One left
For those who have asked, I still have one copy of the s2k server package left available for sale.
The server I am using to store it on will shut down in a few days. |
How much?
Does it include the login server? And wouldn't that be making the EQEmu devs upset because the login server isn't supposed to be released? |
It does NOT include the login server, that is run by the developers staff as always. The one we used and you would use has some custom code in it to support a secret project we had been working on, but I am not free to talk about here. That project *is* included if you want to continue with it.
The package includes 200+ populated zones including custom designed zones player accounts and player characters (gives you a potential starting player base) these are the way players left them the day the server shut down custom items custom spells quests custom code (including the source) a copy of the s2k website (excluding forums) with the data and tutorials it had some notes, etc general utilities we used the "secret project" general support from myself and Dindoleki to help you get it running we've been getting $200 per copy |
Oh... erm... I don't mean to be rude... but thanks for your time. That is much more than what I was thinking...
I am a C++ Programmer myself and will probably try customizing the Emu.... but $200 for a modified open source program is too much for me. |
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It's a complete database with over 200 populated zones and an existing player base. It has custom quests. It's tested and stable. It also includes support in setting it up by the people who ran the original server. And best of all, with the exception of a few ini file changes and bat file changes, it's basically plug it in and start it up. I understand that it may be too much money, but we decided to limit the number of copies we would release to keep the number of clones down so there wouldn't be 100 poor quality s2k servers out there. We decided to charge for it to ensure that those who got it were serious about it. We might be willing to let copies of the source out for less money (without quests and database) but I would have to talk to Tark and Myra about it since they have been co-serverops since the first day the server came online. |
I sold this one, but I have one I have been holding for someone who seems to have disapeared so to those who were interested, I have this one left. Send me a PM.
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Damn, I wonder how much we could sell WR for.
Not that we would. |
How do you sell an existing player base to different people? are all of those players going to guarantee to be on each server bought? sorry just curious how that works.
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???
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For Sale: Parachute. Only used once, never opened, small stain. |
Imo selling S2K was the most horrible idea you could make... now we have like 10 S2K versions just floating around. Fucking stupid.
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The idea is that if someone has put time into creating and leveling a character (or several) it would be more appealing to go back to that character and continue on a familiar server than to start another one at level one on a strange server. It was our expirience to have players come back and do this with characters they had made a year or even two years before. In my opinion this is an advantage over starting from scratch with a server and hoping someone discovers it and plays on it. |
So selling it for 200 dollars helps all that? Lol.
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Our dream was that each would take the S2K server as a BASE and change it according to their own vision. Making alternatives to the current single option of the PEQ/EQ Live versions that are out there now. Changing the original S2K and making 5-6 different servers with their own ideas and style. With only one database currently available for EQEmu, most servers look the same. The amount of effort to change it and make something unique and different is overwhelming. Starting with a DB that has over 200 zones, including 10 custom ones that aren't on live, gives them a big start. Custom quests is another boost since anyone who has worked with quests knows the amount of work that is required to write and test these. Give the players something unique, fun, and stable and they will come. I think S2K, WR, and Guildwars have proven this. How many of the other servers out there have approached or passed the 100+ players online mark? The S2K server represents about 30 months of development, with custom code, zones, quests, items, and more. It contains creative ideas of players as well as our staff, Myra, Dindoleki, and myself. Any server op can do the same if he is willing to put in the time. When he does, assuming it takes the same time that it took us, he will be at this level by the year 2008. For a very few, we have offered the chance to skip this and jump in with a head start. A two and a half year lead over the competition with a proven server and the chance to make it something of their own; something better. |
GuildWars is now on sale for... 2 billion dollars!!! :D
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:D |
Hahahah... wait, that wasn't funny.
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Try again! |
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Or its just another attempt for a mod to get away with putting down users while you guys scream at users for putting down others.
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That said, even those who paid for it are sitting on garbage unless they're willing to put their hands where their money is. With that strong statement, I am *NOT* trying to put down S2K's work in any way!!! What I'm saying is that what made S2K as successful as it is was not just the development work, but the constant attention and time investment to the server by a motivated group of GM's and designers. Buyers, take heed: the $200 you just invested is JUST THE BEGINNING of your investment. Unfortunately, we've had many people come along here in the past with a decent amount of disposable income, setting up a dedicated server (sometimes a much more powerful one than what would be needed to run this), only to have the server never take off because they expected to just turn it on, do nothing else with it, and see the playerbase grow. I'm going to bet that most of S2K's buyers fall under this category, so really all selling it accomplished was keeping it out of the hands of those who DID have time just not money. That's not to say he was wrong in charging for it, since you can't exactly charge "time". O well... |
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Scorp, you're such a salesman.
:D |
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/irrelevance
Well I could tell you about my experiences with my private & nonlegit (do anything, explore anywhere) server, but seeing as how I was the only player... As for seeing creative ideas becoming reality, I tried that with Neverwinter Night's Aurora Tools, decided it was about as ambitious as recruiting childeren and Jehova's Witnesses for a pyramid scheme. I then proceded to AOE an entire (private server) zone with just console commands, much to the lament of Fippy Darkpaw. /irrelevance |
I would pay 300 $ for a stable server populated until PoP, stable and complete, with all AA's working, and spawn, loots, mobs, etc. perfectly added.
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This is the kind of thing I want. I want to be able to play EQ and do what I want on my own. I dont mind if anyone else can play or not. I want to be able to turn myself into any boss/mob I want. Just do anything at all. Could you guys tell me how you went about doing this? Thanks.
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i would just be happy with the 5.7 source .. but only because it's all i can currenty log into now and playing as a player was never what attracted me to emulation .... of course $200 is way over my pocket change ( i'm lucky if i can afford smokes on my way home tonight ) and even if i did , i have no need for the playerbase , database or quests ... as a dev 1/2 the fun is customizing that stuff for myself. |
?s about S2K
Had a few ?s regarding your S2K for EQ. If you could Scorpious2K contact me @ myhell3212@sbcglobal.net i would appreciate it. Thanks.
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Sorry for bumping this old topic, but what version are you running again? 5.x, or is it 6.x?
Either way, I will offer $10 via paypal for it :S $200 is wayyy too much... main reason I want it is just because of the zones. |
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