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-   -   Other computers on network cannot join server (https://www.eqemulator.org/forums/showthread.php?t=38720)

zerjz3 09-04-2014 03:07 PM

Other computers on network cannot join server
 
I got a server up, able to connect on my computer and everything is working perfectly. Problem is, other computers on my network cannot get ingame, they just hang at character select. I have searched and searched and tried everything I've found on these forums about this issue but none of it is working. Anyone have an idea?

zerjz3 09-04-2014 03:19 PM

Here is my config file

<?xml version="1.0"?>
<server>
<world>
<shortname>jake</shortname>
<longname>Jake Testing</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>127.0.0.1</address> -->
<!-- <localaddress>127.0.0.1</localaddress> -->

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>login.eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</mailserver>

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>password</password>
<db>peq</db>
</database>

<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>password</password>
<db>peq</db>
</qsdatabase>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="9001" high="9080"/>
</zones>
</server>

Kingly_Krab 09-04-2014 03:34 PM

You left your database password in (or what I assume is your password), here's what mine looks like. Also, have you port forwarded?:
Code:

<?xml version="1.0">
<server>
    <world>
        <!-- Set the shortname to ONE word. The longname is what shows up on server list -->
        <shortname>XXXXXXXXXX</shortname>
        <longname>XXXXXXXXXX</longname>
        <!-- DO NOT EDIT ANY LINES BETWEEN HERE AND THE DATABASE SECTION -->
        <!-- <address>do.not.edit</address> -->
        <!-- <localaddress>do.not.edit</localaddress> -->
        <!-- Loginserver information. DO NOT EDIT -->
        <loginserver>
            <host>66.55.145.2</host>
            <port>5998</port>
            <account>XXXXXXXXX</account>
            <password>XXXXXXXXXX</password>
        </loginserver>
        <!-- Server status. Default is unlocked DO NOT EDIT RIGHT NOW -->
        <!-- <locked/> -->
        <!-- <unlocked/> -->
        <!-- Sets the ip/port for the tcp connections. DO NOT EDIT -->
        <tcp ip="127.0.0.1" port="9000" telnet="disable"/>
        <!-- Sets the shared key used by zone/launcher to connect to world -->
        <key>12345678</key>
        <!-- Enable and set the port for the HTTP service. Defaults are shown -->
        <http port="9080" enabled="false" mimefile="mime.types" />
    </world>
    <!-- Chatserver (channels) information. DO NOT EDIT -->
    <chatserver>
        <host>127.0.0.1</host>
        <port>7778</port>
    </chatserver>
    <mailserver>
        <host>127.0.0.1</host>
        <port>7778</port>
    </mailserver>
    <zones>
        <!-- The defaultstatus is what status the new toons will have on your server -->
        <defaultstatus>0</defaultstatus>
        <!-- Sets port range for world to use to auto configure zones DO NOT EDIT RIGHT NOW-->
        <ports low="7000" high="7100"/>
    </zones>
    <!-- Set username to root and password is your MySQL password and db to peq -->
    <database>
        <host>127.0.0.1</host>
        <port>3306</port>
        <username>XXXXXXXXXX</username>
        <password>XXXXXXXXXX</password>
        <db>XXXXXXXXXX</db>
    </database>
    <qsdatabase>
        <host>127.0.0.1</host>
        <port>3306</port>
        <username>XXXXXXXXXX</username>
        <password>XXXXXXXXXX</password>
        <db>XXXXXXXXXX</db>
    </qsdatabase>
        <!-- Launcher Configuration DO NOT EDIT-->
    <launcher>
        <!-- <logprefix>logs/zone-</logprefix> -->
        <!-- <logsuffix>.log</logsuffix> -->
        <!-- <exe>zone.exe</exe> -->
        <!-- <timers restart="10000" reterminate="10000"> -->
    </launcher>
        <!-- File locations. DO NOT EDIT -->
    <files>
        <!-- <spells>spells_us.txt</spells> -->
        <!-- <opcodes>opcodes.conf</opcodes> -->
        <!-- <logsettings>log.ini</logsettings> -->
        <!-- <eqtime>eqtime.cfg</eqtime> -->
    </files>
        <!-- Directory locations. DO NOT EDIT -->
    <directories>
        <!-- <maps>Maps</maps> -->
        <!-- <quests>quests</quests> -->
        <!-- <plugins>plugins</plugins> -->
    </directories>
</server>


zerjz3 09-04-2014 03:44 PM

I replaced mine with yours and changed the DB name and password to reflect mine, and now the server does not show up in the server list when I launch it

Vexyl 09-04-2014 04:27 PM

I only briefly read through your post, but you include multiple <zone> sections:
Code:

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

...

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="9001" high="9080"/>
</zones>
</server>

This is obviously not necessary.

