13thFloor items
So.. i feel bad for two posts but this doesnt follow my last. but i just Dld the new 13thfloor item db. its .txt. how in the world do i put it into my db?
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I've already merged it into PEQ. Look for a commit today of the database with the newest items in.
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on PEQ's site?
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Well, Google SVN https://code.google.com/p/projecteqdb/
SVN is uploading now, downloads section will be updated after. |
woot ty! You do an amazing job!
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I posted a script here that I used to import the items. http://www.eqemulator.org/forums/showthread.php?t=34226
It may be a bit hacky, but it worked for the items I was interested in. Any chance you could post the script you used Cavedude? I'm guessing it's prettier. :) |
Ah crap... items dont show up now in game.....
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Quote:
Quote:
Code:
update items set stackable = 1 where clickeffect = -1 and maxcharges = 1; |
Yeah probably. but everytime i try to compile my own server i just get tons of errors.
Edit: btw i was using the rev1887 EqEmu server from http://code.google.com/p/projecteqemu/downloads/list to run my server. with the updated revs sqls |
Revision 2022 is being uploaded now. It should fix your problem as the item limit was increased since your last update.
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Cool, thanks for the info on stackable. The blanket approach seemed wrong, but I couldn't see anything in the data that made sense to set it based on anything else.
Do you do anything special with bagslots? |
Hmm i was getting a error missing perl58.dll
got the dll and now get Quote:
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Quote:
http://www.eqemulator.org/forums/showthread.php?t=26643 |
Not to be rude. but with some of the fixes. the versions of Perl i would need i can not find... setting me back..
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In general, to fix your pearl related issues:
1) download the currently available version (5.14? sorry, it's been awhile) 2) change your references to the same version 3) recompile the code As Trev pointed out, Pearl related issues are a codebase issue (on your end) and not a DB issue. (Also, don't freak out too much if Cary gives you grief; he's a linux guy and can't help being that way.) |
Oh i know it an error on my end. just gets frustrating. i just ended up removing all the programs related to running a server. give myself a breather day or two and come back at it.
5.14 is the newest. |
i mean 5.12 lol
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I just posted binaries on the SVN compiled against ActivePerl 5.12.4. I was able to log in and do a basic quest, so I assume it's okay. However, I only changed the lib reference in the code and nothing else. (We were setup for Perl 5.10.) I know in the past Perl upgrades have broken part of our quest subsystem so I make no guarantee that all quest functions work 100% with the newest Perl.
If everything checks out, we can go ahead and change the lib reference on SVN. Windows users will just need to upgrade their ActivePerl version. |
Once i did what Melandril said. I compiled my own server and its running fine. no problems yet besides trying to get all the new spells and other things to work.
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Also is there an easy way to get the items that are missing their icons and graphics to work?
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that sounds like a client issue =/
I do not know off the top of my head; however, I feel confident that there are threads on this topic in the forums ;-) (I remember seeing at least one thread that points out both why one sees a beaded necklace for missing icons and how to correct it.) On the other hand, if you're talking about using the newer icons for items you're creating, that's an entirely different issue. |
nope you hit it right on the head. Searchin the forums now.
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Might wanna look at this one
http://www.eqemulator.org/forums/showthread.php?t=32835 |
sigh.... i'm dumb. i looked over that like it was something else..
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