New Patch Changes!
From the nice guys at ShowEQ:
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As for the new opcode... well... these appear to be packets from the server. Also, the net code in its current form really doesn't need the overhead of zlib compression right now! |
Compressing every packet will/would be nice tho. would mean more bandwith for smaller server, for all those newly moving NPC's (since it has to send a npc update packet right?) or for other servers with lots of PC's moving about.
overall how much does compressing each packet save? my guess is that its not that much. but hey every little byte helps. |
But does the gain rom compression outweigh the expense of compressing is the problem. Hell, we may just get lucky and the client accepts the old way
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And... here we go!
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Client::Process() Code:
case 0x7642:{ |
they might have compressed each seperatly .. or just fucked with the headers, or just not used zlib..
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They did use zlib... If you decompress the above packet, you get:
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As correctly pointed out, its a login packet... but, where is the opcode header etc? Good question!
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Reality check! Done it.... I now have logging in working on the new EQEMU... I will check changes in tonight when I get home from work.
Shame no one really helped me... But at least I got it done. |
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You work too fast lol!!! Theres no time for anyone to help you :) |
do you suspect a new emu for these changes or perhaps just a patch?
_____ EL/FA |
I'm porting the structure changes now... This will be a new emulator.. + when the new emulator comes out... the old version of EQ will NOT NOT NOT work with it.
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.. is it that hard to understand? i mean gezz
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I did think that what I said was simple to understand. Although do understand that we do need to start the structs from scratch :(
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I've had the opprotunity to test out the new compression on EQlive, and I have to say it's simply amazing. It looks like it's very worth it, as the connection lag I had with ~80 people in an area while a raid was going on, was about the same as the lag I'd have with about 30 people prior to this patch.
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im somewhat of a n00b here, but when you guys come out with a patch to get this to work, if we just want to play the emu do we Dl it? or is it for the server mods to download to get their server working?
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The files are for folks who want to host their own servers. If you're just interested in playing on a server, download the eqhost.txt file available on the Eqemu main page, and save it in your eq directory.
Then all you have to do is log in with your forum username and password. |
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