As for the problem, check the zone world/zone logs and make sure your firewall is set up correctly.

zerjz3 09-04-2014 04:38 PM

My firewall is disabled completely

zerjz3 09-04-2014 04:41 PM

For what it's worth, I didn't have this problem last night when I had my server up and it was missing NPCs and spells, I sourced in all the required updates and that's when this new problem started. Before I sourced everything in, both computers could connect to the server

Vexyl 09-04-2014 04:42 PM

It sounds like something is failing between the world and zone servers. Post your world/zone logs, preferably between code tags;)

zerjz3 09-04-2014 04:49 PM

Vexyl where are those located? Also, I've noticed that my EQEmuServer folder has multiple copies of many files. Two versions of queryserv, two versions of world, two versions of zone, UCS, EQLAUNCH, import_client_files, export client files -- is this normal? I followed the latest Windows Server Setup Guide very carefully and followed each instruction as it was written. If you can help me find the logs you need, I'll be happy to post them

zerjz3 09-04-2014 04:49 PM

each copy of the same file has different file sizes, as well

Vexyl 09-04-2014 05:00 PM

They should be located in logs/ within the EQEmu server directory. I haven't ran an EQEmu server for a while, but no, duplicate binary files are not generally present in a typical installation.

Edit: If the files are different sizes then they aren't copies. Are you sure they aren't shortcuts?

zerjz3 09-04-2014 05:09 PM

The duplicate files are not bin files, they're Source Brower Database .ilk files

Vexyl 09-04-2014 05:11 PM

Oh, those are left over files from the linking process. You can ignore them.

zerjz3 09-04-2014 05:12 PM

My only world debug logs are as such:

Code:

---------------------------------------------
[09.04. - 12:29:20] Starting Log: logs/eqemu_debug_world_3456.log
[09.04. - 12:29:20] Character not in a group: Zerjz


zerjz3 09-04-2014 05:13 PM

Zone log:

Code:

---------------------------------------------
[09.04. - 16:10:50] Starting Log: logs/eqemu_debug_zone_6000.log
[09.04. - 16:10:50] command_init(): - Command 'acceptrules' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'aggrozone' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'altactivate' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'appearance' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'attack' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'ban' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'bestz' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'bind' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'cast' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'castspell' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'charbackup' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'chat' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'copychar' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'corpse' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'crashtest' set to access level 201.
[09.04. - 16:10:50] command_init(): - Command 'cvs' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'damage' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'date' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'dbspawn2' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'delacct' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'delpetition' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'depop' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'depopzone' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'emote' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'finditem' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'findnpctype' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'findspell' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'findzone' set to access level 1.
[09.04. - 16:10:50] command_init(): - Command 'fixmob' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'flag' set to access level 201.
[09.04. - 16:10:50] command_init(): - Command 'flagedit' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'flags' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'flymode' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'freeze' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'fz' set to access level 1.
[09.04. - 16:10:50] command_init(): - Command 'gassign' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'gender' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'giveitem' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'givemoney' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'gm' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'gmspeed' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'goto' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'grid' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'guild' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'haste' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'heal' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'hideme' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'hp' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'instance' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'invul' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'invulnerable' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'ipban' set to access level 201.
[09.04. - 16:10:50] command_init(): - Command 'itemsearch' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'kick' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'kill' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'lastname' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'level' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'listnpcs' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'listpetition' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'loc' set to access level 0.
[09.04. - 16:10:50] command_init(): - Command 'lock' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'makepet' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'mana' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'maxskills' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'memspell' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'motd' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'movechar' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'mysql' set to access level 255.
[09.04. - 16:10:50] command_init(): - Command 'name' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'netstats' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'npccast' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'npcedit' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'npcemote' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'npcloot' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'npcsay' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'npcshout' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'npcspawn' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'npcspecialattk' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'npcstats' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'npctypespawn' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'nukebuffs' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'peekinv' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'peqzone' set to access level 2.
[09.04. - 16:10:50] command_init(): - Command 'permaclass' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'permagender' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'permarace' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'pvp' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'qglobal' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'questerrors' set to access level 0.
[09.04. - 16:10:50] command_init(): - Command 'race' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'randomfeatures' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'refundaa' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'reloadlevelmods' set to access level 255.
[09.04. - 16:10:50] command_init(): - Command 'reloadqst' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'reloadworld' set to access level 255.
[09.04. - 16:10:50] command_init(): - Command 'repop' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'resetaa' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'revoke' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'rules' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'save' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'scribespell' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'scribespells' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'search' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'sendzonespawns' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'serverinfo' set to access level 201.
[09.04. - 16:10:50] command_init(): - Command 'serverrules' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'serversidename' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'setaapts' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'setaaxp' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'setadventurepoints' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'setallskill' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'setlsinfo' set to access level 0.
[09.04. - 16:10:50] command_init(): - Command 'setskill' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'setskillall' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'setstartzone' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'setxp' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'showbuffs' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'showpetspell' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'showstats' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'shutdown' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'size' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'spawn' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'spawnfix' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'spawnstatus' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'spfind' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'spoff' set to access level 0.
[09.04. - 16:10:50] command_init(): - Command 'spon' set to access level 0.
[09.04. - 16:10:50] command_init(): - Command 'summon' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'summonitem' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'suspend' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'texture' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'tgczone' set to access level 3.
[09.04. - 16:10:50] command_init(): - Command 'title' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'traindisc' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'undyeme' set to access level 0.
[09.04. - 16:10:50] command_init(): - Command 'unfreeze' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'unlock' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'unscribespell' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'unscribespells' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'viewpetition' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'weather' set to access level 90.
[09.04. - 16:10:50] command_init(): - Command 'worldshutdown' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'wp' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'wpadd' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'wpinfo' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'zclip' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'zcolor' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'zheader' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'zone' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'zonebootup' set to access level 100.
[09.04. - 16:10:50] command_init(): - Command 'zoneinstance' set to access level 80.
[09.04. - 16:10:50] command_init(): - Command 'zonelock' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'zoneshutdown' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'zsafecoords' set to access level 150.
[09.04. - 16:10:50] command_init(): - Command 'zsave' set to access level 200.
[09.04. - 16:10:50] command_init(): - Command 'zsky' set to access level 150.


