Starting work on Seeds of Destruction
Ok, well I have decided to attempt to get the SoD expansion compatible with EQEmu. This decision is largely thanks to the discovery by Boo on the PEQ forums that SoD is now available on Steam for $2.50 here (thanks Boo):
http://store.steampowered.com/app/24130/ I purchased it from steam and downloaded it last night and briefly checked a few things to see where we would stand if this was taken on. So far, it is looking like it may definitely be worth the time to try to get this client functional with EQEmu. Here is a list of some pros and cons: Cons: 1. The show-stopper right now is that the new clients (including the SoD one from Steam) are unable to log into the Login Server yet. This issue is top priority if we are going to move into expansions past SoF. I will note more info/thoughts on this in the next post. 2. Since the SoD download from Steam is listed as the starter pack, I assume that once the next EQ expansion after Underfoot is released, then Underfoot will replace SoD as the new starter pack. This means that everyone who would want to use SoD from Steam would have to purchase it from Steam before the next expansion comes out toward the end of 2010. After that point, there will likely be no way to legally attain this client version. I think we can cross that road when we get there. Maybe the decision will be to take the next step and work on Underfoot at that point so there will always be a new client available legally for cheap. 3. The current price of $2.50 is marked down from $19.99 currently. I have no idea if they plan to increase the price again, but it is something that should be considered. If purchases increase on Steam, they may decide to up the cost some, so I would recommend that anyone who thinks they might want to try out SoD on EQEmu to buy it sooner rather than later. Even if we are never able to get it working with EQEmu, it is only $2.50, which I think should be within anyone's gaming budget. 4. There may be some unforeseen bugs with the client, but we won't know that until development for it is further along. At this point, I am thinking there is a good chance that it may not only have less bugs than any other client we currently have, but it may even be better than any other client we have currently due to some major fixes that deal with multiple core CPUs and others. Pros: 1. The price of $2.50 and the fact that this is available via download makes it extremely easy to attain at this point. Anyone should be able to afford it and can get it nearly instantly. That is a hard deal to beat. One suggestion I will make is that anyone who does download it should make sure to make a backup of the complete Everquest folder as soon as the download completes and save it somewhere so they always have a backup if it is ever needed, since the disks won't be readily available like they have been in the past. 2. SoD was publicly released on Oct 21 2008, and here are the patch notes: http://eqplayers.station.sony.com/ga...ate=10/21/2008 The actual client on Steam is from Dec 21 2008, and I assume the patch notes for that client version is here: http://eqplayers.station.sony.com/ga...ate=12/23/2008 The reason this is good is because it means that SoD was released and patched for at least 2 months before the version on Steam was put up. This means that chances are good that the client version will be very complete (as apposed to some things missing from SoF due to how the retail releases work), and already have most major client issues worked out. Many nice updates and fixes were added in even between Oct to Dec of 2008, so it may be a very nice client to work with. I also don't see any patches shortly after the Steam version came out that show any client issues being fixed, so the client should be pretty solid. 3. Another huge reason for me to start working on this is because while I was working on SoF, I was using SoD packet collects. This means that I have most of the packet collects that should be needed to make the client as functional as possible. Almost all packet structures in SoF match what they should be in SoD, so work on structures should be pretty limited. Offhand, I think only the Player Profile, New Spawn and Position Update packet structs will need to be adjusted. To get the needed changes for those structs, I should be able to reference what the ShowEQ project was using at that time. So, structures should take very little time to work out for SoD. That leaves only opcodes to do, and I believe that have all of them as well and should be able to get every single opcode for SoD in order in very little time/work. So, the amount of work to get SoD working with EQEmu should be pretty small for pretty-much full functionality. I won't know for sure until it can get past the Login Server, though. But, once the LS is working for SoD, I wouldn't be surprised if we could have people playing on the SoD client within 1 week! 4. Of course the new content is always a good thing. There are 20 new zones, 40 new races, and I am sure some nice new weapon models and such as well. There are also some new features like Mercenaries, which we should be able to use Bots in their place and work on using the new control features built into the client for Mercs. Another cool feature is the voice chat that was added, but I don't see that being added to EQEmu as it would require a voice server to be built from scratch most likely and I don't think that would be an easy task at all. Summary: I think it is pretty clear that the benefits of starting work on SoD out-weigh not doing it at this point. The main hang-up at this time is the Login Server, and that is a huge hang-up, but it may not be too bad to get it functional with SoD. |
Notes on development so far:
