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-   -   6.6 & Guilds (https://www.eqemulator.org/forums/showthread.php?t=20237)

Aeris1 03-25-2006 10:25 AM

6.6 & Guilds
 
Deleting a character in game doesn't remove associated character ID in 'guild_members' table.

While on topic of guilds, all guild members are shown as online regardless being offline. It's related to the 'zoneid' field in 'character_' table. Setting it to '0' makes characters appear off-line, but doesn't stick of course.

fathernitwit 03-25-2006 04:32 PM

guild delete fixed.

As for the online thing, its a bit of work to get it to work properly, we have to implement guild member updates, and make a mechanism to get the status of all members whenever we need to transmit the entire guild list. We have all the framework to do it, just gotta do it...


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