new tutorial zone vid
This is a small clip (about 1and a half MB) of something Ive been working on in a new tutorial zone made with Openzone. just right click it and save as.
On a Boat to nowhere couple of screens also http://www.kheprigames.com/tut1.jpg http://www.kheprigames.com/tut2.jpg http://www.kheprigames.com/tut3.jpg |
WOWOWOW!!!
Are you going to give this to the community when it is done? This is INCREDIBLE. |
Puuuuuuuuuurty sexy there slick!
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Wiiiiiicked.
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Wow, now that does look sezy. Nice work!
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Man I really like this, great work! ^^
This beats the cruddy SOE live tutorial by a verrrry long shot. I hope you decide to release this to the public someday soon :). |
You even put Frumpy Irontoe in there ;)
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I had not planned on releasing this as I hadn't really thought anyone would like it enough to want it, however once I have all the quest done in it I will release it along with the quests, I am however redoing the sign textures so there will be no soe content in it. It does use ALL of the original tutorial NPCs along with alot of custom ones.
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I like the path textures. Did you make those?
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Yes i made all the textures , except for the tree textures which are yours of course , here are a few more showing more of the paths
http://www.kheprigames.com/tut10.jpg http://www.kheprigames.com/tut11.jpg http://www.kheprigames.com/tut12.jpg http://www.kheprigames.com/tut13.jpg |
Wonderful work slick!
BUT i must admit that I liked this link a whole lot also: http://www.kheprigames.com/tut14.jpg I lol'ed |
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...the UPS looks pale... BUWAHAHAHAHA.
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Can't wait for this release! This looks really, REALLY nice!
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Ok , here it is, the rar file also contains the linkermap so put that in your eqemu\server\maps folder and then replace your tutorial zone with the rest. I dont have time to finish all the quest im working on for the zone yet so you have to fill it up how you want , Hope ya like it.
New Tutorial Zone and if you add this to your everquest\resources\waterswap\WaterSwap.config file then you will have new water in that zone Code:
[NewWaterTutorial] |
hello all,
I'm not sure if i'm doing something wrong but when i tried this zone out, all i'm getting is the Original tutorial zone with some buildings and trees missing. So I guess i'm not to sure what to try next, I probably missed soemthing very simple just can;t seem to find it. Thanks ~LL~ |
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This is just unreal, GREAT job!!! The detail that went into this is perfect, thanks so much for sharing this. :D
~LL~ |
Your welcome, I hope you all can get some enjoyment out of it, I have another that I am working on but I have tons of trees I have made in 3ds max that I want to use and I'm just trying to find out how to get transparent textures to work in open zone then I can finish it.
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I am making some more zones to replace the MMC zones that was mirigauls minagiera or whatever the hell it was called that was some of the instance zones, I will put some screens here and if anyones interested I will give those out also, If anyone wants a custom zone made with openzone and does not want to mess with doing it their self let me know, just draw a rough sketch of what you want and what zone you want replaced with it and I will see what I can do. I like creating zones more then playing the game now lol.
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THANK YOU!
Very very cool! Do you happen to have a serverside .map for this too for spellcasting purposes? Would be really helpful and appreciated! |
One other question, please. Is there any chance that you'd release the openzone files for this so that people who want to use it could, perhaps customize it a bit further? For example, maybe change the signs a little... or perhaps add some more or different windows.. or put in more furniture and objects?
You know, stuff like that. It's an incredible piece of work you did, and it can also serve as an excellent tutorial for a lot more than EQ... it can also serve as a tutorial on Openzone, which could perhaps help more people get into that facet of world building easier. Especially in terms of trees, which are oh so difficult to do, especially considering there are no zones like this available in OZ format to study (that I know of). Please consider making the source for this zone available? |
yes I put a linkermap file in with the zip. I dont mind giving out the scene file either but you would need all the textures also that I have. may take a bit for me to get that all into a file and put it up for download.
but anyway , heres a pic of another zone im workin on and i got the trees to work finally thanks to Scorp. http://www.kheprigames.com/newzone1.jpg http://www.kheprigames.com/newzone2.jpg |
@Sakrateri
WOW, That zone looks Great, But then again they all have been great. very talented indeed, Thanks so much for sharing your Hard work. |
Here is three zones, Nektropos, MMCA and Tutorial, I have fixed the zone point in the Tutorial to zone to MMCA and then theres a zone point in MMCA to zone into Nektropos. I have antoher zone that Nektropos will zone into but its not finished yet.
Nektropos MMCA Tutorial And there are linker maps in each rar file for each zone. |
Great, Can;t wait to test them thanks so much :)
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The textures in mmc Are unreal."only map i have gotten to yet" The brick walls look so real, Excellent Excellent work. The things that could be done with that zone are just endless, Thanks again for This great share
~LL~ |
Got heightmaps to work now, here are a couple of shots from my first zone made with a heightmap.
http://www.kheprigames.com/hmzone1.jpg http://www.kheprigames.com/hmzone2.jpg http://www.kheprigames.com/hmzone3.jpg |
Another beautiful zone in the works, excellent work on that one.
a quick question for you, would you know how i would go about zoning into nektropos ? when i try the zone command i get zone not available, not sure if i did something wrong or need to add that zone to the emu some how. Thanks again for all this great work ~LL~ |
oh yeah , you will have to add it to the database if you dont have it allready. You can try this.
Code:
INSERT INTO `zone` VALUES ('nektropos',NULL,'Nektropos',0,0,0,0,0,28,0,0,1,-2030,1500,2000,500,2000,0,0,0,2,255,0.75,0.666,2,0,0,0,0,0,500,2000,0,0,0,500,2000,0,0,0,500,2000,'',1); Hope that helps. |
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Thank so Much ~LL~ |
Actually I had though about making zone maps with them but I thought self exploration is a large part of the game lure so I left them out. However if anyone else here needs or wants them you can give them to them. Thanks.
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Got a new one in the works.... replacing MMCG
http://kheprigames.com/mmcg1.jpg http://kheprigames.com/mmcg2.jpg |
I am going to start putting these zones onto my forums for people to download, they are at the bottom of the forums.
Forums |
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Another one coming up
http://www.kheprigames.com/mmch1.jpg http://www.kheprigames.com/mmch2.jpg This one will be replacing MMCH and is done with a heightmap also |
Unreal :D can;t wait to try this one out also, every time you release a new map its like Christmas time all over again :)
Thanks again!! ~LL~ |
I cannot tell you how much this means.. not just to myself, but I am sure, to the whole community.
THANK YOU. And yes, if you WOULD be willing to package up the OZ files so that people can play with them in the editor too, it would be incredible. I can't imagine what people can learn from this and then also share (myself being one of them). You could very well be the catalyst that starts a whole wave of incredible new zones for people to enjoy. |
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