Vexyl 09-04-2014 05:23 PM

You're connecting through the eqemulator.net login servers? What ports/port range have you forwarded for the zone server(s)?

Vexyl 09-04-2014 05:26 PM

Quote:

Originally Posted by zerjz3 (Post 233567)
For what it's worth, I didn't have this problem last night when I had my server up and it was missing NPCs and spells, I sourced in all the required updates and that's when this new problem started. Before I sourced everything in, both computers could connect to the server

Oh. Were you able to play at all after sourcing those files? I read some posts from your other thread and it sounded like you got it working.

zerjz3 09-04-2014 05:32 PM

I am able to log into the server from the computer actually running the server, after sourcing the files, but I cannot get my second computer to connect to the server - regardless of whether I am logged in on my main computer or not

Firewall on second computer is also disabled, and that computer can connect to other servers such as Project 99 with no problem

Vexyl 09-04-2014 05:38 PM

Ah, I see. Well, I don't have access to EQEmu to test anything, but here's some advice:

Don't blindly copy KinglyKrab's (or anyone else's) config files. He had some numeric IP for the login server that differs from that of the main eqemulator.net address.

If you have reverted back to your old config, make sure that only one <zone> section is present.

Check that your router port forwarding rules match the port range you've chosen in the remaining <zone> section of the config file.

zerjz3 09-04-2014 05:38 PM

http://s22.postimg.org/scrnbc16p/Capture.png

Vexyl 09-04-2014 05:42 PM

Quote:

Originally Posted by Vexyl (Post 233585)
...
He had some numeric IP for the login server that differs from that of the main eqemulator.net address.
...

Nevermind, that IP was login.eqemulator.net.
My mistake:)

zerjz3 09-04-2014 05:53 PM

Does that port forwarding look correct?

zerjz3 09-04-2014 05:58 PM

Seems like maybe it's an issue with the second account itself, or a corrupted character or something. I'm unable to log onto the server with that account on my computer itself

zerjz3 09-04-2014 06:00 PM

Tried another account and it's doing the same thing. The only account it will let me into the game with is my 250 permission GM account

zerjz3 09-04-2014 06:03 PM

Successfully logged onto the server from my second computer, using my GM account... very interesting....... seems like possibly a breakthrough in solving this, I just don't know what it MEANS

Vexyl 09-04-2014 06:03 PM

Quote:

Originally Posted by zerjz3 (Post 233588)
Does that port forwarding look correct?

There are unnecessary ports being forwarded (5998/5999 are for the login server, yet you are using the official EQEmu login server; there is also that extra zone port range), but it should nevertheless work for your configuration.

Quote:

Originally Posted by zerjz3 (Post 233589)
Seems like maybe it's an issue with the second account itself, or a corrupted character or something. I'm unable to log onto the server with that account on my computer itself

Ah, that makes more sense. After you've investigated that problem a bit more, just post your results/questions here in the same thread and I'm sure somebody will eventually help.

zerjz3 09-04-2014 06:10 PM

Thank you for your help, Vexyl

zerjz3 09-04-2014 06:13 PM

I set the permissions to 250 on my second account to see if it was related to account status, and still cannot log in any account other than my main GM account - which I can log into from both computers.

TallonZek10 09-10-2014 12:59 PM

Zerjz3- "I replaced mine with yours and changed the DB name and password to reflect mine, and now the server does not show up in the server list when I launch it"

His account is set as a private server

<loginserver>
<host>66.55.145.2</host>
<port>5998</port>
<account>XXXXXXXXX</account>
<password>XXXXXXXXXX</password>

As opposed to the eqemu server

<loginserver>
<host>login.eqemulator.net</host>
<port>5998</port>
<account></account>
<password></password>


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