Corpses - Set to 1, but not working.
I have the leave corpse varible set to one but we never leave a corpse. Any idea's on what is wrong?
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Are you set to GM status? Try it on a char with status 0, see if you get the same result.
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Is there a way to allow someone to use GM commands but be at status 0? I know thats redundant.
I like the idea of leaving a body for a rez (And exact location TP) but traveling on horse or foot takes a long time. Edit: Does the Databse Section 'Commands' have something to do with it? |
i think it's something like #setstatus or somethin
when in doubt type: #help that will get you a list of commands for gm's or you can type: #help searchterm that will search the commands for the word you entered. note: it searches the command itself, not the description of the command |
The table: commands allows you to customize whatever status levels you want for a command (the server has default values if this table is empty). You can run around as a player, non-GM, and set the #zone command and any other you like to status 0 (I think #zone is defaulted to 0 anyway?)
Here's a partial list from the wiki, and it's a little out of date (addon.ini is not used anymore, I don't think): http://www.eqemulator.net/wiki/wikka...kka=GMCommands But no, you do not need to be a GM to use any command if you set the status in the commands table. |
I am having the same problem. Tried with GM account status 250 and with a level 15 pc with account status 0. Either way no corpse is left. Changed leavecorpse in variables table to 0 tried both, then changed to 1 and tried both, even tried using 2 in there and nothing. No corpses left and player returns to bind with everything on. Corpses were working at one time with version 7 on my server, but at some point after updating binaries it no longer works.
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Quote:
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Yep, I always restart world after any SQL changes. I know it's not always necessary, but just out of habit.
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Was this solved?
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Dunno if it was solved for him but i tested it and if a player with account status 0 dies, they do in fact leave a corpse if leavecorpses is set to 1, and they do not leave a corpse if leavecorpses is set to 0.
even if you have not used the #gm on command to get the green name and gm status in /who, if your account status is higher than 0 you will not leave a corpse at all. |
That should be a varible. At what status does the player stop leaving a corpse?
I'd set it to 255 (or -1 if that would disable it) |
You should be leaving corpses so long as gm isn't on and the rules are set correctly. We no longer use the database variables for this.
Character:LeaveCorpses 1 Character:LeaveNakedCorpses 1 if you want them naked Leaving corpses shouldn't really be affected by account status... if it is I'll fix that, the accounts I used to test corpses both had 250ish status, GM status needs to be off though. |
rules <----
- check this thread for list of almost all of them.. missing some tho... http://eqemulator.net/forums/showthread.php?t=21995 heres wiki link.. http://www.eqemulator.net/wiki/wikka...ka=ServerRules |
Thanks KLS,
When I updated binaries I didn't see the rulesvalues sql changes in the changelog. I found them on the boards. I'm used to seeing required sql changes in the changelog. Anyway, I sourced the sql for rulesvalues and now corpses are working like they should be. LOL, that's the same thread I found. thanks Cripp. |
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