The Login Server: The current problem is that when you try to log into the EQEmu Login Server with the SoD client from Steam, it just sits there waiting to log in and never gets to the Server List. I haven't sniffed the packets for the communication to the Login Server yet, so everything here is pure speculation at this point. My guess is that the problem is 1 of 2 possibilities: 1. It may be that the encryption for the client has been changed. This may be the case, and if so, I don't really know much about that yet, so I can't say much about what may need to be done to allow SoD to log in with new encryption. However, I am leaning toward the problem not being caused by encryption. 2. There may be a new packet that the client is waiting for when logging in that it is not getting. In the patch notes from Dec 23 2008, it is mentioned that they added a new feature that will now send you a message if you already have a character logged in on that account before it lets you log in and kick that character out. My guess is that the client is now waiting for a reply packet that says no character is currently logged in. I am guessing we could just make a generic "OK to log in" response packet to send the client. Most likely, the Titanium and SoF clients would just ignore it, so we could probably just send the new generic packet to all. I will try to look into this, but I really haven't looked into the LS code at all yet. I also don't have access to even look at the Public Login Server source, so Rogean or KLS may need to assist if possible to help get this functioning. Since we do have an open source Login Server, anyone who may be able to help figure this out is welcome to try to resolve it and get SoD logging in on the open source version. If we can get it working there, then hopefully, we can persuade Rogean to update the Public Login Server to do whatever the SoD client is needing in order to log in. Basically, for the SoD client development to move forward at this point, I am going to need help from some of the Pros around here like KLS, Derision and Rogean. Otherwise, if anyone else thinks they can figure it out or provide any useful information that might help, please do! I can't really go any further until the Login Server is working with SoD. Though, I can start some prep work for SoD and get the SVN updated with what my guesses are for what will be needed. Maybe by the time the Login Server is working with SoD, the client will be mostly functional already, lol. Some potential benefits of the SoD client over the SoF client: 1. After SoF was released, SOE did a lot of work to resolve most multi-core CPU issues. This means that more players should be able to play the SoD client on any OS without having to worry about doing anything special for multiple CPU cores. I believe the Steam version of the SoD client may even include some nice tweaks for splitting multi-box sessions between cores better, which may increase performance while multi-boxing too. 2. SoF is unable to lock it's window size while in windowed mode, which can lead to screen lockups or even more crashes than normal, especially while multi-boxing. the SoD client includes an option to disable window resizing and should also have most of the odd crashing issues from SoF resolved. 3. The UIs for SoF are pretty flaky when switching between them or when trying to use a new one. This issue should be corrected in the SoD client. 4. From what I have seen/heard, the SoF client is easier on the servers than the Titanium client is. So, if we can get the SoD client working as good or better than Titanium and start getting the masses to switch to it, it may boost server performance over-all for servers that support the new client. Other than the new content, there definitely is a good chance that the SoD client may be a complete replacement for the Titanium client for EQEmu. Even though the SoF client works well enough to play and enjoy it, I think the SoD client would be much more stable and bug-free. |
For $2.50, might as well buy it just to have it if it ever gets adopted on Emu.
Who knows, maybe it will be a lot easy to configure to work with Emu than SoF has been. |
I am working on updating the opcodes for SoD, and this is what I have so far (anything marked with C or U is done already otherwise I haven't gotten that far yet):
patch_SoF.conf Code:
# ShowEQ Import Notes: |
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Window text if check shows a toon on server is - Quote:
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I'll have a look at a trace of the current live logon process, which hopefully is the same as SoD, to see if there is a simple fix to get it working with the open source login server.
Hopefully it's just a packet size that has changed, or an extra opcode or two and not the encryption :( |
Thanks, Ptarp, that is what I had figured as one of the possible causes since that went in right about the same time as the Steam Client version.
Derision, if you want to check it out, but don't have SoD yet, or an account to try it on, I will buy you one if you want to just send me the email address you want it gifted to from Steam :) We can use all of the help we can get. KLS, Secrets and I briefly reviewed some collects to compare SoF>EQEmu with SoD>EQEmu and SoD>EQLive and so far they do look pretty similar. It seems 2 extra bytes were added to the end of the second packet that gets sent from the Client (after the OP_SessionReady from the client and the OP_Login from the server). And the server reply to that packet is a bit different in structure. So, at the very least, it looks like they have changed the structure a bit. We are not sure if encryption has been changed yet. I may try setting up the Open Source LS to just send me a Login Accepted packet no matter what, so I can at least log in with the SoD client to continue work on it while the LS stuff is being worked on. On a side-note, it looks like SOE may be considering an idea I mentioned a year or 2 ago on their forums to allow custom content created by players. When logging in to collect packets, here is one of the vote options I got: "Player generated content system - Allow players to place NPCs and traps, set mission types, and turn loose their custom zone for other players to experience and gain points in a scaling reward system" My idea was for custom player run servers, but this would definitely be a stepping stone toward that! |
Looks like it's on sale until the 26th, or for 3 more days, if anyone is wanting to get it just in case. I think will be.
