Hex request to StormGod :)
Can you create an item with 3% Abjure? A robe? I will do the rest.
Also, a 2h sword with +7 extraplanar bane damage? I had no idea on which values to change in the hex-editor. :( |
I'll try , just stay tunned I will first check on the 3% abjure
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UPDATE items SET raw_data= 'Gossamer Robe\0r\0epatch\0Priest Robe\0Gossamer Robe\0r\0epatch\0 Priest Robe\0\0engance\06 Fami\0y 6 ModeIT63\0\0_1\0ing 3, GenuineIntel\0P\n
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yup its working
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Will have a working emperor robe, in a few minutes.
:) Any chances of the 2h mod? *gasp* Thanks! |
I can only do bane damage to a specific race number ( as listed in the readme )
if you mean extraplanar like magic DMG , Disease DMG , Fire DMG then I still need to try with some values and see which one is which kind of damage |
Stormgod, make a program plzkkthx :D
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/agree These mods add amazing potential.
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I "may" do an item editor soon , but dont wait for it right now cause I have a lot of exam for the university to do hehe it will be up at least for the 30 june if I do it
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ok I'm messing aroung with the 2h rusty sword , I will tell ya if I can make a bane extra something or at least a fire or cold bane
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bogus item deleted lol
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seems that something is missing for the resist damages right now even copying existing values from another item results in a bogus one , I will try some other things ;)
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Ok here are 3 items
they have different resists, and different bame dmg settings For Bane DMG use 0x100 and/or 0x102 to set the target mobs. 0x100 is race, straight from the race list we have. 0x102 is another list, I don't really know what to call it. |
01 is Magic
02 is Fire 03 is Cold 04 is Poison 05 is Disease more result to a bug displaying two times delay dmg stats it work if you edit an actual item with resist damage , But I cant get a non resist dmg item to be a resist dmg one... |
See above for corrected samples.
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http://www.eqemu.net/baronsprite/Spdiscover.zip
my def list has been helping me... :D make a program so I don't have to stormgod... please I will like, make love to you. I don't wanna waste the hour :o |
Extraplanar is just Extraplanar.
It is like magic, only it works on Extraplanar mobs :) |
I've just updated my editor to handle skill mods and bane/resist damage. It's still as flakey as it ever was, but it's probably easier than editing blobs :)
www.geocities.com/kaiyodouk Some of the offsets don't work properly, diety doesn't appear to be anything but 0 for pretty much all items. Not sure what the correct number is for the bane race either, there are two, but they're also set for non-bane weapons. These are the offsets I've used anyway: UINT8 0xfc = Skill mod UINT16 0xfe = Skill percent UINT8 0x8c = Bane dmg race 2 UINT8 0x100 = Bane dmg race UINT8 0x102 = Bane dmg race mod UINT8 0x104 = Bane Dmg UINT8 0x108 = Min. Equip UINT8 0x109 = Min. Skill UINT8 0x10b = Resist Dmg type UINT8 0x10c = Resist Dmg UINT8 0x122 = Diety K. |
Howdy, long time EQ Emu user here, so I figure I'd finally register and contribute.
I was in a BGH killing guild up until a month or so ago when I finally decided EQ is a waste of time, so I know quite a bit about the game. The "extraplanar" bane damage in game ONLY applies to mobs that DT. It's a really limited use bane. Extraplanar does not apply to every mob in Air, Hate, Fear, etc. |
Good work Kaiyodo werks well.
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then extraplanar must be a kind of race ( else I dont know how to do it appear ) and the actual emu doesnt list it as a race ( many races are missing I guess ,luclin ones in particular ) so no extraplanar bane dmg
is it listed on the items as : Extraplanar DMG : +5 or Bane DMG : Extraplanar +5 this would help |
I would expect you want 0x100 as null and need to figure out what to put in 0x102 to get extraplaner
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Nice work K, little thing that annoys me though...I know this is going to sound weird... but I hate boxes that have a password and it isn't ****ed out.... So I made the fix, just incase anyone is a weird as I am, the updated item editor is below. :D
http://www.geocities.com/baronsprite/EQItemEditor.zip |
Hmm..
It's no one particular race in game. It's any of several mobs in game that are coded to death touch that are marked hittable by "extraplanar" bane damage. That includes a couple of the golems in Fear, some PoA stuff, couple of mobs in Luclin, etc. |
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