Environmental Effects
I am not sure how many know this bit it seems there are several environmental effects that can be used to enhance any zone you are making with Openzone.
I am in the process of figuring out what the names of them are and what they do and will post some kind of list here. I have found also that if you take the EnvironmentEmittersNew.edd from a patched up to date client and put it in your titanium client and also copy over the EnvEmitterEffects folder then you can use even the newest effects out there. Also I have had no problem yet using these in ANY zone new or old, You only have to make a ( )_EnvironmentEmitters.txt file (putting the name of whatever zone in those brackets) and put the emmiters you want in that text file. So onto the show ...Heres a couple shots. http://www.kheprigames.com/effects1.jpg http://www.kheprigames.com/effects2.jpg That particular effect is called "twinkle" and I think it adds great atmosphere to the zone :) |
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