Spawn NPC from item click
This example .pl script from gitbook does not work on my server (Titanium Client):
Quote:
I have tried swapping out the item_id for other items, such as Staff of the Serpent, but that doesn't work either. Yes, I have remembered to change the scriptfileid on the item to match the name of the script (in this case, the script is named script_30073.pl so I gave it a scriptfileid of 30073. I even tried this using the .lua version of the script but I am having absolutely no luck with this. Am I doing something glaringly wrong or could this be a deeper issue? Please advise. Thank you <3 |
quest::playerrace(469);
I was thinking that particular race model might be too new for Titanium. Try the old model 21. That's all I can think of right now, so not sure if that will help. |
That race (469) works fine when I do #race 469 in Titanium. Turns me into a pretty cool evil eye with a newer model.
I've tried many other races too, but nothing works from the script. Only when I manually type #race in game. |
I just tested that script/item out. I didn't have to add anything to my test box, it's all current peq/quests, etc., and it's already in there. It works great with Rof2 client, but wouldn't work with Titanium.
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Ok, so it looks like global/items don't function on the Titanium client? That would explain why I can't get anything to work from that global/items folder.
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