an example, short races won't be introduced until Velious and everyone will start on Kunark. Let me know if you would like any help with Quest writing, I have some experience from hosting NWN games. > I'll let you know, Thanks. |
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