RIP GeorgeS Tools?
Anyone heard from GeorgeS in a while? Love all the work Akkadius has done with EOC but can't deny some of GeorgeS tools were extremely powerful and user friendly.
Was hoping they'd eventually team up and create some mega tool. Preferably a standalone version. |
Forum profile says he was last online in December. Likely just busy with RL stuff right now. I wouldn't count him out or anything. His tools are indeed awesome!
As for the other, I'm quietly working on a locally hosted asp.net world-building database editor system to satisfy my own needs for highly customized server plans, and will be making the full source code freely available once it's in a decent beta testing state, so anyone can use it on their local system. |
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EoC is on Github: https://github.com/Akkadius/EQEmuEOC I plan to get back to finishing it eventually, just can't say anything for immediacy. |
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It's fantastic so far, Akkadius. |
As I was editing many merchants today in PEQeditor I quickly fell to tear at how much I miss the simplicity of the npc & loot editor for doing merchants.
Your EOC online version is much more preferable to me than setting up a VM for it. The standalone-ness of the tools is what made them so good. As for the functionality I already mentioned the two big ones for me in your sub-forum (spawngroups and merchants). |
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The large benefit with EoC is that it is extremely responsive and intuitive (In my biased opinion) and you can have multiple database connections if you need to. It's just super nice. I was hoping people would see the Github and see how easy it really is to expand upon tools and modules and help contribute over time. But regardless, once again, I really am stocked up for time at the moment. |
I have seriously considered talking with you about helping out with EOC, Akkadius. Unfortunately, the entirety of my study and experience with development is in the Microsoft world. It's been enough of a stretch for me doing quests in Perl and Lua instead of C# and Javascript, and learning the intricacies of MySQL vs MSSQL. I couldn't possibly pick up php as well. :(
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Now that I think of it, tradeskill editor? :D |
Was it George's tools that had the Mass item add for a merchantlist?
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10char |
Not sure where to post this so I'll put it here. Is there any way to import recipes from eqtraders with any of these tools or any others?
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Shendare,
I too would like very much to see you and Akkakius working together on EoC... PHP is far from vile. The two of you together can get the big picture near to complete much faster than each solo! |
Like myself, many of you enjoyed some of the wonderful features of GeorgeS' npc_loot_editor. I prefer to use it as I have already learned the ins and outs of it and can use if "offline" and not tied to a website like EOC. The only reason it no longer runs with the latest source (as of 7/5/15) is because the d_meele_texture1 and d_meele_texture2 column heading were corrected (spelling) to d_meele_texture1 and d_melee_texture2, respectively. In order to use the tools, just do the following:
Duplicate the two columns (actually rows) in the npc_types table d_melee_texture1 & d_melee_texture2 and name them d_meele_texture1 & d_meele_texture2. The fields will remain empty and unused but their existance will allow the editor's exe to run. Your only restriction will be if you want to use those fields to have npc's show visible items/weapons in hand, edit them (the spelling corrected d_melee_texture#) using HeidiSQL or Navicat or whatever interface you have. This works for the current link of programs on GeorgeS' site (as of 7/5/15). Once again, thank you GeorgeS for making these tools. |
Is there any way to create a 'handler' for these in the database?
Like, through an event, or other db action, that will redirect the query? |
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d_meele_texture1 As to the EOC and whether or not people use it, because they don't want to? Or, they wish to use it only as a supplement to an application that they're used to, thus likely efficient in. EOC is powerful, the coding behind it is appreciated, however, I personally, do not like the color schemes. And when you are color deficient like me, it may make a very huge difference. Though to correct Asylum just a tad, it IS portable (EOC, or at least it was available) but, not exactly straight forward/easy peasy, certainly nowhere as easy as double clicking an EXE file from a windows explorer. If none of that makes sense, obviously, different strokes for different folks. But, I'm sure you do (or should) understand it to a point. After all, you changed a long standing d_meele_texture1 to d_melee_texture1 only to correct spelling. :) The only thing it really did accomplish was break GeorgeS' tools. But, that's my opinion, as I said, different strokes different folks. Good day. |
Yeah, I understand what Asylum said, he's telling him to add useless columns to use an out-dated tool, I misread when I said it would break NPCs, as I thought he meant to rename the columns, not add duplicates. Either way, this is pointless.
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The point was regaining a functional npc_loot_editor that I prefer to use. Anyone who wants to use the EoC editor is welcome to do so, I'm not discouraging that. I'm simply making a tool usable once more. Use it, call it outdated, don't use it, up to the individual.
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We will probably see more server changes, in the near future, that will only add to the incompatibility issue of non-active tools.
I haven't seen GeorgeS on in a long time..I hope he's ok. |
I think Akka also has made EOC available on Github as a way of letting people download it to their local machines for running on a local web server, so they don't need the internet or to connect their database to an outside system.
While it's not as simple as running an executable, I remember getting Apache and PHP running on a home server some years back to use a piece of software that required it, and I'm a total newb at non-Microsoft web stuff. |
Here you guys go, I hex-edited the program to use the new columns: NPC Editor
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Heh heh. Kingly Krab, the hero we need.
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Well, it was Demonstar55's suggestion, all I did was download the Notepad++ HexEditor plugin and change meele to melee anywhere I found it. I tested it and it doesn't crash for me, so it should be good. We just need that .exe to be added to the tools file on chrsschb's website so that when people download it it's already compatible.
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Notepad++ has a HexEditor plugin that's decent? I'll have to take a look. wxHexEditor is a bit long in the tooth these days.
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Yeah, it does, check here.
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Ah, it's pretty basic. Good to know, though. And I'm sure your npc loot editor patch will be appreciated.
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Haha, I did it for people that may still use it, I may not use it myself, but I know how inconvenient it is for things to be deprecated to the point of literal uselessness.
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I haven't tried the EOC, I'm still using George's NPC Editor, but the only thing (for my needs)
that I can't do when I add items to a new merchant NPC is set the pricing. But I just use other avenues to do that. |
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Use PEQEditor, EOC, or just straight database editing. |
George's tools still works with current build for zone and NPC editor. Awesome and powerful took for mass zone NPC edits. It will throw a connection error but then it loads and it is actually connected. Just ignore the error and it still works fine.
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Hey guys, I was emailed by admin and told about updating the tools to the newest schema, so I'm back now, and working on the tools so they work as they did then.
Sorry about the depreciation of the tools, but they should be easy to get working again. Just give me time and I'll get you an estimate and progress bar on each tool completion. I was away for a year, I must admit, but if you guys have issues, just email me at wizardportal@email dot com and I'll check back Thanks GeorgeS |
WOOHOOO!!
Celestial |
Good to see you bac George. I couldn't live without your NPC editing tool. I love it.
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Still around here one in a while. Looks like the webpage is taken down and I'll need to put in in dropbox or something after tools are checked and updated.
write to me at wizardportal at email dot com Georges |
Hey George!
I hope you are well. Long time fan of your tools and would love to get my hands of your Item Editor again ;) |
Not sure if I am supposed to do this but this is his editor from my own files. It includes the npc and item editor. https://tinyurl.com/georges-tools-backup I hope it helps.
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Is it up to date with current DB?
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It was the last one available before that site was down. I still use them on my stuff here.
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can't seem to get them to run - getting file not found error
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