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As I always I admire your dedication to the project Trev, but I worry that getting emu attuned to a downloaded software may result in this software ultimately become no longer available or modified/patched on the source side, resulting in further incompatibility between version downloaded at different time.
I strongly believe its better to connect Emu with "on disk" based versions. Another thing, the content gain between SoF and SoD is not as significant as it was between T and SoF. Waiting for a cheap Underfoot pack would be a better option, specially since SOE officially stated that Underfoot contains TWICE number of weapon/item models ENTIRE game had before that point =) I am sorry if this coming off as ungrateful criticism, I just feel that downloaded version won't be a reliable source for the future =( |
I have SoD downloading from Steam ... going to take a while.
In the meantime I took a look at a live login capture vs a SoF EQEmu login capture and I don't think the encryption has changed, as the OP_Login sent from the client is byte for byte the same in both captures (obviously I used the same account and password, so what was being encrypted was the same in both cases). |
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Yeah, ChaosSlayer, I listed that as one of the cons for starting this work. If it was going to take nearly as much work as it took to get SoF to where it is now, then I wouldn't even bother. But, I am pretty confident that I have everything I need (or most of it anyway) to get the SoD expansion working with the Emu within a fairly short amount of time.
Getting every opcode we have on SoF right now converted into SoD opcodes will be trivial thanks to some information I have from around that time. It will still take time to adjust them all, but I was able to update the entire opcode list for SoD and get it on the SVN last night already. At least 50% of the ones on the SVN now should be correct for SoD and I can get the other half correct as soon as I can get past the Login Server and run a couple packet collects. The item packets were a big part of getting SoF to work as they had changed how those work considerably from Titanium to SoF. But, the item packets in SoD are exactly like (or very very close) the SoF ones, so there should be no changes needed there. Most of the packet structures that were created for SoF were exact copies from Live during SoD, so that means they should work without any editing. Only a few key packet structures should need any work, and I can get most of that info from ShowEQ's forums/svn. So, I should have everything I need to get this running in a pretty short time if all goes well. I do agree that a retail release would be MUCH preferred over a digital download, but I don't want to wait another year to see if the next expansion is retail or only digital like the last 2 have been. The community manager on the SOE forums pretty-much confirmed that they probably won't be doing any more retail releases. That could always change, but I don't think it is likely at this point. I think the Steam version will likely stay the same until Underfoot replaces it as the new starter pack once the new expansion comes out at the end of 2010. We will have to cross that bridge when we get there, but hopefully we can just upgrade to Underfoot at that time like we are for SoD now. One nice thing about digital download like this is that people can get it instantly (not including download time of course) from anywhere in the world. Shipping to certain places is hard to find, so many people wanting a retail release would have a