Item charges = 0
I'm running a 6.0 dr1 server over my LAN but we seem to have a few problems that I was wondering if anyone could help me iron out. I apologize if the answers to these problems are elsewhere, I'm still in the process of looking for them.
1) All items with charges (such as journeyboots) say that they have no charges when we right click on them... why? 2) Monster agro, how do we fix it? I read something about needing the map files but where do I put them? 3)When we login it frequently drops us from a very high place causing a death if we dont do a quick #zone. Thanks in advance. |
1)To get clickies working try this:
At the command prompt type: cd\mysql\bin mysql -u root <dbname> UPDATE items SET unknown008=1; quit exit 2)Do a search to locate where to download the map files ya need then make a Maps folder in your eqemu directory and put them there.(Its a big file) 3)Still trying to get this one figured myself :? Good luck |
i wouldnt do that.
id do UPDATE items SET unknown008=1 WHERE unknown008=0; otherwise you overwrite items that had values other than 0 |
Thank you, I appreciate it alot :)
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I also thought that the zone data is all stored in the db now.. do we need the map files again now?
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the zone config files are in the db. meaning you dont need the /cfg folder. but yes you need maps
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heh, didnt see your thread until I had finished fixing it
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you need maps for agro, unless they changed paths as well (I havent looked that deeply into paths) it should work the same whether you have maps or not.
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exactly as edgar said. map files have nothing to do with pathing at all. they only affect agro
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Code:
UPDATE items SET unknown008=1 WHERE unknown008=0; Code:
ERROR 1054: Unknown column 'unknown008' in 'where clause' |
I believe 'unknown008' was renamed to 'SpellCharges'. That was one of the things I had to fix in my database to get 6.0 running last night.
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Unfortunately, this isn't a permanent fix.
When you log out, and back in, the item will then start saying, Item out of Charges again. :shock: |
I've been having the same problem on my server. Here's how I fixed it:
First, I looked through the code and found this in database.cpp: Quote:
So, I removed the unsigned flag on the charges field in inventory and sharedbank and now all my right clickies work. I'm not sure if changing this impacts anything else yet... only been testing it for about a day so far, but I haven't seen any items yet with enough charges to make changing this variable a problem. |
Sorry Garim, its late, that post confused the hell out of me :) What do I need to go about to do that?
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Oh, crap, sorry... was late and I forgot to paste my SQL statements in. Here's what I ran:
Quote:
Oh, and a reminder: all of the right-clicky items you've already summoned in game will still be broken. Just destroy those items and #summonitem them again and they should work from now on. |
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Well what I found works is the following: Get rid of all the items with charges that are on vendors or are handing to the player through a quest. If they are actually forced to loot the item, it seems they never bug, at least haven't had any complaints about it since I changed it over to where they looted the ring. So it seems the problem is somewhere with the NPC handing the item to the player :x
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Hey! I was having this problem until about an hour ago. The problem is in the database and is exactly what Garim was saying--- except his fixes don't fix the inventory part of it. I used MySQLFront and changed the charges table in Inventory, Sharedbank, and items to just being a tinyint (right click "charges" in object view, click properties, uncheck unsigned).
Boot your server up after that, resummon items that have infinite charges (or are supposed to) and give it a shot. Zone some if you need to. Etc, etc. Should work. =) -Sarepean |
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