If you are getting a 1017 with a minilogin server - Try this
If you are getting a 1017 error message when attempting to join your minilogin server, please make sure you have added the eqemu account.
This can be done by opening up a command prompt, (cmd in run), going to your eqemu directory(example: cd C:\eqemu), and typing: world adduser eqemu eqemu 200 At this point you can try to connect again. If that is not working (it starts world.exe) and you do not want to know how to get it to work... open up mysql.exe in your mysql\bin folder, and type: use eq(or your db name); INSERT INTO account SET name='eqemu', password='eqemu', status=200; Good Luck! |
Why not do it right
Why have this as a separate sticky thread. The sticky thread below this one should be updated so that it is correct.
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Got an error when did this
I got an error when I wrote this command it said:
*Failed to connect to database: Error: Access denied for user: 'test@localhost' (using password: YES) Error in GetVariable query 'SELECT value FROM variables WHERE varname like 'disablecommandline' ' #2006: MySQL server has gone away Account Attempting to be created:eqemu eqemu 200 Error in CreateAccount query 'INSERT INTO account SET name='eqemu*, password='eqemu', status 200,lsaccount_id=0;' #2006: MySQL server has gone away dadabase.CreateAccount failed. Can this have to do with that MySQL had an error so I couldnt create a data base... Cuz when I rightclicked at the database I could just choose 4 options and all four of them was a Flush command... Can I do something to correct this error without reinstall or download a new program? Only got a 28.8k modem... :cry: |
You need to go into mysql prompt and type
create database eq; then follow the rest of the readme from that point. |
....
:?: :( i have a funtioning eq databaces :) using mysql and stuff but i still dont work for me to i posted all the info for you to look over in the form here...
:arrow: http://forums.eqemu.net/viewtopic.ph...1&start=15 pleas help me forget this i have it working now :) |
Did as you said, still doesnt work...
Did as you said Baron Sprite but I still get same message, plus I saw that now that I get "...Access Denied test@localhost ..."
Anything you can help me with? Thanks for trying to help me! :) |
We're going to have to just put a grant sql statement in the default database.
Crywen, did you run the GRANT part of the readme? Thats why you're getting a permission denied, the database isnt letting you in. Verify you ran that... If all else fails, do a search on 'Grant all privileges' on the boards. there are about 100 threads with answers. |
Almost there!
I managed to fix it but my server is still locked.. But I can log in to it and I can create a character BUT I cant enter the world, it says that it is unavialable. I have downloaded the FixZone.zip but it doesnt work anyway. Same problem... :(
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OK i got it i only have part of it but if it helps its better then nothing
here is my bad job of a guide but its not ment to be a guide its just suposta help with peoples 1017 errors here is part 1 (umm... i acadently dleated part one so its going to just have to be 2 for now) here is part 2 |
I think I found my real problem, please help!
I think the problem is that my zone.exe just shuts down and doesn't enter sleepmode.
What is the problem... I run Win 98 if that tells you anything more then I have told before... |
Copy a new spells_en.txt from your Everquest directory to the EQemu directory.
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When I got the the 1017 error in Windows XP I tried all of these solutions to no avail. I started tinkering around and found something else that can cause the 1017 error. If you have the Internet Connection Sharing enabled it will also cause this error. I had it enabled for my modem, and that computer was the only one that couldn't connect in my LAN. When I disabled the ICS (or whatever it is called in XP) it started up fine. Maybe there is another setting somewhere to change to you can run ICS and EQ at the same time, but I haven't looked into that yet.
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Error: LoginServer::Connect: 'TCPConnection::Connect(): connect() failed. Error: 10061'
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That's a problem with your loginserver.ini
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I got the eqemu account to actually login.
I had to go into the console mysql.exe and type the following, since the world adduser no longer works at this time. use eq then INSERT INTO account SET name='eqemu', password='eqemu', status 200,lsaccount_id=0; Now I can get in, but no items, npc's, or anything.... But the doors work!!! lol. (minilogin) |
Just an amendment to lunatic's post, that should be status=200 as opposed to just status 200. This should solve your 1017 problem if you're getting a message about the account name being invalid in the world console when somebody tries to join a server you're hosting with minilogin over a LAN.