hard time getting it when they could now just download it. I hope that the price of SoD doesn't jump up too much after the sale is over. I don't think it would go back up to $19.99, but maybe up to $5 or $10 tops (pure guess). Again though, I recommend that anyone who thinks they might want it to get it now before the sale ends. It is practically free at this point! Derision, Thanks for checking it out! I didn't think about using the same account and password to verify if encryption had changed or not. That is good news! So, it sounds like it may just be the 2 extra bytes on the end of the packet from the client that is throwing it off. My guess is that the LS is just ignoring the packet because it doesn't match the size it wants for the struct. I don't know what those 2 extra bytes are for, but I have a feeling they can probably just be ignored. They may be for telling the server if you have read news/voted/etc recently, or something like that, which we don't care about. I wonder if simply adding 2 unknown bytes to that login struct would allow the SoD client to log in. If so, it should be a pretty easy solution. Then we will just need Rogean to make the needed adjustments for the Public LS and we should be able to move to the next step of getting SoD going :D |
i'll throw in my 2 cent's SOD digital download works with
login server and can get into the game with no problems might try using OP_SendLoginInfo=0x6c3c is why you are stuck at the login screen. The zone's need to be added there is a file posted on another website site with the list done for you and all the opcodes all you have do is surf the web on another websites. Underfoot works with just a couple of opcodes changed. 0 2243 qeynos South Qeynos 2 2244 qeynos2 North Qeynos 3 2245 qrg Surefall Glade 4 2246 qeytoqrg Qeynos Hills 6 2248 highkeep HighKeep 8 2249 freportn North Freeport 9 2250 freportw West Freeport 10 2251 freporte East Freeport 11 2252 runnyeye Clan RunnyEye 12 2253 qey2hh1 West Karana 13 2254 northkarana North Karana 14 2255 southkarana South Karana 15 2256 eastkarana East Karana 16 2257 beholder Gorge of King Xorbb 17 2258 blackburrow BlackBurrow 18 2259 paw Infected Paw 19 2260 rivervale Rivervale 20 2261 kithicor Kithicor Forest 21 2262 commons West Commonlands 22 2263 ecommons East Commonlands 408 616 commonlands Commonlands 409 2310 oceanoftears Ocean Of Tears 410 2261 kithforest Kithicor Forest 411 2277 befallenb Befallen 412 2248 highpasskeep HighKeep 413 2287 innothuleb Innothule Swamp 414 2279 toxxulia Toxxulia Forest 415 2274 mistythicket Misty Thicket 23 2264 erudnint Erudin Palace 24 2265 erudnext Erudin 25 2266 nektulos Nektulos Forest 26 2267 cshome Sunset Home 27 2268 lavastorm Lavastorm Mountains 28 2269 nektropos Nektropos 29 2270 halas Halas 30 2271 everfrost Everfrost Peaks 31 2276 soldunga Solusek's Eye 32 2277 soldungb Nagafen's Lair 33 2274 misty Misty Thicket 34 2275 nro North Ro 35 2276 sro South Ro 36 2277 befallen Befallen 37 2278 oasis Oasis of Marr 38 2279 tox Toxxulia Forest 39 2280 hole The Ruins of Old Paineel 40 2281 neriaka Neriak Foreign Quarter 41 2282 neriakb Neriak Commons 42 2283 neriakc Neriak Third Gate 43 2284 neriakd Neriak Palace 44 2285 najena Najena 45 2286 qcat Qeynos Catacombs 46 2287 innothule Innothule Swamp 47 2288 feerrott The Feerrott 48 2289 cazicthule Cazic-Thule 49 2290 oggok Oggok 50 2291 rathemtn Mountains of Rathe 51 2292 lakerathe Lake Rathetear 52 2293 grobb Grobb 53 2294 aviak Aviak Village 54 2295 gfaydark Greater Faydark 55 2296 akanon Ak'Anon 56 2297 steamfont Steamfont Mountains 57 2298 lfaydark Lesser Faydark 58 2299 crushbone Clan Crushbone 59 2300 mistmoore Castle Mistmoore 