Cannon's Fury Server
Can I get someone to please log in to Cannon's Fury for a quick test. Server has been up a few days and not sure anyone can get in. Thanks.
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Didn't work for me with UF client. Lemme try titanium
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No go on Titanium or RoF client.
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The most common causes of this are usually an IP entry in the eqemu_config.xml when it's not necessary and/or port forwarding.
Post your eqemu_config.xml while minding your usernames, passwords and randomstring (i.e. omitting them). And what firewall software and/or router do you use? |
I just set up port forwarding, its been many years since Ive had a server up and a little rusty. Should be good now. I hope.
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Still haven't seen activity
Still looking for feedback. Thanks.
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Possibly Solved
Ok so I had to uncomment the external and internal ip address in the config file. duh. please let me know if you can log in to the server now. Thanks.
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Mine are commented out but i connect threw eqemu loginserver.
How are you connecting to it? |
Using a computer on my network
duplicate post sorry
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i also forwarded the UDP ports for all of the ports used.
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<server> <world> <!-- Set the shortname to ONE word. The longname is what shows up on server list --> <shortname>cannons_fury</shortname> <longname>!!!Cannons Fury {Custom Solo NPC Buffs] Test Buff</longname> <!-- DO NOT EDIT ANY LINES BETWEEN HERE AND THE DATABASE SECTION --> <address>24.209.54.146</address> <localaddress>192.168.0.10</localaddress> <!-- Loginserver information. DO NOT EDIT --> <loginserver> <host>login.eqemulator.net</host> <port>5998</port> <account>cannon</account> <password>mypassword</password> </loginserver> <!-- Sets the ip/port for the tcp connections. DO NOT EDIT --> <!-- <tcp ip="127.0.0.1" port="9000" telnet="disable"/> --> <tcp ip="127.0.0.1" port="9000" telnet="enable"/> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>longrandomkey12345lifelessf</key> <!-- Enable and set the port for the HTTP service. Defaults are shown --> <!-- <http port="9080" enabled="false" mimefile="mime.types" /> --> <http port="9080" enabled="true" mimefile="mime.types" /> </world> <!-- Chatserver (channels) information. DO NOT EDIT --> <chatserver> <!-- <host>192.168.1.x</host> --> <!-- <port>10234</port> --> <host>192.168.10</host> <port>10234</port> </chatserver> <!-- Mailserver (in-game mail) information. DO NOT EDIT --> <mailserver> <!-- <host>192.168.1.x</host> --> <!-- <port>7778</port> --> <host>192.168.0.10</host> <port>10234</port> </mailserver> <zones> <!-- The defaultstatus is what status the new toons will have on your server --> <defaultstatus>0</defaultstatus> <!-- Sets port range for world to use to auto configure zones DO NOT EDIT RIGHT NOW--> <!-- <ports low="7000" high="7100"/> --> <ports low="7000" high="7400"/> </zones> <!-- Set username to root and password is your MySQL password and db to peq --> <database> <!-- <host>127.0.0.1</host> --> <!-- <port>3306</port> --> <!-- <username>root</username> --> <!-- <password>xxxxx</password> --> <!-- <db>peq</db> --> <host>127.0.0.1</host> <port>3306</port> <username>root</username> <password>mypassword</password> <db>cannondatabase</db> </database> <qsdatabase> <!-- <host>127.0.0.1</host> --> <!-- <port>3306</port> --> <!-- <username>root</username> --> <!-- <password>xxxxx</password> --> <!-- <db>peq</db> --> <host>127.0.0.1</host> <port>3306</port> <username>root</username> <password>mypassword</password> <db>cannondatabase</db> </qsdatabase> <!-- Launcher Configuration DO NOT EDIT--> <launcher> <!-- <logprefix>logs/zone-</logprefix> --> <!-- <logsuffix>.log</logsuffix> --> <!-- <exe>zone.exe</exe> --> <!-- <timers restart="10000" reterminate="10000"> --> <!-- <timers restart="200" reterminate="200" initial="200" interval="200"/> --> </launcher> <!-- File locations. DO NOT EDIT --> <files> <!-- <spells>spells_us.txt</spells> --> <!-- <opcodes>opcodes.conf</opcodes> --> <!-- <logsettings>log.ini</logsettings> --> <!-- <eqtime>eqtime.cfg</eqtime> --> </files> <!-- Directory locations. DO NOT EDIT --> <directories> <!-- <maps>Maps</maps> --> <!-- <quests>quests</quests> --> <!-- <plugins>plugins</plugins> --> </directories> </server> |
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<!-- DO NOT EDIT ANY LINES BETWEEN HERE AND THE DATABASE SECTION --> Though, that brings me to the second part of my question from above. What are you working behind? (router, L3 switch, firewall, what?) |
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comment the address and local address out, and from the looks of it the server has 7 users online atm.