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ok this is my first post about this, i have tried everything from the forums and readme file. i cannot get anything to work. local host, lan serving, internet serveing. nothing here is what i get when trying to connect
minilogin LoginServer.ini read. Couldn't open the MiniLoginAccounts.ini file. Server mode: Standalone Login server listening on port:5999 New TCP connection: 127.0.0.1:2840 38765 New client from ip: 127.0.0.1 port: 2855 Client disconnected (eqnc->GetState()=102) Removing client from ip: 127.0.0.1, port: 2855 52765 New client from ip: 127.0.0.1 port: 2859 Client disconnected (eqnc->GetState()=102) Removing client from ip: 127.0.0.1, port: 2859 68140 New client from ip: 127.0.0.1 port: 2864 world.exe Using database 'eq' at localhost EQEMu 0.4.1 Spekkio Loading zone names & items... EMuShareMem.dll loaded. Loading items from database... ...done. LoginServer.ini read. Loading guild ranks...done. Loading EQ time of day...Reading time file failed, bytes read: 0 failed. Warning: Pants may change during online play. World server listening on: port 9000 Connected to LoginServer: localhost:5999 39546 New client from ip: 127.0.0.1 port: 2857 Unknown opcode: 0xcb82 size:110 0: 78 5E 4B 2D 4C CD 2D 65 - 48 05 93 94 02 15 A0 01 | x^K-L.-eH....... 16: 5F FE 0A 33 78 31 F8 30 - 30 BC F9 5B 2F C5 C4 C0 | _..3x1.00..[/... 32: E0 F1 53 98 E1 C1 72 55 - 86 1F 3F 84 C1 C6 4F 17 | ..S...rU..?...O. 48: FD 5A EE CC C0 70 C0 5F - E8 6B 79 08 10 23 8B B5 | .Z...p._.ky..#.. 64: FC 16 66 F8 F0 4B 98 A1 - 00 68 06 93 CA 8F 72 87 | ..f..K...h....r. 80: D0 EF 60 79 05 20 3E 5B - F6 BC 1C 44 83 F4 6F 3D | ..`y. >[...D..o= 96: F6 0C 6C 06 48 EE 10 10 - 03 00 43 59 2A 92 | ..l.H.....CY*. 40046 New client from ip: 127.0.0.1 port: 2857 Unknown opcode: 0xcb82 size:110 0: 78 5E 4B 2D 4C CD 2D 65 - 48 05 93 94 02 15 A0 01 | x^K-L.-eH....... 16: 5F FE 0A 33 78 31 F8 30 - 30 BC F9 5B 2F C5 C4 C0 | _..3x1.00..[/... 32: E0 F1 53 98 E1 C1 72 55 - 86 1F 3F 84 C1 C6 4F 17 | ..S...rU..?...O. 48: FD 5A EE CC C0 70 C0 5F - E8 6B 79 08 10 23 8B B5 | .Z...p._.ky..#.. 64: FC 16 66 F8 F0 4B 98 A1 - 00 68 06 93 CA 8F 72 87 | ..f..K...h....r. 80: D0 EF 60 79 05 20 3E 5B - F6 BC 1C 44 83 F4 6F 3D | ..`y. >[...D..o= 96: F6 0C 6C 06 48 EE 10 10 - 03 00 43 59 2A 92 | ..l.H.....CY*. Client disconnected Removing client from ip:127.0.0.1 port:2857 54937 New client from ip: 127.0.0.1 port: 2861 Unknown opcode: 0xcb82 size:110 0: 78 5E 4B 2D 4C CD 2D 65 - 48 05 93 94 02 15 A0 01 | x^K-L.-eH....... 16: 5F FE 0A 33 78 31 F8 30 - 30 BC F9 5B 2F C5 C4 C0 | _..3x1.00..[/... 