60 2308 kaladima Kaladim 61 2303 felwithea Felwithe 62 2303 felwitheb Felwithe 63 2304 unrest Estate of Unrest 64 2305 kedge Kedge Keep 65 2306 guktop Upper Guk 66 2307 gukbottom Lower Guk 67 2308 kaladimb Kaladim 68 2309 butcher Butcherblock Mountains 69 2310 oot Ocean of Tears 70 2311 cauldron Dagnor's Cauldron 71 2312 airplane Plane of Sky 72 2313 fearplane Plane of Fear 73 2314 permafrost Permafrost Keep 74 2315 kerraridge Kerra Isle 75 2316 paineel Paineel 76 2317 hateplane The Plane of Hate 77 2401 arena The Arena 78 2319 fieldofbone The Field of Bone 79 2320 warslikswood Warsliks Wood 80 2321 soltemple Temple of Solusek Ro 81 2322 droga Temple of Droga 82 2323 cabwest West Cabilis 83 2324 swampofnohope Swamp of No Hope 84 2325 firiona Firiona Vie 85 2326 lakeofillomen Lake of Ill Omen 86 2327 dreadlands Dreadlands 87 2328 burningwood Burning Woods 88 2329 kaesora Kaesora 89 2330 sebilis Old Sebilis 90 2331 citymist City of Mist 91 2332 skyfire Skyfire Mountains 92 2333 frontiermtns Frontier Mountains 93 2334 overthere The Overthere 94 2335 emeraldjungle The Emerald Jungle 95 2336 trakanon Trakanon's Teeth 96 2337 timorous Timorous Deep 97 2338 kurn Kurn's Tower 98 2339 erudsxing Erud's Crossing 100 2340 stonebrunt Stonebrunt Mountains 101 2341 warrens The Warrens 102 2342 karnor Karnor's Castle 103 2343 chardok Chardok 104 2344 dalnir Dalnir 105 2345 charasis Howling Stones 106 2346 cabeast East Cabilis 107 2347 nurga Mines of Nurga 108 2348 veeshan Veeshan's Peak 109 2349 veksar Veksar 110 2350 iceclad Iceclad Ocean 111 2351 frozenshadow Tower of Frozen Shadow 112 2352 velketor Velketor's Labyrinth 113 2353 kael Kael Drakkal 114 2354 skyshrine Skyshrine 115 2355 thurgadina Thurgadin 116 2356 eastwastes Eastern Wastes 117 2357 cobaltscar Cobalt Scar 118 2358 greatdivide Great Divide 119 2359 wakening The Wakening Land 120 2360 westwastes Western Wastes 121 2361 crystal Crystal Caverns 123 2362 necropolis Dragon Necropolis 124 2363 templeveeshan Temple of Veeshan 125 2364 sirens Siren's Grotto 126 2365 mischiefplane Plane of Mischief 127 2366 growthplane Plane of Growth 128 2367 sleeper Sleeper's Tomb 129 2368 thurgadinb Icewell Keep 130 2369 erudsxing2 Marauder's Mire 150 2370 shadowhaven Shadow Haven 151 2371 bazaar The Bazaar 152 2372 nexus The Nexus 153 2373 echo Echo Caverns 154 2374 acrylia Acrylia Caverns 155 2375 sharvahl Shar Vahl 156 2376 paludal Paludal Caverns 157 2377 fungusgrove Fungus Grove 158 2378 vexthal Vex Thal 159 2379 sseru Sanctus Seru 160 2380 katta Katta Castellum 161 2381 netherbian Netherbian Lair 162 2382 ssratemple Ssraeshza Temple 163 2383 griegsend Grieg's End 164 2384 thedeep The Deep 165 2385 shadeweaver Shadeweaver's Thicket 166 2386 hollowshade Hollowshade Moor 167 2387 grimling Grimling Forest 168 2388 mseru Marus Seru 169 2389 letalis Mons Letalis 170 2390 twilight The Twilight Sea 171 2391 thegrey The Grey 172 2392 tenebrous The Tenebrous Mountains 173 2393 maiden The Maiden's Eye 174 2394 dawnshroud Dawnshroud Peaks 175 2395 scarlet The Scarlet Desert 176 2396 umbral The Umbral Plains 179 2397 akheva Akheva Ruins 180 2401 arena2 The Arena 181 2398 jaggedpine The Jaggedpine Forest 182 5803 nedaria Nedaria's Landing 187 5827 shadowrest Shadowrest 183 2399 tutorial Tutorial Zone 188 5856 tutoriala The Mines of Gloomingdeep 189 5856 tutorialb The Mines of Gloomingdeep 190 2301 clz Loading 184 2301 load Loading 185 2301 load2 Loading 996 0 arttest Art Testing Domain 999 0 apprentice Designer Apprentice 202 9004 poknowledge Plane of Knowledge 203 9005 potranquility Plane of Tranquility 200 9006 codecay Ruins of Lxanvom 201 9007 pojustice Plane of Justice 204 9008 ponightmare