Server Showing Down
Could someone give me an idea where to start looking to correct this.
Everything appears to start up and I can login with SOD client but when I get to the server select screen the server shows down. I've restarted over and over and examined all the logs and see nothing pointing to a problem. Hopefully I'm just missing something simple that I haven't yet found. Getting impatient though and want to get logged in. This is on my lan and is private. Thanks in advance for the help. |
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No it IS on the list. I see it but it is just red/down.
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<?xml version="1.0"?>
<server> <world> <shortname>MyEQ</shortname> <longname>My EQ Server</longname> <!-- Only specify these two if you really think you need to. (read: You don't) --> <!-- <address>some.server.com</address> --> <!-- <localaddress>192.168.0.5</localaddress> --> <!-- Loginserver information. Defaults shown --> <loginserver> <host>127.0.0.1</host> <port>5998</port> <account>Admin</account> <password>Password</password> </loginserver> <!-- Server status. Default is unlocked --> <!--<locked/>--> <!-- <unlocked/> --> <!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown --> <tcp ip="127.0.0.1" port="9000" telnet="disable"/> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>some long random string</key> <!-- Enable and set the port for the HTTP service. Defaults are shown --> <http port="9080" enabled="false" mimefile="mime.types" /> </world> <!-- Chatserver (channels) information. Defaults shown --> <chatserver> <host>127.0.0.1</host> <port>7778</port> </chatserver> <!-- Mailserver (in-game mail) information. Defaults shown --> <mailserver> <host>127.0.0.1</host> <port>7778</port> </mailserver> <zones> <defaultstatus>20</defaultstatus> <!-- Sets port range for world to use to auto configure zones --> <ports low="7000" high="7100"/> </zones> <!-- Database configuration, replaces db.ini. Defaults shown --> <database> <host>127.0.0.1</host> <port>3306</port> <username>root</username> <password>********</password> <db>peqdb</db> </database> <qsdatabase> <host>127.0.0.1</host> <port>3306</port> <username>root</username> <password>*********</password> <db>peqdb</db> </qsdatabase> <!-- Launcher Configuration --> <launcher> <!-- <logprefix>logs/zone-</logprefix> --> <!-- <logsuffix>.log</logsuffix> --> <!-- <exe>zone.exe or ./zone</exe> --> <!-- <timers restart="10000" reterminate="10000"> --> </launcher> <!-- File locations. Defaults shown --> <files> <!-- <spells>spells_us.txt</spells> --> <!-- <opcodes>opcodes.conf</opcodes> --> <!-- <logsettings>log.ini</logsettings> --> <!-- <eqtime>eqtime.cfg</eqtime> --> </files> <!-- Directory locations. Defaults shown --> <directories> <!-- <maps>Maps</maps> --> <!-- <quests>quests</quests> --> <!-- <plugins>plugins</plugins> --> </directories> </server> |
Another question also please. In looking at my xml file it reminded me. What are the qsdatabase settings for? I just set them for the same database but when searching for qsdatabase I find nothing.
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Are you running your own LAN loginserver as well.. or are you trying to use EQEmu's?
If you're running a private one I don't know much about LS issues.. but you can point your server to the EQEmu LS and as long as your ports aren't forwarded or it's locked nobody will be able to connect to your server. Not sure about qserverdb.. I don't even have that in my xml.. Just keep it pointed to your database I'd assume. Code:
<loginserver> |
Running my own loginserver. Logging in seems to be fine. Database records last login and everything. Get to the server select screen. See my server but it is listed as down so I can select it to get past that point. Maybe I'm not totally understanding the login process but at that point I would think the loginserver has done it's job.
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Thanks much for trying to help. It's appreciated. I've been through the xml multiple times and don't see a problem. If someone else does please point it out.
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OK created a worldserver account and made those changes in my xml. It connects fine but still have the same problem with server showing down on the server selection screen in client.
One other thing I noticed is that I do have zone dynamic_01 restarting on a regular basis. Is that normal or not? It goes down and comes right back up about every 15-20 seconds. If not, what do I do to correct it? |
qsdatabase refers to queryserv(er).
It can be in your main db, or in another..your choice, so long as the config file points to it :) |
Thanks Uleat. Lots of things to learn. :-)
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Anyone else got any ideas what I should check to correct the server showing down on the server select screen in the client?
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I've seen it show down if you use the wrong world server login/password.
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Lerxst, this is all it says over and over.
02.28. - 18:19:51] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second zone. [02.28. - 18:19:51] [LAUNCHER__STATUS] Zone dynamic_01 has gone down. Restart timer started. |
Joligario, you talking about the loginserver username and password in the xml?
Id so, I know those are correct because the server connects. In fact, everything appears to connect. The ONLY things I see questionable are the zone rebooting and the server showing down in the client server select screen. Other than that everything appears normal. This of course is my first time doing this so what is normal and what is not is still being learned. I'm not new to this sort of thing though. My WOW server is up and running with no issues. Gotta get my EQ going though. LOL |
This is a new install. I installed the PEQ database package dated 2-27. Are there any other updates I need to install besides those or is everything now included in that package..
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something is crashing, are you using the newest source?
If yes, please post the crash dump |
not seeing any crash dump files...just regular logs
It really doesn't appear anything is crashing. All servers remain running until I stop them. There was one dynamic_01 files but it was empty. Other than that the other logs all show each respective server starting and continuing to run with no errors. |
Update:
I decided to recompile yet again. when running cmake I was getting boost messages since I enable lua this time. I copied boost into the dependencies folder and the compile took much longer than the other times. Now the server is showing UP on the client selection screen. Go figure. I never make it to the character creation screen though, it kicks me back to the login screen after 30 seconds or so. So now I'm researching that issue. If someone sees this and has a fix please let me know. Thanks for the help attempts thus far. |
In your logs directory there should be a bunch of log files. Stop your server, delete all of the log files, then start your server and try to login. Then read the log files and look for errors.
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