Draniksscar and Harbingers updated
Post includes all mobs, named mobs, drops, quests, etc. The quests are very important, as the zoning is related to them - Still there's a few loose ends, such as more quests needed, but very playable. The PoD's should be working to and from PoK.
I also updated/reposted my database. |
My GoD, you rock. If I knew you in RL I would buy you a Corona! Thank you so much, I was waiting for these.
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I'm getting an error when trying to download the Draniksscar.rar...seems it can't be found...
Thanks for the work! |
Yeah, doesn't look like Dranikscar is anywhere found.
Also getting an error from the page. But Harbringer's is awesome. Thanks for the contribution once again :-) |
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Glad you all liked it - I'm working my way to Wall of Slaughter, I'm doing causeway atm. |
Thanks a ton, Angelox! :)
Gonna give it a whirl in a little bit. |
Thanks again Angelox!
The 'All_Quests' were a sweet addition. |
Hey Angelox awesome work on the database and updates. I have one question In harbingers when i try to cast a spell i get a message that i can see the target. I know this has to do with Map files and i see I have no map files for harbingers or Draniks. Where can i get these?
thanks! |
I think in the past, the map files were and I think still are in the EQEmu Server project. I'm not sure how they are generated though.
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If anyone can help please do. |
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Does anyone know if they are listed under another name or what to do here? Thanks |
Angelox, didn't SOE change out the s3d style gfx for something newer in more recent expansions? I could be thinking of something completely different... but you're right. I do not see s3d files for many zones, though there are some. And if you zone in, of course they work so it's not a digital download problem.
Edit: yes, I am thinking of eqg files replacing s3d... i need to lay off the pipe a while. starting to lose my mind... J |
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I found this old thread:
http://www.eqemulator.net/forums/showthread.php?t=17081 Quote:
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I was thinking of openzone, but then I thought, "how could I make the s3d file if I didn't have any s3d file to start with?" But now that you pointed out the egg support by openzone, I'll try again. maybe I can somehow open the egg file, then save as s3d.
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This might be a start:
S3DSpy can extract content from the .eqg files. http://prdownloads.sourceforge.net/e...S3DSpy_1.2.zip Maybe the .ter file you see can be further converted. But maybe it would be better to send fathernitwit a PM so he doesnt accidently overlook this thread. I bet he knows much more about this. |
heres an interesting thread from when Omens first came out - gave me a better idea on what the eqg file is - seems Omens expansion introduced this format.
http://www.eqemulator.net/forums/showthread.php?p=92127 |
there is a mod around here somewhere to make azone read in ter files (by daeken). I havent taken the time to integrate it properly, but it should still work.
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Unfortunately the Link is now defunct and I cant find an alternate source. Anyone has this azone_eqg.tar.bz2 lying around on his harddrive? |
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Here is something to speed up the process.
make a temorary directory, copy ./azone in there and make softlinks from the .eqg files in your everquest directory to here. Then go over all the .eqg files and feed em to azone one at a time. Code:
mkdir /var/tmp/build If you can find this out in advance make an txt file with the filenames and modify the script to this Provided that the name of the file with the new zones is 'eqg_zonefiles': Code:
mkdir /var/tmp/build |
hmm... I cant seem to find this file either... somebody out there has to have it laying around....
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It seems when I first started Harbingers Spire , spells worked - now, the don't - I know there was never a map file. I'm wondering if there was a change in the code to affect this? of maybe I was pipe-dreaming again?
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FNW Here are a few names that might have the same header and c++ files i found, could you look for these file names? openeq.tar.bz2 openeq_win32.zip openeq_win32_vc6.zip I did find this http://www.eqemulator.net/forums/sho...2&page=2&pp=15 at the very bottom is "eqgter_loader.zip" but it is only 2 files maybe useful... On this page is the "main" process referencing ter.h http://www.eqemulator.net/forums/showthread.php?t=15957 but as you already know, we have to find its source. |
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