Plane of Nightmare 221 9009 nightmareb Lair of Terris Thule 205 9010 podisease Plane of Disease 206 9011 poinnovation Plane of Innovation 207 9012 potorment Plane of Torment 208 9013 povalor Plane of Valor 209 9014 bothunder Torden, The Bastion of Thunder 210 9015 postorms Plane of Storms 211 9016 hohonora Halls of Honor 220 9017 hohonorb Temple of Marr 212 9018 solrotower Solusek Ro's Tower 213 9019 powar Plane of War 214 9020 potactics Drunder, Fortress of Zek 215 9021 poair Eryslai, the Kingdom of Wind 216 9022 powater Reef of Coirnav 217 9023 pofire Doomfire, The Burning Lands 218 9024 poeartha Vegarlson, The Earthen Badlands 222 9025 poearthb Stronghold of the Twelve 219 9026 potimea Plane of Time 223 9026 potimeb Plane of Time 226 4046 torgiran Torgiran Mines 227 4047 nadox Crypt of Nadox 224 4048 gunthak Gulf of Gunthak 225 4049 dulak Dulak's Harbor 228 4050 hatesfury Hate's Fury, The Scorned Maiden 186 2317 hateplaneb The Plane of Hate 277 598 chardokb The Halls of Betrayal 278 600 soldungc The Caverns of Exile 229 9086 guka The Cauldron of Lost Souls 230 9114 ruja The Bloodied Quarries 231 9124 taka The Sunken Library 232 9094 mira The Silent Gallery 233 9104 mmca The Forlorn Caverns 234 9087 gukb The Drowning Crypt 235 9115 rujb The Halls of War 236 9125 takb The Shifting Tower 237 9095 mirb The Maw of the Menagerie 238 9105 mmcb The Dreary Grotto 239 9088 gukc The Ancient Aqueducts 240 9116 rujc The Wind Bridges 241 9126 takc The Fading Temple 242 9096 mirc The Spider Den 243 9106 mmcc The Asylum of Invoked Stone 244 9089 gukd The Mushroom Grove 245 9117 rujd The Gladiator Pits 246 9127 takd The Royal Observatory 247 9097 mird The Hushed Banquet 248 9107 mmcd The Chambers of Eternal Affliction 249 9090 guke The Foreboding Prison 250 9118 ruje The Drudge Hollows 251 9128 take The River of Recollection 252 9098 mire The Frosted Halls 253 9108 mmce The Sepulcher of the Damned 254 9091 gukf The Chapel of the Witnesses 255 9119 rujf The Fortified Lair of the Taskmasters 256 9129 takf The Sandfall Corridors 257 9099 mirf The Forgotten Wastes 258 9109 mmcf The Ritualistic Summoning Grounds 259 9092 gukg The Root Garden 260 9120 rujg The Hidden Vale 261 9130 takg The Balancing Chamber 262 9100 mirg The Heart of the Menagerie 263 9110 mmcg The Cesspits of Putrescence 264 9093 gukh The Accursed Sanctuary 265 9121 rujh The Blazing Forge 266 9131 takh The Sweeping Tides 267 9101 mirh The Morbid Laboratory 268 9111 mmch The Aisles of Blood 269 9122 ruji The Arena of Chance 270 9132 taki The Antiquated Palace 271 9102 miri The Theater of Imprisoned Horrors 272 9112 mmci The Halls of Sanguinary Rites 273 9123 rujj The Barracks of War 274 9133 takj The Prismatic Corridors 275 9103 mirj The Grand Library 276 9113 mmcj The Infernal Sanctuary 77 2401 arena The Arena 279 3385 abysmal Abysmal Sea 280 3386 natimbi Natimbi, The Broken Shores 281 3387 qinimi Qinimi, Court of Nihilia 282 3388 riwwi Riwwi, Coliseum of Games 283 3389 barindu Barindu, Hanging Gardens 284 3390 ferubi Ferubi, Forgotten Temple of Taelosia 285 3391 snpool Sewers of Nihilia, Pool of Sludge 286 3392 snlair Sewers of Nihilia, Lair of Trapped Ones 287 3393 snplant Sewers of Nihilia, Purifying Plant 288 3394 sncrematory Sewers of Nihilia, the Crematory 289 3395 tipt Tipt, Treacherous Crags 290 3396 vxed Vxed, The Crumbling Caverns 291 3397 yxtta Yxtta, Pulpit of Exiles 292 3398 uqua Uqua, The Ocean God Chantry 293 3399 kodtaz Kod'Taz, Broken Trial Grounds 294 3447 ikkinz Ikkinz, Chambers of Destruction 296 3448 inktuta Inktu`Ta, The Unmasked Chapel 297 3449 txevu Txevu, Lair of the Elite 298 3450 tacvi Tacvi, Seat of the Slaver 295 3451 qvic Qvic, Prayer