32: E0 F1 53 98 E1 C1 72 55 - 86 1F 3F 84 C1 C6 4F 17 | ..S...rU..?...O. 48: FD 5A EE CC C0 70 C0 5F - E8 6B 79 08 10 23 8B B5 | .Z...p._.ky..#.. 64: FC 16 66 F8 F0 4B 98 A1 - 00 68 06 93 CA 8F 72 87 | ..f..K...h....r. 80: D0 EF 60 79 05 20 3E 5B - F6 BC 1C 44 83 F4 6F 3D | ..`y. >[...D..o= 96: F6 0C 6C 06 48 EE 10 10 - 03 00 43 59 2A 92 | ..l.H.....CY*. 55437 New client from ip: 127.0.0.1 port: 2861 Unknown opcode: 0xcb82 size:110 0: 78 5E 4B 2D 4C CD 2D 65 - 48 05 93 94 02 15 A0 01 | x^K-L.-eH....... 16: 5F FE 0A 33 78 31 F8 30 - 30 BC F9 5B 2F C5 C4 C0 | _..3x1.00..[/... 32: E0 F1 53 98 E1 C1 72 55 - 86 1F 3F 84 C1 C6 4F 17 | ..S...rU..?...O. 48: FD 5A EE CC C0 70 C0 5F - E8 6B 79 08 10 23 8B B5 | .Z...p._.ky..#.. 64: FC 16 66 F8 F0 4B 98 A1 - 00 68 06 93 CA 8F 72 87 | ..f..K...h....r. 80: D0 EF 60 79 05 20 3E 5B - F6 BC 1C 44 83 F4 6F 3D | ..`y. >[...D..o= 96: F6 0C 6C 06 48 EE 10 10 - 03 00 43 59 2A 92 | ..l.H.....CY*. Client disconnected Removing client from ip:127.0.0.1 port:2861 Client disconnected Removing client from ip:127.0.0.1 port:2857 Client disconnected Removing client from ip:127.0.0.1 port:2861 all 5 zones seem to be working as normal [Database] host=localhost user=my name password=my PW database=eq [LoginServer] loginserver=localhost loginserver2=localhost loginport=5999 loginport2=5999 worldname=Freakydeekey locked= account= password= worldaddress=localhost [WorldServer] Defaultstatus= Unavailzone= [LoginConfig] ServerMode=Standalone ServerPort=5999 UplinkAddress= UplinkPort= UplinkAccount= UplinkPassword= boot5 @echo off start zone . localhost 7995 localhost start zone . localhost 7995 localhost start zone . localhost 7997 localhost start zone . localhost 7998 localhost start zone . localhost 7999 localhost exit cls i hope this is all right and it has to do with EQ patched files.. but i cannot even get to char log in screen, i only get 1017. any help appreciated |
NEED HELP PLEASE FRIENDS
:cry: First , im french and i dont understand ALL you said on the first post ... i understood lot but not all ...
If someone can explain me a lot more or translate in french that would help me because my error 1017 stay on my compurter and i cant play on eqemu siiiiigh :cry: Thanks in advance |
Hi, I'm kinda new to this, i was surprised when i got to the server select screen :P . But uh what is a mysql? i looked all over and i never found what it is. Thanks
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Anybody know why some people get 1017 errors while joining servers with people allready able to get in without troble
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I'm having much the same problem as freakydeeky.