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The seven online were all on my network. can you log in to my server? I have to assume that somewhere in the config file has to be my external IP address for this to work right?
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bump to LAN address:
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<tcp ip="127.0.0.1" port="9000" telnet="enable"/> Code:
<!-- Chatserver (channels) information. DO NOT EDIT --> |
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I saw that hours ago, though it was only 5 then. My guess is, they're getting into the world but not zones. Cannon, what does your virtual servers (or whatever Belkin calls them anymore) settings look like? If you cannot provide a picture, then, which ports, which protocol (TCP/UDP/Both) do you have opened for EQEMU? And lastly, I am assuming you restarted the server after making the changes? |
Good find on the 0 missing, i updated that commented out the other two addresses up top and restarted the server.
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<tcp ip="127.0.0.1" port="9000" telnet="enable"/>
should this be disabled? |
http://www.canyouseeme.org/
Let it find your WAN IP (i.e. leave it alone) and put in port 5998 and report back. |
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Reason: Connection timed out |
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80 / 80 192.168.0.4 80 / 80 svat TCP Yes 24.205.54.146 80 / 80 192.168.0.4 80 / 80 svat UDP Yes 24.205.54.146 9000 / 9000 192.168.0.4 9000 / 9000 svat TCP Yes 24.205.54.146 9000 / 9000 192.168.0.10 9000 / 9000 svat eqemu UDP Yes 24.205.54.146 10235 / 10235 192.168.0.10 10235 / 10235 EQMAIL UDP Yes 24.205.54.146 10234 / 10234 192.168.0.10 10234 / 10234 EQEMU Chat UDP Yes 24.205.54.146 7000 / 7400 192.168.0.10 7000 / 7400 EQEMU UDP Yes |
how about the 9000 port TCP was still going to the security camera?
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I'm not familiar with a Belkin virtual servers (aka port forwarding) that requires a WAN address in it, as is (the router) normally is what has the WAN address.
Print Screen, load up MS Paint, Shift + Insert, then visit imgur.com or something. Or, for the first entry set, tell us how the router has the fields labeled. 9000 according to your eqemu_config.xml is for Telnet, which I mentioned, you likely do not need to have it enabled and it has no bearing on game/client connections. Unless I'm misinformed. |
where does the eqemu login server get my external ip from?
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<http port="9080" enabled="true" mimefile="mime.types" />
does this port need forwarded? |
Oh, I see now why you're dealing with external/WAN IP address. That's odd. Try leaving those blank. I mean, unless you have a static IP from your ISP, if it changes, that's a bit silly imho.
Add TCP/UDP (Both) 5998 (even though I believe its only TCP) to direct to your EQEMU machine. |
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A router that doesn't allow you to do what you want is a router that needs to take a hike, but that's my opinion mind you. But. Next up. Is this a windows machine? |
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Assuming you have Windows Firewall on (or whatever firewall software you may be running). |
did you try logging in to the server?
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