Grounds of Calling 299 5826 qvicb Qvic, the Hidden Vault 300 5889 wallofslaughter Wall of Slaughter 301 5890 bloodfields The Bloodfields 302 5891 draniksscar Dranik's Scar 303 5892 causeway Nobles' Causeway 304 5898 chambersa Muramite Proving Grounds 305 5898 chambersb Muramite Proving Grounds 306 5898 chambersc Muramite Proving Grounds 307 5898 chambersd Muramite Proving Grounds 308 5898 chamberse Muramite Proving Grounds 309 5898 chambersf Muramite Proving Grounds 316 5893 provinggrounds Muramite Proving Grounds 317 5894 anguish Asylum of Anguish 318 5899 dranikhollowsa Dranik's Hollows 319 5899 dranikhollowsb Dranik's Hollows 320 5899 dranikhollowsc Dranik's Hollows 321 5899 dranikhollowsd Dranik's Hollows 322 5899 dranikhollowse Dranik's Hollows 323 5899 dranikhollowsf Dranik's Hollows 324 5899 dranikhollowsg Dranik's Hollows 325 5899 dranikhollowsh Dranik's Hollows 326 5899 dranikhollowsi Dranik's Hollows 327 5899 dranikhollowsj Dranik's Hollows 328 5900 dranikcatacombsa Catacombs of Dranik 329 5900 dranikcatacombsb Catacombs of Dranik 330 5900 dranikcatacombsc Catacombs of Dranik 331 5901 draniksewersa Sewers of Dranik 332 5901 draniksewersb Sewers of Dranik 333 5901 draniksewersc Sewers of Dranik 334 5895 riftseekers Riftseekers' Sanctum 335 5896 harbingers Harbingers' Spire 336 5897 dranik The Ruined City of Dranik 998 5158 fhalls The Forgotten Halls 337 5160 broodlands The Broodlands 338 5161 stillmoona Stillmoon Temple 339 5162 stillmoonb The Ascent 340 5163 thundercrest Thundercrest Isles 341 5164 delvea Lavaspinner's Lair 342 5165 delveb Tirranun's Delve 343 5166 thenest The Accursed Nest 344 6112 guildlobby The Guild Lobby 345 6111 guildhall Guild Hall 346 6116 barter The Barter Hall 347 5170 illsalin Ruins of Illsalin 348 5171 illsalina Imperial Bazaar 349 5172 illsalinb Temple of the Korlach 350 5173 illsalinc The Nargilor Pits 351 5174 dreadspire Dreadspire Keep 354 5175 drachnidhive The Hive 355 5176 drachnidhivea Living Larder 356 5177 drachnidhiveb Coven of the Skinwalkers 357 5178 drachnidhivec Queen Sendaii's Lair 358 5179 westkorlach Stoneroot Falls 359 5180 westkorlacha Chambers of Xill 360 5181 westkorlachb Caverns of the Lost 361 5182 westkorlachc Lair of the Korlach 362 5183 eastkorlach Undershore 363 5184 eastkorlacha Snarlstone Dens 364 5185 shadowspine Shadowspine 365 5186 corathus Corathus Creep 366 5187 corathusa Sporali Caverns 367 5188 corathusb Corathus Lair 368 5189 nektulosa Shadowed Grove 369 3630 arcstone Arcstone 370 3631 relic Relic 371 3632 skylance Skylance 372 3633 devastation The Devastation 373 3634 devastationa The Seething Wall 374 3635 rage Sverag, Stronghold of Rage 375 3636 ragea Razorthorn, Tower of Sullon Zek 376 3637 takishruins Ruins of Takish-Hiz 377 3638 takishruinsa The Root of Ro 378 3639 elddar The Elddar Forest 379 3640 elddara Tunare's Shrine 380 3641 theater Theater of Blood 381 3642 theatera Deathknell, Tower of Dissonance 382 3643 freeporteast East Freeport 383 3644 freeportwest West Freeport 384 3645 freeportsewers Freeport Sewers 385 3646 freeportacademy Academy of Arcane Sciences 386 3647 freeporttemple Temple of Marr 387 3648 freeportmilitia Freeport Militia House 388 3649 freeportarena Arena 389 3650 freeportcityhall City Hall 390 3651 freeporttheater Theater 391 3652 freeporthall Hall of Truth 392 2275 northro North Ro 393 2276 southro South Ro 394 3675 crescent Crescent Reach 395 3676 moors Blightfire Moors 396 3677 stonehive Stone Hive 397 3678 mesa Goru`kar Mesa 398 3679 roost Blackfeather Roost 399 3680 steppes The Steppes 400 3681 icefall Icefall Glacier 401 3682 valdeholm Valdeholm 402 3683 frostcrypt Frostcrypt, Throne of the Shade