My network is set up using winxp as the gateway/router for my internal LAN, so that, I don't think is the problem. (No firewalls of any sort are enabled) world.exe is acting a little suspiscious, however: C:\Documents and Settings\TremelKing\Desktop\eqemu>world.exe flag eqemu 200 Using database 'eq' at localhost EQEMu 0.4.1 Spekkio Loading zone names & items... EMuShareMem.dll loaded. ...done. LoginServer.ini read. Loading guild ranks...done. Loading EQ time of day...done. You may already be a winner... of the darwin award. World server listening on: port 9000 Connected to LoginServer: eqlogin1.eqemu.net:5999 New TCP connection: 68.3.168.55:3119 New zoneserver: #1 68.3.168.55:3119 New TCP connection: 68.3.168.55:3120 New zoneserver: #2 68.3.168.55:3120 Zoneserver SetConnectInfo: 68.3.168.55:3119: 68.3.168.55:7997 Zoneserver SetConnectInfo: 68.3.168.55:3120: 68.3.168.55:7999 New TCP connection: 68.3.168.55:3121 New zoneserver: #3 68.3.168.55:3121 Zoneserver SetConnectInfo: 68.3.168.55:3121: 68.3.168.55:7995 New TCP connection: 68.3.168.55:3122 New zoneserver: #4 68.3.168.55:3122 Zoneserver SetConnectInfo: 68.3.168.55:3122: 68.3.168.55:7998 New TCP connection: 68.3.168.55:3123 New zoneserver: #5 68.3.168.55:3123 Zoneserver SetConnectInfo: 68.3.168.55:3123: 68.3.168.55:7996 114064 New client from ip: 68.3.168.55 port: 3127 Unknown opcode: 0xcb82 size:126 0: 78 5E CB 29 56 36 34 36 - 35 33 66 C8 CB 2F CA 32 | x^.)V64653f../.2 16: 0D 8F F0 8F B2 2C 08 48 - AE CC 62 20 03 18 02 F5 | .....,.H..b .... 32: 7C F9 2B CC 90 C2 90 C6 - C0 F0 E6 6F BD 14 13 03 | |.+........o.... 48: 83 C7 4F 61 06 06 2D 71 - 86 1F 3F 80 34 10 4C 17 | ..Oa..-q..?.4.L. 64: FD 5A EE CC C0 70 C0 5F - E8 6B 79 08 10 23 8B B5 | .Z...p._.ky..#.. 80: FC 16 66 F8 F0 4B 98 A1 - 00 68 06 93 CA 8F 72 87 | ..f..K...h....r. 96: D0 EF 60 79 05 20 3E 5B - F6 BC 1C 44 83 F4 6F 3D | ..`y. >[...D..o= 112: F6 0C 6C 06 48 EE 10 10 - 03 00 18 6C 2C B7 | ..l.H......l,. Client disconnected Removing client from ip:68.3.168.55 port:3127 all 5 of my zone.exe's show the same thing (which, i'm fairly sure is supposed to happen) Using database 'eq' at localhost EQEMu 0.4.1 Spekkio Loading zone names, items & NPCs... EMuShareMem.dll loaded. Loading NPCTypes from database... ...done. Loading Doors from database... done. If this is the last message you see, you forgot to move spells_en.txt from your EQ dir to this dir. Spells loaded. Loading guild ranks...done. Loading faction data...done. Connected to worldserver: 68.3.168.55:9000 Entering sleep mode Worldserver connection lost: 68.3.168.55:10275 WorldServer connect: Connecting to the server failed. Error: 10061 WorldServer connect: Connecting to the server failed. Error: 10061 WorldServer connect: Connecting to the server failed. Error: 10061 Connected to worldserver: 68.3.168.55:9000 Worldserver connection lost: 68.3.168.55:10275 Connected to worldserver: 68.3.168.55:9000 Worldserver connection lost: 68.3.168.55:10275 Connected to worldserver: 68.3.168.55:9000 db.ini [Database] host=localhost user=******** password=********* database=eq LoginServer.ini [LoginServer] loginserver=eqlogin1.eqemu.net loginserver2=eqlogin2.eqemu.net loginport=5999 loginport2=5999 worldname=Tunare the Skank's locked=false account= password= worldaddress=68.3.168.55 [WorldServer] Defaultstatus= Unavailzone= [LoginConfig] ServerMode=Standalone ServerPort=5999 UplinkAddress= UplinkPort= UplinkAccount= UplinkPassword= and I think that's all I need. I'm thinking it might be an error specifically with eqemu v0.4.1 and my hardware/software Running winXP (whistler) Thanks for the help =) |
This works with every version of WORLD.EXE except the .04.1 release.
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i got 0.4.1 but i need to unzip it to something...
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Also if you are using a small home network with the setup such as PC to Cable/DSL router to Cable/DSL Modem. You might want to go and edit your router settings and put yourself in the DMZ host, I cannot tell you how to edit your router imformation as you probably have a different one that me. Your best bet is to go to the support page for your router, and look for DMZ host.
