6.6 & Guilds
Deleting a character in game doesn't remove associated character ID in 'guild_members' table.
While on topic of guilds, all guild members are shown as online regardless being offline. It's related to the 'zoneid' field in 'character_' table. Setting it to '0' makes characters appear off-line, but doesn't stick of course. |
guild delete fixed.
As for the online thing, its a bit of work to get it to work properly, we have to implement guild member updates, and make a mechanism to get the status of all members whenever we need to transmit the entire guild list. We have all the framework to do it, just gotta do it... |
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