King 403 3684 sunderock Sunderock Springs 404 3685 vergalid Vergalid Mines 405 3686 direwind Direwind Cliffs 406 3687 ashengate Ashengate, Reliquary of the Scale 407 2247 highpasshold Highpass Hold 416 617 kattacastrum Katta Castrum 417 618 thalassius Thalassius, the Coral Keep 418 619 atiiki Jewel of Atiiki 419 620 zhisza Zhisza, the Shissar Sanctuary 420 621 silyssar Silyssar, New Chelsith 421 622 solteris Solteris, the Throne of Ro 422 623 barren Barren Coast 423 624 buriedsea The Buried Sea 424 625 jardelshook Jardel's Hook 425 626 monkeyrock Monkey Rock 426 627 suncrest Suncrest Isle 427 628 deadbone Deadbone Reef 428 629 blacksail Blacksail Folly 429 630 maidensgrave Maiden's Grave 430 631 redfeather Redfeather Isle 431 8057 shipmvp The Open Sea 432 8057 shipmvu The Open Sea 433 8057 shippvu The Open Sea 434 8057 shipuvu The Open Sea 435 8057 shipmvm The Open Sea 436 652 mechanotus Fortress Mechanotus 437 653 mansion Meldrath's Majestic Mansion 438 654 steamfactory The Steam Factory 439 655 shipworkshop S.H.I.P. Workshop 440 656 gyrospireb Gyrospire Beza 441 657 gyrospirez Gyrospire Zeka 442 658 dragonscale Dragonscale Hills 443 659 lopingplains Loping Plains 444 660 hillsofshade Hills of Shade 445 661 bloodmoon Bloodmoon Keep 446 662 crystallos Crystallos, Lair of the Awakened 447 663 guardian The Mechamatic Guardian 449 665 cryptofshade Crypt of Shade 450 671 dragonscalea Tinmizer's Wunderwerks 451 672 dragonscaleb Deepscar's Den 452 1216 oldfieldofbone Field of Scale 478 1216 oldfieldofboneb Field of Scale 453 1216 oldkaesoraa Kaesora Library 454 1216 oldkaesorab Hatchery Wing 455 1216 oldkurn Kurn's Tower 456 1216 oldkithicor Bloody Kithicor 457 1216 oldcommons Old Commonlands 458 1216 oldhighpass Highpass Hold 459 1216 thevoida The Void 460 1216 thevoidb The Void 461 1216 thevoidc The Void 462 1216 thevoidd The Void 463 1216 thevoide The Void 464 1216 thevoidf The Void 465 1216 thevoidg The Void 466 1216 oceangreenhills Oceangreen Hills 467 1216 oceangreenvillage Oceangreen Village 468 1216 oldblackburrow Blackburrow 469 1216 bertoxtemple Temple of Bertoxxulous 470 1216 discord Korafax, Home of the Riders 471 1216 discordtower Citadel of the Worldslayer 472 1216 oldbloodfield Old Bloodfields 473 1216 precipiceofwar The Precipice of War 474 1216 olddranik City of Dranik 475 1216 toskirakk Toskirakk 476 1216 korascian Korascian Warrens 477 1216 rathechamber Rathe Council Chambers 448 2297 steamfontmts Steamfont Mountains 479 1216 crafthalls Ngreth's Den 480 1216 brellsrest Brell's Rest 481 1216 fungalforest Fungal Forest 482 1216 underquarry The Underquarry 483 1216 coolingchamber The Cooling Chamber 484 1216 shiningcity Kernagir, The Shining City 485 1216 arthicrex Arthicrex 486 1216 foundation The Foundation 487 1216 lichencreep Lichen Creep 488 1216 pellucid Pellucid Grotto 489 1216 stonesnake Volska's Husk 490 1216 brellstemple Brell's Temple 491 1216 convorteum The Convorteum 492 1216 brellsarena Brell's Arena 493 1216 weddingchapel Wedding Chapel 494 1216 weddingchapeldark Wedding Chapel 495 1216 dragoncrypt Lair of the Fallen 700 1216 feerrott2 The Feerrott 701 1216 thulehouse1 Thule House 1 702 1216 thulehouse2 Thule House 2 703 1216 housegarden House Garden 704 1216 houselibrary House Library 705 1216 well Well 706 1216 fallen Fallen 707 1216 morellcastle Morell's Castle 708 1216 morelltower Morell's Tower 709 1216 alkabormare Al'Kabor's Nightmare 710 1216 miragulmare Miragul's Nightmare 711 1216 thuledream Thule's Dream |
I was going to look at login when I can finish downloading this, I have a good idea of what probably needs to be done.
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