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I don't know if this helps anyone but my getstate 102 error may be the result of a broken installation of EQ. I realized this when I couldn't connect to EQemu servers online without EQ closing down. I had last patched EQ in early December 2002. Since then I've reinstalled Windows 98 a couple times, but just proceeded to use EQ from the folder without officially reinstalling from the CD's. It should still work ok like that, yes? I was playing it successfully on someone's EQemu servera little over a week ago. Since then I used the Eqemu patch in the process of trying to set up Eqemu over my home LAN. I may have accidentally started live patch just for a second about 5 days ago, but tried to stop it before any damage was done. I then restored the December backed up files back into the EQ folder and ran Eqemu patcher again. It's always said I'm missing some files. I'm still missing EQUI_shortdurationbuffwindow.xml. I guess I'll just have to say the he11 with it and patch fully on the live EQ and wait for the new EQemu. Last post you'll see from me for a while. ANy help anyone has on this will be appreciated.
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i was having all the same issues UNTIL i ran emupatcher and now it works great :)
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UGH! Please! Please! Just release a patch! Some of us noobies to dos etc can't seem to get ANYTHING to work! If it possible, just make a fix and we can all live together in harmony!
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New guy here but after struggling for the past couple hours I got mine to connect after I removed the entry I had in WIN's, an old tip that's suppose to help performance is to add an entry into WIN's that is the same as that computers IP address (if static which I do set mine up that way)
Unfortunately for me I don't think I have the correct DB build because I get several "Unknown opcode" errors and it disconnects me. I will keep pecking away at the problems though =) |
Looks like I am SOL until the patcher is back up as I had not ran the patcher before it was taken down but my eq is patched to date.
Oh well *shug* any idea when it maybe back up? |
When I got the the 1017 error in Windows...
Nucklez, Where do I find that (Internet Connection Sharing enabled)
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I'm on a HUB and i can login to the minilogin on my other comp, but if i click the server and hit Play, it boots me with the 1017 error. here's my stats.
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Go into command prompt and point it to the same directory as world.exe, then type in:
world adduser YourAccntName YourAccntPass 200 Replace YourAccntName and YourAccntPass with your username and password you want to log in with. If it still doesnt work run a GRANT command (search). Fixes prob 99% of the time. Monrezz |
Ahhh... YAYAS! thanks! i got it to work!
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Eristhule, can you post the exact change you made to fix this? I am getting the exact error in the world.exe output.
I did the World command and it added the account but I am still getting 1017 error. This is even after adding another user and trying to log them on too. |
@SBellew
What version of the emu are you trying to run? |
Ive been getting 1017s after i select my server but also my server name doesnt show up on the server list
only thing i can see is i get a couple errors in my world.exe screen no idea how to fix em though any help would be appreciated here is db.ini # READ README.TXT! [Database] host=localhost user=myuser password=mypass database=eq compression=off loginserver.ini [LoginServer] loginserver=InternalIP loginserver2=InternalIP loginserver3=InternalIP loginport=5999 loginport2=5999 loginport3=5999 worldname=ServerName worldaddress=localhost locked=false [WorldServer] Defaultstatus=0 Unavailzone= [LoginConfig] ServerMode=Standalone ServerPort=5999 UplinkAddress= UplinkPort= UplinkAccount= UplinkPassword= this is my zone.exe [Status] CURRENT_ZONE_VERSION: EQEMu 0.5.6 [Status] Loading Variables [Status] Loading zone names [Status] Loading items [Status] EMuShareMem loaded Error: EMuShareMem: DLLLoadItems: !ItemsMMF.IsLoaded() (timeout) [Error] Loading items FAILED! Failed. But ignoring error and going on... [Status] Loading npcs [Status] Loading NPCTypes from database... [Status] Loading npc faction lists [Status] Loading loot tables [Status] Loading doors [Status] Loading guilds [Status] Loading factions [Status] Loading corpse timers [Status] Loading what ever is left [Status] Loading commands [Status] command_init(): Warning: Command 'help' defaulting to access level 0! [Status] command_init(): Warning: Command 'version' defaulting to access level 0 ! [Status] command_init(): Warning: Command 'serversidename' defaulting to access level 0! [Status] command_init(): Warning: Command 'loc' defaulting to access level 0! [Status] command_init(): Warning: Command 'flag' defaulting to access level 0! [Status] command_init(): Warning: Command 'si' defaulting to access level 0! [Status] 160 commands loaded WorldServer connect: Connecting to the server failed: TCPConnection::Connect(): connect() failed. Error: 10060 [Error] worldserver.Connect() FAILED! [Status] Entering sleep mode my miniloginaccount LoginServer.ini read. MiniLoginAccounts.ini read. Server mode: Standalone Login server listening on port:5999 and my world.exe [Status] CURRENT_WORLD_VERSION:EQEMu 0.5.6 [Status] Loading variables.. [Status] Loading zones.. [Status] Loading items.. [Status] EMuShareMem loaded [Status] Loading items from database: count=0, max id=0 [Error] DBLoadItems query 'SELECT gmflag,minstatus,unknown002,unknown005,unknown 107,unknown108,id,weight,norent,nodrop,size,itemcl ass,idfile,lore,slots,cost,nam e,icon,unknown105,booktype,filename,bagtype,bagslo ts,bagsize,bagwr,augslot1type, augslot2type,augslot3type,augslot4type,augslot5typ e,unknown018,unknown019,unknow n020,casttime2,unknown061,unknown067,unknown069,un known070,unknown076,unknown077 ,augtype,ldonpointtheme,ldonpointcost,unknown099,a str,asta,aagi,adex,awis,aint,a cha,pr,mr,dr,fr,cr,skillmodvalue,skillmodtype,bane dmgamt,banedmgbody,banedmgrace ,magic,hasteproclvl,light,delay,effecttype,range,d amage,material,maxcharges,recl evel,recskill,charmfile,factionmod1,factionmod2,fa ctionmod3,factionmod4,factiona mt1,factionamt2,factionamt3,factionamt4,reqlevel,h p,mana,ac,color,classes,races, spellid,casttime,focusid,itemtype,accuracy,avoidan ce,bardtype,bardvalue,combatef fects,deity,elemdmgamt,elemdmgtype,sellrate,shield ing,spellshield,strikethrough, stunresist,tradeskills FROM items ORDER BY id', #1054: Unknown column 'casttime2 ' in 'field list' Error: EMuShareMem: DLLLoadItems: !cbDBLoadItems [Error] Error: Could not load item data. But ignoring [Error] [ChatChannelServer] block not found in ./LoginServer.ini [Status] Loading guild ranks.. [Status] Loading ./addon.ini.. [Status] Loading EQ time of day.. [Status] Deleted 0 stale player corpses from database [Status] Deleted 0 stale player backups from database Screwing up windows compiles... TCP listening on: localhost:9000 World server listening on: localhost:9000 sry if this is a dumb question but im stuck and need help anyone know whats wrong TY ok i got rid of most the errors by dling a diff sql db file and also changing the boot5zones.bat but i still get no server on server screen and if i hit enter it gives me a 1017 here are the errors i cought on the logs From world.exe [Status] Loading items from database: count=26679, max id=68199 [Error] [ChatChannelServer] block not found in ./LoginServer.ini [Status] Loading guild ranks.. From zone.exe [Status] Loading Doors from database... Error in DBLoadDoors query 'SELECT id,doorid,zone,name,pos_x,pos_y,pos_z,heading ,opentype,guild,lockpick,keyitem,triggerdoor,trigg ertype,dest_zone,dest_x,dest_y ,dest_z,dest_heading,liftheight,invert_state,incli ne from doors' #1054: Unknown column 'invert_state' in 'field list' Error: EMuShareMem: DLLLoadDoors: !cbDBLoadDoors [Status] FileLoadSPDat() Loading spells from ./spells_us.txt |
I had an older version of Everquest on my other hard drive.
So i copied all of the files from there to c:\eqemu. My Login screen now looks like when GOD came out. This is getting closer but..... When i use build 0.5.7-DR6 i can see my server...but, it now says, "I need to update my files." When i use build 0.5.3-DR3, i can see my server, get to the character selection screen, but i cant make a character. I get the op_charactercreate error. Am i STILL using a wrong version of EQ? Its well beyond 6-22. Also, i can use ANY login and password, and get to the Server Selection screen. Any suggestions? I'm SO close :roll: |
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